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-#N canvas 59 252 1102 576 12;
-#N canvas 0 0 450 300 graph1 0;
-#X array array1 77971 float 0;
-#X coords 0 1 77971 -1 300 100 1;
-#X restore 71 353 graph;
-#N canvas 0 0 450 300 graph1 0;
-#X array array2 77971 float 0;
-#X coords 0 1 77971 -1 300 100 1;
-#X restore 71 459 graph;
-#X obj 11 313 soundfiler;
-#X msg 17 241 write -aiff /tmp/foo1 array2;
-#X msg 8 152 read ../sound/bell.aiff array2;
-#X msg 17 199 read -raw 128 2 2 b ../sound/bell.aiff array1 array2
-;
-#X text 26 10 SOUNDFILER - read and write soundfiles to arrays;
-#X text 548 3 When reading you can leave soundfiler to figure out which
-of the three known soundfile formats the file belongs to or override
-all header information using the "-raw" flag.;
-#X text 665 52 Flags for reading:;
-#X text 574 68 -skip <sample frames to skip in file>;
-#X text 574 87 -nframes <maximum number of sample frames to read>;
-#X text 575 143 -raw <headersize> <channels> <bytespersample> <endianness>
-;
-#X text 594 161 This causes all header information to be ignored. Endianness
-is "l" ("little") for Intel machines or "b" ("big") for Macintoshes
-and SGIs. You can give "n" (natural) to take the byte order your machine
-prefers.;
-#X text 575 106 -resize;
-#X text 575 124 -maxsize <maximum number of samples we can resize to>
-;
-#X text 560 226 Flags for writing:;
-#X text 578 247 -wave \, -nextstep \, -aiff;
-#X text 579 266 -big \, -little (nextstep only!);
-#X text 578 288 -skip <number of sample frames to skip in array>;
-#X text 579 310 -nframes <maximum number to write>;
-#X text 580 354 -normalize;
-#X text 579 332 -bytes <2 \, 3 \, or 4>;
-#X floatatom 11 337 0 0 0 0 - - -;
-#X msg 15 175 read -resize ../sound/bell.aiff array2;
-#X msg 17 288 write -nextstep -bytes 4 /tmp/foo3 array1 array2;
-#X msg 16 265 write -wave -nframes 10000 /tmp/foo2 array2;
-#X text 287 150 read a file;
-#X text 362 173 ...optionally resize;
-#X text 225 217 ...or even overriding everything;
-#X text 283 240 write a file;
-#X text 352 309 write stereo;
-#X text 557 398 The number of channels is limited to 64;
-#X text 612 433 see also:;
-#X obj 606 456 tabwrite~;
-#X obj 607 480 tabread4~;
-#X obj 713 435 tabplay~;
-#X obj 711 484 writesf~;
-#X obj 712 461 readsf~;
-#X text 9 31 The soundfiler object reads and writes floating point
-arrays to binary soundfiles which may contain 2 or 3 byte fixed point
-or 4 byte floating point samples in wave \, aiff \, or next formats
-(no floating point aiff \, though.). The number of channels of the
-soundfile need not match the number of arrays given (extras are dropped
-and unsupplied channels are zeroed out.);
-#X text 579 374 -rate <sample rate>;
-#X text 751 539 updated for Pd version 0.37;
-#X connect 2 0 22 0;
-#X connect 3 0 2 0;
-#X connect 4 0 2 0;
-#X connect 5 0 2 0;
-#X connect 23 0 2 0;
-#X connect 24 0 2 0;
-#X connect 25 0 2 0;