diff options
Diffstat (limited to 'doc/pddp')
-rw-r--r-- | doc/pddp/all_about_send_n_receive.pd | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/doc/pddp/all_about_send_n_receive.pd b/doc/pddp/all_about_send_n_receive.pd new file mode 100644 index 00000000..e0ae9c51 --- /dev/null +++ b/doc/pddp/all_about_send_n_receive.pd @@ -0,0 +1,82 @@ +#N canvas 144 2 596 637 12; +#X text 24 16 GETTING YOUR MESSAGE ACROSS; +#X text 36 45 The [send] and [receive] objects are useful for linking +objects and subroutines together in a single canvas or throughout multiple +patches. Understanding these objects will help 'clean up' your patches +and allow you to communicate messages between various modules that +you build or between objects where patch cords are not possible.; +#X text 36 147 In the [send] and [receive] help files \, you will see +message sent within a single patch - from a [send] object to a [receive] +object in the same patch. But the functionality of these objects goes +far beyond the scope of a single patch.; +#X text 36 232 A [send] object is a little like a radio station...it +broadcasts information throughout PD \, for all the [receives] to hear! +A [receive] object is a little like your own AM/FM tuner...it will +receive messages from all the [send] objects that it is 'tuned' to. +Hence \, naming your [send] and [receive] objects becomes very important. +A [receive] object named "dave" (as in [receive dave]) will pick up +all messages from [send dave] \, regardless of which patch it is in. +In this manner \, you can get messages across multiple patches \, or +into abstractions or subpatches -- without patch cords.; +#X text 35 415 However \, controlling the 'scope' of a [send] or [receive] +object is important if you want to ensure that a message is only transmitted +within a single patch \, or within a single abstraction. Check out +the following information about 'scope' and 'locality'.; +#X obj 36 516 all_about_scope_and_locality and inheritance; +#X text 35 549 hmm...also see; +#N canvas 0 123 827 456 special-send-and-receives 0; +#X text 19 10 SPECIAL OBJECTS; +#X obj 28 41 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +-1; +#X obj 28 66 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 +; +#X obj 28 91 nbx 5 14 -1e+037 1e+037 0 0 empty empty empty 0 -6 0 10 +-262144 -1 -1 0 256; +#X obj 28 117 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144 +-1 -1 0 1; +#X obj 21 386 hdl 15 1 0 8 empty empty empty 0 -6 0 8 -262144 -1 -1 +0; +#X obj 154 119 vdl 15 1 0 8 empty empty empty 0 -6 0 8 -262144 -1 -1 +0; +#X obj 24 343 hsl 128 15 0 127 0 0 empty empty empty -2 -6 0 8 -262144 +-1 -1 0 1; +#X obj 59 208 vu 15 120 empty empty -1 -8 0 8 -66577 -1 1 0; +#X obj 175 20 cnv 15 100 60 empty empty empty 20 12 0 14 -233017 -66577 +0; +#X text 46 40 bng; +#X text 46 65 toggle; +#X text 85 89 number 2; +#X text 15 167 Vertical Slider; +#X text 147 166 Vertical Dial; +#X text 40 356 Horizontal Slider; +#X text 42 401 Horizontal Dial; +#X text 101 260 VU Meter; +#X text 202 39 canvas; +#X text 296 55 The objects in this patch \, and likely many more which +I have not included \, include their own send and receive functionality. +This functionality can be accessed by right-clicking on the object +and choosing "Properties" from the menu that appears.; +#X text 289 149 EXAMPLE; +#X text 303 170 In other words \, these objects can send and/or receive +messages without attaching a separate [send] or [receive] object to +them with a patch cord.; +#X text 290 232 THE OL'FASHION WAY; +#X floatatom 296 256 5 0 0 0 - - -; +#X floatatom 350 283 5 0 0 0 - - -; +#X obj 296 280 s a; +#X obj 350 255 r a; +#X text 290 315 USING THESE OBJECTS' INTERNAL SEND AND RECEIVE FUNCTIONALITY +; +#X text 405 259 As you see here \, these number boxes are linked together +with send and receives objects.; +#X obj 301 337 nbx 5 14 -1e+037 1e+037 0 0 b empty empty 0 -6 128 10 +-262144 -1 -1 0 256; +#X obj 363 337 nbx 5 14 -1e+037 1e+037 0 0 empty b empty 0 -6 64 10 +-262144 -1 -1 0 256; +#X text 310 360 These number boxes are linked together via their 'send' +or 'receive' property.; +#X text 298 8 Some objects in PD contain their own internal send and +receive functionality.; +#X connect 23 0 25 0; +#X connect 26 0 24 0; +#X restore 157 547 pd special-send-and-receives; |