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Diffstat (limited to 'doc/tutorials/intro/objects.pd')
-rw-r--r-- | doc/tutorials/intro/objects.pd | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/doc/tutorials/intro/objects.pd b/doc/tutorials/intro/objects.pd new file mode 100644 index 00000000..4df7dd8d --- /dev/null +++ b/doc/tutorials/intro/objects.pd @@ -0,0 +1,30 @@ +#N canvas 413 64 476 559 10; +#X obj 38 151 float; +#X text 19 22 objects; +#X text 20 61 The fundamental building block of a Pd program is the +object. Each object is itself like a tiny program that does a very +specific thing.; +#X text 21 124 These are all objects which store data:; +#X obj 86 151 symbol; +#X obj 142 151 list; +#X text 23 188 With most objects \, you can read the name of the object +in the object box:; +#X obj 26 230 moses; +#X obj 82 230 select; +#X obj 141 230 route; +#X obj 198 230 trigger; +#X text 21 264 GUI objects convert themselves into a GUI element \, +usually some kind of control. In the process \, they often hide the +text name of the object:; +#X obj 37 358 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +-1; +#X text 25 329 [bng]; +#X obj 118 355 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144 +-1 -1 0 1; +#X text 95 329 [vslider]; +#X text 237 331 [hslider]; +#X obj 207 353 hsl 128 15 0 127 0 0 empty empty empty -2 -6 0 8 -262144 +-1 -1 0 1; +#X obj 403 351 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 +1; +#X text 392 326 [tgl]; |