diff options
Diffstat (limited to 'doc/tutorials/intro')
-rw-r--r-- | doc/tutorials/intro/arguments.pd | 59 | ||||
-rw-r--r-- | doc/tutorials/intro/objects.pd | 30 |
2 files changed, 89 insertions, 0 deletions
diff --git a/doc/tutorials/intro/arguments.pd b/doc/tutorials/intro/arguments.pd new file mode 100644 index 00000000..eb26924d --- /dev/null +++ b/doc/tutorials/intro/arguments.pd @@ -0,0 +1,59 @@ +#N canvas 224 22 443 587 10; +#X text 10 4 arguments; +#X obj 158 68 float; +#X text 11 25 Many objects can accept "arguments" to define their behavior. +Here is a plain [float] object:; +#X text 14 98 Here is a [float] object with an argument of "5.5":; +#X obj 156 129 float 5.5; +#X obj 166 229 float 5.5; +#X obj 166 211 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +-1; +#X floatatom 166 250 5 0 0 0 - - -; +#X text 13 160 Here \, the argument of "5.5" makes this [float] store +the value 5.5 by default. Clicking the bang makes [float] output the +value that it is currently storing:; +#X floatatom 173 519 5 0 0 0 - - -; +#X symbolatom 221 518 10 0 0 0 - - -; +#X obj 126 539 bng 15 250 50 0 empty empty bang -6 23 1 12 -262144 +-1 -1; +#X obj 126 495 route bang float symbol list; +#X obj 173 539 bng 15 250 50 0 empty empty float -4 23 1 12 -262144 +-1 -1; +#X obj 221 539 bng 15 250 50 0 empty empty symbol -12 23 1 12 -262144 +-1 -1; +#X obj 269 539 bng 15 250 50 0 empty empty list -2 23 1 12 -262144 +-1 -1; +#X msg 64 463 bang; +#X msg 105 463 5; +#X msg 141 463 symbol word; +#X msg 232 463 list one two three; +#X text 12 411 Some objects can accept many arguments at the same time. +For example \, you need to tell [route] what kind of data you want +\, and it will sort it based on the data type:; +#X obj 152 352 select 5; +#X floatatom 204 373 5 0 0 1 everything_else - -; +#X obj 153 373 bng 15 250 50 0 empty empty matched -52 9 0 12 -262144 +-1 -1; +#X msg 151 329 5; +#X msg 120 329 3; +#X msg 183 329 7; +#X text 12 276 Some objects need to have some arguments in order to +do anything useful. For example \, you can tell [select] which number +to look for with an argument:; +#X connect 5 0 7 0; +#X connect 6 0 5 0; +#X connect 9 0 13 0; +#X connect 10 0 14 0; +#X connect 12 0 11 0; +#X connect 12 1 9 0; +#X connect 12 2 10 0; +#X connect 12 3 15 0; +#X connect 16 0 12 0; +#X connect 17 0 12 0; +#X connect 18 0 12 0; +#X connect 19 0 12 0; +#X connect 21 0 23 0; +#X connect 21 1 22 0; +#X connect 24 0 21 0; +#X connect 25 0 21 0; +#X connect 26 0 21 0; diff --git a/doc/tutorials/intro/objects.pd b/doc/tutorials/intro/objects.pd new file mode 100644 index 00000000..4df7dd8d --- /dev/null +++ b/doc/tutorials/intro/objects.pd @@ -0,0 +1,30 @@ +#N canvas 413 64 476 559 10; +#X obj 38 151 float; +#X text 19 22 objects; +#X text 20 61 The fundamental building block of a Pd program is the +object. Each object is itself like a tiny program that does a very +specific thing.; +#X text 21 124 These are all objects which store data:; +#X obj 86 151 symbol; +#X obj 142 151 list; +#X text 23 188 With most objects \, you can read the name of the object +in the object box:; +#X obj 26 230 moses; +#X obj 82 230 select; +#X obj 141 230 route; +#X obj 198 230 trigger; +#X text 21 264 GUI objects convert themselves into a GUI element \, +usually some kind of control. In the process \, they often hide the +text name of the object:; +#X obj 37 358 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 +-1; +#X text 25 329 [bng]; +#X obj 118 355 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144 +-1 -1 0 1; +#X text 95 329 [vslider]; +#X text 237 331 [hslider]; +#X obj 207 353 hsl 128 15 0 127 0 0 empty empty empty -2 -6 0 8 -262144 +-1 -1 0 1; +#X obj 403 351 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 +1; +#X text 392 326 [tgl]; |