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authorMiller Puckette <millerpuckette@users.sourceforge.net>2004-11-11 04:58:21 +0000
committerMiller Puckette <millerpuckette@users.sourceforge.net>2004-11-11 04:58:21 +0000
commit6e17759e69d5d51bafebc4e5e44e1ee5dbaf58fe (patch)
treeae58db56873db98e0255a0a33c431bb14b51192b /pd/doc
parent7ca685c4bc0b2881555f317db6408ae488fe05aa (diff)
More bug fixes... version 0.38 test10.
svn path=/trunk/; revision=2259
Diffstat (limited to 'pd/doc')
-rw-r--r--pd/doc/1.manual/x1.htm30
-rw-r--r--pd/doc/5.reference/0.INTRO.txt13
2 files changed, 34 insertions, 9 deletions
diff --git a/pd/doc/1.manual/x1.htm b/pd/doc/1.manual/x1.htm
index c115a510..a9d8caaf 100644
--- a/pd/doc/1.manual/x1.htm
+++ b/pd/doc/1.manual/x1.htm
@@ -77,8 +77,8 @@ downloads; to forums, member pages, a patch exchange.
<P> There is a growing number of Pd-related projects hosted at
<A HREF="http://pure-data.sf.net">SourceForge</A>. This is open to all Pd
-developers, and all are encouraged to join. Send an email to the pd-dev list,
-<A HREF="pd-dev[AT]iem.kug.ac.at">pd-dev[AT]iem.kug.ac.at</A>, to join.
+developers, and all are encouraged to join; send an email to the pd-dev list
+(see below).
<P>
Most of the interesting resources related to Pd show up on the Pd mailing list,
@@ -94,13 +94,30 @@ you can contact msp@ucsd.edu for help.
<P> Many extensions to Pd are announced on the mailing list. In particular,
for people interested in graphics, there is a A 3D graphics rendering package,
-named GEM, based on OpenGL, was written by Mark Danks, adapted to Linux by
-Guenter Geiger, and is now maintained by Iohannes Zmoelnig. GEM runs on
+named GEM, based on OpenGL, written by Mark Danks, adapted to Linux by
+Guenter Geiger, and now maintained by Iohannes Zmoelnig. GEM runs on
Windows and Linux and probably will run with some coaxing on IRIX. You can get
it from: <A href="http://iem.kug.ac.at/GEM">http://iem.kug.ac.at/GEM</A> .
-<P> A video processing package, Framestein, is by Juha Vehvilainen. This runs
-on Windows only: <A href="http://framestein.org"> http://framestein.org </A>.
+<P> At least three video processing packages are available for Pd. The oldest
+is Framestein, by Juha Vehvilainen. This runs on Windows only: <A
+href="http://framestein.org"> http://framestein.org </A>.
+
+<P> The newer <A> href="http://zwizwa.fartit.com/pd/pdp/overview.html"> PDP
+<A> library, by Tom Schouten, and its extension <A
+href="http://ydegoyon.free.fr/pidip.html"> PiDiP </A> by Yves Degoyon, run well
+in linux and has been ported to Windows and MacOS. Video is extremely fast in
+PDP, but is currently limited to 240x320 resolution.
+
+<P> Mathieu Bouchard has written <A href=http://artengine.ca/gridflow/>
+Gridflow </A>, which runs on linux and MacOSX. The mathematical operators are
+more powerful than in PDP, and the design makes smarter use of cache behavior
+in modern CPUs.
+
+All this and much more is described in detail at the
+<A href="http://puredata.info/community/projects/convention04/">
+first Pd Convention </A>.
+
<P>
Here are some more Pd links (in the order I found them): <BR>
@@ -112,7 +129,6 @@ Here are some more Pd links (in the order I found them): <BR>
<a href="http://iem.kug.ac.at/~zmoelnig/index.html">
Johannes M Zmoelnig</a><br>
<a href="http://iem.kug.ac.at/~math/pd/"> Norbert Math's Pd page</a> <br>
-<a href="http://iem.kug.ac.at/iemlib/"> Thomas Musil's IEMLIB</a> <br>
<a href="http://iem.kug.ac.at/pdwiki/">
Nicolas Lhommet's WikiWikiWeb page for Pd</a><br>
<a href="http://iem.kug.ac.at/pdb/"> Norbert's searchable list of all known
diff --git a/pd/doc/5.reference/0.INTRO.txt b/pd/doc/5.reference/0.INTRO.txt
index d7594ecb..8f935404 100644
--- a/pd/doc/5.reference/0.INTRO.txt
+++ b/pd/doc/5.reference/0.INTRO.txt
@@ -82,8 +82,10 @@ dac~ - audio output
adc~ - audio input
sig~ - convert numbers to audio signals
line~ - generate audio ramps
+vline~ - deluxe line~
threshold~ detect signal thresholds
snapshot~ - sample a signal (convert it back to a number)
+vsnapshot~ deluxe snapshot~
bang~ - send a bang message after each DSP block
samplerate~ get the sample rate
send~ - nonlocal signal connection with fanout
@@ -102,6 +104,7 @@ tabwrite~ - write to a table
tabplay~ - play back from a table (non-transposing)
tabread~ - non-interpolating table read
tabread4~ - four-point interpolating table read
+tabosc4~ - wavetable oscillator
tabsend~ - write one block continuously to a table
tabreceive~ read one block continuously from a table
-------------------- AUDIO FILTERS ------------------------
@@ -114,17 +117,22 @@ bp~ - band pass filter
biquad~ - raw filter
samphold~ - sample and hold unit
print~ - print out one or more "blocks"
+rpole~ - raw real-valued one-pole filter
+rzero~ - raw real-valued one-zero filter
+rzero_rev~ rzero~, time-reversed
+cpole~, czero~, czero_rev - corresponding complex-valued filters
-------------------- AUDIO DELAY ------------------------
delwrite~ - write to a delay line
delread~ - read from a delay line
vd~ - read from a delay line at a variable delay time
------------------------------ SUBWINDOWS ----------------------------------
pd - define a subwindow
+table - array of numbers in a subwindow
inlet - add an inlet to a pd
outlet - add an outlet to a pd
-table - array of numbers in a subwindow
+inlet~, outlet~ - signal versions of inlet, outlet
------------------------------ DATA TEMPLATES -----------------------------
-template - define the fields in a template
+struct - define a data structure
drawcurve, filledcurve - draw a curve
drawpolygon, filledpolygon - draw a polygon
plot - plot an array field
@@ -142,3 +150,4 @@ scalar - draw a scalar on parent
------------------------------ OBSOLETE ----------------------------
scope~ (use tabwrite~ now)
namecanvas
+template (use struct now)