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-rw-r--r--externals/grill/flext/build.txt12
-rw-r--r--externals/grill/flext/build/config-lnx.def1
-rw-r--r--externals/grill/flext/build/config-mac.def1
-rw-r--r--externals/grill/flext/flext.vcproj4
-rw-r--r--externals/grill/flext/notes.txt4
-rw-r--r--externals/grill/flext/readme.txt4
-rw-r--r--externals/grill/flext/source/flext.cpp3
7 files changed, 20 insertions, 9 deletions
diff --git a/externals/grill/flext/build.txt b/externals/grill/flext/build.txt
index fdb24bc8..474b0698 100644
--- a/externals/grill/flext/build.txt
+++ b/externals/grill/flext/build.txt
@@ -8,6 +8,7 @@ WARRANTIES, see the file, "license.txt," in this distribution.
This document consists of the following parts:
+0) Important stuff at the beginning
1) Using the flext build system
1.1) Building and installing flext
1.2) Building externals
@@ -19,6 +20,16 @@ This document consists of the following parts:
----------------------------------------------------------------------------
+0) Important stuff at the beginning
+===================================
+
+Please be aware that the build system might have difficulties handling paths with spaces.
+Under unix you might get along with escaping your\ path or quoting "your path".
+Under Windows escaping doesn't work at all and quoting might not work either - therefore it's
+best not to use spaced paths at all.
+
+----------------------------------------------------------------------------
+
1) Using the flext build system
===============================
@@ -95,6 +106,7 @@ or
- cygwin with binutils, gcc and make packages
+
1.2) Building and installing flext
==================================
diff --git a/externals/grill/flext/build/config-lnx.def b/externals/grill/flext/build/config-lnx.def
index 354c6c3b..5f4a3d89 100644
--- a/externals/grill/flext/build/config-lnx.def
+++ b/externals/grill/flext/build/config-lnx.def
@@ -7,4 +7,5 @@ SIMD=1
# where is the Sndobjs installation?
# (uncomment the line with # to disable SNDOBJ support)
+# please be sure to delete an eventual m_pd.h file from the SNDOBJ include folder!!
#SNDOBJ=/usr/local/lib/sndobj
diff --git a/externals/grill/flext/build/config-mac.def b/externals/grill/flext/build/config-mac.def
index 280fff90..2fdee70b 100644
--- a/externals/grill/flext/build/config-mac.def
+++ b/externals/grill/flext/build/config-mac.def
@@ -7,4 +7,5 @@ SIMD=1
# where is the Sndobjs installation?
# (uncomment the line with # to disable SNDOBJ support)
+# please be sure to delete an eventual m_pd.h file from the SNDOBJ include folder!!
#SNDOBJ=/usr/local/lib/sndobj
diff --git a/externals/grill/flext/flext.vcproj b/externals/grill/flext/flext.vcproj
index 5b05af23..d85667d0 100644
--- a/externals/grill/flext/flext.vcproj
+++ b/externals/grill/flext/flext.vcproj
@@ -121,7 +121,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="c:\programme\audio\pd-0.39-0\src;c:\data\prog\audio\sndobj\include;c:\data\prog\audio\stk\include"
+ AdditionalIncludeDirectories="c:\programme\audio\pd-0.39-1\src;c:\data\prog\audio\sndobj\include;c:\data\prog\audio\stk\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;FLEXT_SYS_PD;FLEXT_THREADS;FLEXT_USE_SIMD;FLEXT_EXPORTS;xFLEXT_ATTRHIDE;xFLEXT_NOATTREDIT;_WIN32_WINNT=0x501"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -171,7 +171,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="c:\programme\audio\pd-0.39-0\src;c:\data\prog\audio\sndobj\include;c:\data\prog\audio\stk\include"
+ AdditionalIncludeDirectories="c:\data\pd\pd-cvs\src;c:\data\prog\audio\sndobj\include;c:\data\prog\audio\stk\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;FLEXT_SYS=2;FLEXT_USE_SIMD;FLEXT_EXPORTS;FLEXT_DEBUGMEM;_WIN32_WINNT=0x400"
StringPooling="TRUE"
BasicRuntimeChecks="3"
diff --git a/externals/grill/flext/notes.txt b/externals/grill/flext/notes.txt
index e4dcb3cf..93c71227 100644
--- a/externals/grill/flext/notes.txt
+++ b/externals/grill/flext/notes.txt
@@ -28,10 +28,6 @@ KNOWN BUGS:
In these cases one can switch back to the C library memory operators by defining the FLEXT_NOGLOBALNEW macro before
inclusion of the flext.h header file (e.g. as a -D compiler option)
-- MaxMSP Mach-O DSP externals cannot be the first externals loaded (e.g. in Max Runtime)
- there must be a CFM signal external loaded beforehand!!! (Max will crash otherwise)
- -> i think this is fixed in Max in the meantime!
-
- PD: floats into the leftmost inlet of DSP objects can't be used as messages
even if there's no signal inlet at all
diff --git a/externals/grill/flext/readme.txt b/externals/grill/flext/readme.txt
index 76717fc1..f821981c 100644
--- a/externals/grill/flext/readme.txt
+++ b/externals/grill/flext/readme.txt
@@ -19,7 +19,7 @@ modular real-time audio systems Max/MSP and Pure Data (PD) with external modules
short externals. These modules provide a way to tailor such a system for one’s
special needs and supply additional functionality.
-Source code based on flext is able to exploit nearly all features of the
+Source code based on flext is able to exploit most common features of the
respective real-time framework while staying completely independent of the
actual host system and platform (hardware and operating system).
@@ -41,7 +41,7 @@ pros:
cons:
- introduces a small overhead to speed of message and signal handling
-- overhead in object size (due to possibly unneeded code)
+- larger memory footprint
----------------------------------------------------------------------------
diff --git a/externals/grill/flext/source/flext.cpp b/externals/grill/flext/source/flext.cpp
index 6c598500..f332ce65 100644
--- a/externals/grill/flext/source/flext.cpp
+++ b/externals/grill/flext/source/flext.cpp
@@ -251,11 +251,12 @@ void flext_base::cb_dsp(flext_hdr *c,t_signal **sp)
flext_dsp *obj;
#ifdef FLEXT_DEBUG
- obj = dynamic_cast<flext_dsp *>(bobj);
+ obj = dynamic_cast<flext_dsp *>(bobj);
#else
obj = static_cast<flext_dsp *>(bobj);
#endif
+ FLEXT_ASSERT(obj);
obj->SetupDsp(sp);
}