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Diffstat (limited to 'desiredata/doc/3.audio.examples/B01.wavetables.pd')
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1 files changed, 0 insertions, 50 deletions
diff --git a/desiredata/doc/3.audio.examples/B01.wavetables.pd b/desiredata/doc/3.audio.examples/B01.wavetables.pd deleted file mode 100644 index 66549d3e..00000000 --- a/desiredata/doc/3.audio.examples/B01.wavetables.pd +++ /dev/null @@ -1,50 +0,0 @@ -#N canvas 19 22 722 608 12; -#X floatatom 164 43 0 0 0 0 - - -; -#N canvas 0 0 450 300 graph1 0; -#X array table10 259 float 1; -#A 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -0 0 0.612 0.612 0.612 0.612 0.612 0.627692 0 0 0 0 0 0 0 0 0 0 0 0 -0 0 0 0 0 0 0 0 0 0 0 0 0 -0.470769 -0.470769 -0.470769 -0.470769 -0.470769 --0.470769 -0.470769 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -0 0 0 0 0 0 0 0 0 0.627692 0.627692 0.627692 0.643385 0.643385 0.643385 -0.659077 0 -0.502154 -0.502154 -0.502154 -0.486462 -0.486462 0 0 0 -0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -0 0 0 0 0 0 0 0 0 0 0 0 0 0.580615 0.596308 0.596308 0.596308 0.596308 -0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0; -#X coords 0 1.02 258 -1.02 258 130 1; -#X restore 445 47 graph; -#X text 30 123 oscillator -->; -#X text 456 587 updated for Pd version 0.34; -#X text 33 8 WAVETABLE OSCILLATORS; -#X text 36 106 wavetable; -#X obj 164 70 mtof; -#X floatatom 164 97 0 0 0 0 - - -; -#X obj 164 123 tabosc4~ table10; -#X text 94 42 pitch->; -#X text 35 309 Note that I selected "save contents" in the properties -dialog for table10 (right click on the table to see.) If this isn't -set \, the waveform won't be remembered as part of the patch but will -be reinitialized to zero when the patch is reopened.; -#X msg 35 549 \; table10 cosinesum 256 0.2 -0.2 0.2 -0.2 0.2 -0.2 0.2 -; -#X msg 578 240 \; table10 const 0; -#X text 597 217 CLEAR TABLE; -#X text 35 395 For efficiency's sake tabosc4~ requires that the table -have a power of two plus three points (64+3=67 \, 128+3=131 \, 256+3=259 -\, etc.) If you want wraparound to work smoothly \, you should make -the last three points copies of the first three. This is done because -tabread4~ does 4-point interpolation.; -#X text 38 494 If you want a specific sinusoidal composition \, you -can send table10 a message \, as below (see 11.arrays in the control -examples):; -#X text 36 240 Here \, in place of the "osc~" cosine wave oscillator -\, we introduce the tabosc4~ oscillator which produces an arbitrary -waveform. You can draw in the waveform with the mouse.; -#X obj 164 151 output~; -#X connect 0 0 6 0; -#X connect 6 0 7 0; -#X connect 7 0 8 0; -#X connect 8 0 17 0; -#X connect 8 0 17 1; |