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-rw-r--r--doc/tutorials/networking/02.tcp_and_udp.pd31
-rw-r--r--doc/tutorials/networking/Attic/02.tcp_and_udp.pd31
-rw-r--r--doc/tutorials/networking/Attic/chat-client.pd59
-rw-r--r--doc/tutorials/networking/Attic/chat-server.pd14
-rw-r--r--doc/tutorials/networking/TEMPLATE.pd20
-rw-r--r--doc/tutorials/networking/chat-client.pd59
-rw-r--r--doc/tutorials/networking/chat-server.pd14
7 files changed, 209 insertions, 19 deletions
diff --git a/doc/tutorials/networking/02.tcp_and_udp.pd b/doc/tutorials/networking/02.tcp_and_udp.pd
new file mode 100644
index 00000000..514cf849
--- /dev/null
+++ b/doc/tutorials/networking/02.tcp_and_udp.pd
@@ -0,0 +1,31 @@
+#N canvas 185 93 644 464 10;
+#X obj 511 62 import maxlib;
+#X obj 10 10 cnv 15 400 40 empty empty tcp_and_udp 20 12 0 24 -228992
+-66577 0;
+#X text 11 66 There are two main protocols for transmitting data over
+networks: TCP and UDP.;
+#X text 35 119 TCP is the most common \, it stands for Transmission
+Control Protocol. Basically \, that means that the protocol manages
+the transmission of the data. With TCP \, when you send a packet of
+data \, its guaranteed to arrive.;
+#X text 34 202 By default \, most networking objects in Pd use TCP:
+;
+#X obj 54 223 netsend;
+#X obj 266 224 netclient;
+#X obj 359 224 netserver;
+#X text 178 295 UDP stands for User Datagram Protocol. It is a lightweight
+\, simple protocol that is meant to be as quick and small as possible.
+The downside is that the data packets are not guaranteed to arrive.
+;
+#X obj 35 180 pddp/pddplink http://en.wikipedia.org/wiki/Transmission_Control_Protocol
+;
+#X obj 177 355 pddp/pddplink http://en.wikipedia.org/wiki/User_Datagram_Protocol
+;
+#X obj 132 224 netreceive 32194;
+#X obj 265 386 netreceive 32194 1;
+#X obj 187 386 netsend 1;
+#X obj 407 386 sendOSC;
+#X obj 478 386 dumpOSC 32192;
+#X text 180 409 One advantage to UDP is that you do not need to maintain
+a connection to receive data. Whenever you open a UDP port \, you will
+start receiving data.;
diff --git a/doc/tutorials/networking/Attic/02.tcp_and_udp.pd b/doc/tutorials/networking/Attic/02.tcp_and_udp.pd
new file mode 100644
index 00000000..514cf849
--- /dev/null
+++ b/doc/tutorials/networking/Attic/02.tcp_and_udp.pd
@@ -0,0 +1,31 @@
+#N canvas 185 93 644 464 10;
+#X obj 511 62 import maxlib;
+#X obj 10 10 cnv 15 400 40 empty empty tcp_and_udp 20 12 0 24 -228992
+-66577 0;
+#X text 11 66 There are two main protocols for transmitting data over
+networks: TCP and UDP.;
+#X text 35 119 TCP is the most common \, it stands for Transmission
+Control Protocol. Basically \, that means that the protocol manages
+the transmission of the data. With TCP \, when you send a packet of
+data \, its guaranteed to arrive.;
+#X text 34 202 By default \, most networking objects in Pd use TCP:
+;
+#X obj 54 223 netsend;
+#X obj 266 224 netclient;
+#X obj 359 224 netserver;
+#X text 178 295 UDP stands for User Datagram Protocol. It is a lightweight
+\, simple protocol that is meant to be as quick and small as possible.
+The downside is that the data packets are not guaranteed to arrive.
