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-#N canvas 213 187 495 352 input-sample 0;
-#N canvas 0 0 450 300 graph1 0;
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-#X restore 179 299 pd input-sample;
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-#X obj 299 132 r frequency;
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-#X obj 441 370 hip~ 7;
-#X obj 231 223 tabplay~ array1;
-#X msg 439 131 bang;
-#X obj 439 160 tabplay~ array2;
-#X msg 597 180 write \$1 array2;
-#X obj 597 205 soundfiler;
-#X obj 144 53 route read run start hear save;
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-#X restore 231 251 pd audio-transformation;
-#X obj 497 402 env~ 16384;
-#X obj 570 91 route normalized;
-#X msg 571 300 write -normalize \$1 array2;
-#X msg 571 250 bang;
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-#X msg 28 133 read an input file;
-#X msg 28 243 save normalized to max amplitude;
-#X text 29 8 Ring modulator. Read in a sample first \, then you can
-either set a frequency and hit the "run" button or else hit the "start..."
-button and start the transformation by dragging on the frequency control.
-The output level should be "100" for unit gain.;
-#X text 22 361 Outputs are saved as "wav" files \, although you can
-edit the patch to make "aiff" or "nextstep" instead. Any of the three
-are OK for source files.;
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