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-#N canvas 213 27 782 599 12;
-#X obj 80 156 wrap~;
-#N canvas 0 0 450 300 graph1 0;
-#X array \$0-phasor 882 float 0;
-#X coords 0 1.02 882 -1.02 200 130 1;
-#X restore 567 35 graph;
-#X obj 24 57 -~ 0.5;
-#X obj 80 184 -~ 0.5;
-#N canvas 0 0 450 300 graph1 0;
-#X array \$0-sum 882 float 0;
-#X coords 0 1.02 882 -1.02 200 130 1;
-#X restore 567 189 graph;
-#N canvas 0 0 450 300 graph1 0;
-#X array \$0-difference 882 float 0;
-#X coords 0 1.02 882 -1.02 200 130 1;
-#X restore 566 343 graph;
-#X text 570 475 ---- 0.02 seconds ----;
-#X text 528 567 updated for Pd version 0.39;
-#X obj 22 335 output~;
-#X obj 138 78 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
--1;
-#X obj 29 270 output~;
-#X text 41 -1 Splitting a sawtooth wave into even and odd harmonics
-;
-#X obj 24 29 phasor~ 100;
-#X text 87 58 remove DC bias;
-#X text 132 29 original sawtooth;
-#X text 144 173 180-degree-out-of-phase;
-#X text 147 188 sawtooth;
-#X text 145 212 form the sum and difference;
-#X obj 23 224 +~;
-#X obj 59 223 -~;
-#X text 4 408 This patch splits a sawtooth wave into its even and odd
-harmonics. The wrap~ object is used to make the phased copy. Adding
-and subtracting this to and from the original gives the results shown
-and heard. (Listen to the two outputs separately \, then together.)
-;
-#X text 102 291 output level;
-#X text 93 367 for sum;
-#X text 95 350 output level;
-#X text 100 308 for difference;
-#X text 157 77 <-- click to graph;
-#X msg 148 97 \; pd DSP 1;
-#X obj 138 247 tabwrite~ \$0-difference;
-#X obj 138 270 tabwrite~ \$0-sum;
-#X obj 138 138 tabwrite~ \$0-phasor;
-#X text 4 491 This is a classic technique for gaining separate control
-over the even and odd harmonics in a synthetic sound. It can also be
-used conceptually to understand the harmonic content of a square wave
-in terms of that of a sawtooth \, or vice versa.;
-#X connect 0 0 3 0;
-#X connect 2 0 0 0;
-#X connect 2 0 18 0;
-#X connect 2 0 19 0;
-#X connect 2 0 29 0;
-#X connect 3 0 18 1;
-#X connect 3 0 19 1;
-#X connect 9 0 26 0;
-#X connect 9 0 27 0;
-#X connect 9 0 28 0;
-#X connect 9 0 29 0;
-#X connect 12 0 2 0;
-#X connect 18 0 8 0;
-#X connect 18 0 28 0;
-#X connect 19 0 10 1;
-#X connect 19 0 27 0;