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-#N canvas 361 163 475 498 10;
-#X text 117 189 (screenshot of main Pd window);
-#X msg 59 321 \; pd dsp 1;
-#X msg 126 321 \; pd dsp 0;
-#X text 19 252 As with most programming languages \, in Pd "1" means
-on \, and "0" means off.;
-#X obj 211 314 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0
-1;
-#X text 28 137 To see whether the DSP is on or off \, look at the checkbox
-on the main Pd window. You can also turn the DSP on and off using that
-checkbox.;
-#X obj 370 372 osc~ 250;
-#X obj 356 404 dac~;
-#X text 24 20 You can turn the processing of audio data on and off.
-In order for your patch to run \, you need to make sure that "compute
-audio" is turned on. This is also known as the "DSP". There are a couple
-ways of turning the "DSP" on and off.;
-#X text 23 100 - TODO: is Gem or PDP computation also controlled by
-the DSP?;
-#X text 23 407 There are also keyboard shortcuts:;
-#X text 34 459 (On MacOS X \, you can also use Cmd-. and Cmd-/);
-#X text 41 425 off: Ctrl-.;
-#X text 48 440 on: Ctrl-/;
-#X text 73 84 - TODO: messages are always processed;
-#X floatatom 211 339 5 0 0 0 - - -;
-#X obj 277 332 pddp/dsp;
-#X text 271 311 [pddp/dsp];
-#X connect 4 0 15 0;
-#X connect 6 0 7 0;
-#X connect 6 0 7 1;