+;
+#X obj 35 180 pddp/pddplink http://en.wikipedia.org/wiki/Transmission_Control_Protocol
+;
+#X obj 177 355 pddp/pddplink http://en.wikipedia.org/wiki/User_Datagram_Protocol
+;
+#X obj 132 224 netreceive 32194;
+#X obj 265 386 netreceive 32194 1;
+#X obj 187 386 netsend 1;
+#X obj 407 386 sendOSC;
+#X obj 478 386 dumpOSC 32192;
+#X text 180 409 One advantage to UDP is that you do not need to maintain
+a connection to receive data. Whenever you open a UDP port \, you will
+start receiving data.;
diff --git a/doc/tutorials/networking/Attic/chat-client.pd b/doc/tutorials/networking/Attic/chat-client.pd
new file mode 100644
index 00000000..d03eb75a
--- /dev/null
+++ b/doc/tutorials/networking/Attic/chat-client.pd
@@ -0,0 +1,59 @@
+#N canvas 114 52 613 511 10;
+#X obj 446 11 import maxlib cyclone;
+#X msg 130 295 disconnect;
+#X obj 108 323 netclient;
+#X obj 50 233 prepend send;
+#X obj 108 377 prepend set;
+#X obj 60 377 print;
+#X obj 27 66 trigger bang bang;
+#X msg 27 88 clear;
+#X text 314 266 <-- first connect to the server;
+#X text 213 294 <-- disconnect when you are done to free the port;
+#N canvas 238 612 454 304 /SUBPATCH/ 0;
+#X obj 101 10 inlet;
+#X obj 100 100 tgl 25 0 empty \$0-tgl connected 0 -6 0 8 -4033 -262144
+-1 1 1;
+#X obj 121 35 select 1;
+#X obj 199 245 s \$0-tgl;
+#X msg 224 197 label \$1;
+#X obj 224 173 symbol;
+#X msg 220 133 connected;
+#X msg 298 132 -;
+#X msg 112 197 color \$1 \$2 \$3;
+#X msg 158 165 1 1 0;
+#X msg 71 165 -65281 0 -1;
+#X obj 171 55 bang;
+#X connect 0 0 1 0;
+#X connect 0 0 2 0;
+#X connect 2 0 10 0;
+#X connect 2 0 6 0;
+#X connect 2 1 11 0;
+#X connect 4 0 3 0;
+#X connect 5 0 4 0;
+#X connect 6 0 5 0;
+#X connect 7 0 5 0;
+#X connect 8 0 3 0;
+#X connect 9 0 8 0;
+#X connect 10 0 8 0;
+#X connect 11 0 9 0;
+#X connect 11 0 7 0;
+#X coords 0 -1 1 1 25 25 1 100 100;
+#X restore 181 345 pd;
+#X msg 108 266 connect pdbox.at.or.at 50505;
+#X msg 27 27 send;
+#X obj 108 398 entry 300 100 grey90 black;
+#X obj 49 121 entry 300 100 grey90 black;
+#X text 114 96 type your message in the box below \, and click send
+above;
+#X connect 1 0 2 0;
+#X connect 2 0 4 0;
+#X connect 2 0 5 0;
+#X connect 2 1 10 0;
+#X connect 3 0 2 0;
+#X connect 4 0 13 0;
+#X connect 6 0 7 0;
+#X connect 6 1 14 0;
+#X connect 7 0 14 0;
+#X connect 11 0 2 0;
+#X connect 12 0 6 0;
+#X connect 14 0 3 0;
diff --git a/doc/tutorials/networking/Attic/chat-server.pd b/doc/tutorials/networking/Attic/chat-server.pd
new file mode 100644
index 00000000..12cd8115
--- /dev/null
+++ b/doc/tutorials/networking/Attic/chat-server.pd
@@ -0,0 +1,14 @@
+#N canvas 769 55 458 308 10;
+#X obj 258 13 import maxlib cyclone zexy;
+#X obj 141 112 netserver 50505;
+#X obj 68 83 prepend broadcast;
+#X obj 153 204 prepend;
+#X obj 197 176 makesymbol client%s_%s;
+#X obj 197 151 pack float symbol;
+#X connect 1 0 3 0;
+#X connect 1 2 5 0;
+#X connect 1 3 5 1;
+#X connect 2 0 1 0;
+#X connect 3 0 2 0;
+#X connect 4 0 3 1;
+#X connect 5 0 4 0;
diff --git a/doc/tutorials/networking/TEMPLATE.pd b/doc/tutorials/networking/TEMPLATE.pd
index 67cfc98c..35377e56 100644
--- a/doc/tutorials/networking/TEMPLATE.pd
+++ b/doc/tutorials/networking/TEMPLATE.pd
@@ -1,21 +1,3 @@
-#N canvas 15 58 632 452 10;
+#N canvas 15 58 636 456 10;
#X obj 8 10 cnv 15 400 40 empty empty TEMPLATE 20 12 0 24 -228992 -66577
0;
-#X obj 56 151 send \$0-local-data;
-#X obj 56 192 receive \$0-local-data;
-#X obj 60 124 hsl 150 20 0 127 0 0 empty empty empty -2 -6 0 8 -262144
--1 -1 3700 1;
-#X obj 59 221 hsl 150 20 0 127 0 0 empty empty empty -2 -6 0 8 -262144
--1 -1 3700 1;
-#X obj 342 124 hsl 150 20 0 127 0 0 empty empty empty -2 -6 0 8 -262144
--1 -1 0 1;
-#X obj 341 221 hsl 150 20 0 127 0 0 empty empty empty -2 -6 0 8 -262144
--1 -1 0 1;
-#X obj 338 192 netreceive;
-#X obj 338 151 netsend;
-#X text 45 78 At the most basic level \, networking in Pd works like
-the standard [send] and [receive] objects:;
-#X connect 2 0 4 0;
-#X connect 3 0 1 0;
-#X connect 5 0 8 0;
-#X connect 7 0 6 0;
diff --git a/doc/tutorials/networking/chat-client.pd b/doc/tutorials/networking/chat-client.pd
new file mode 100644
index 00000000..d03eb75a
--- /dev/null
+++ b/doc/tutorials/networking/chat-client.pd
@@ -0,0 +1,59 @@
+#N canvas 114 52 613 511 10;
+#X obj 446 11 import maxlib cyclone;
+#X msg 130 295 disconnect;
+#X obj 108 323 netclient;
+#X obj 50 233 prepend send;
+#X obj 108 377 prepend set;
+#X obj 60 377 print;
+#X obj 27 66 trigger bang bang;
+#X msg 27 88 clear;
+#X text 314 266 <-- first connect to the server;
+#X text 213 294 <-- disconnect when you are done to free the port;
+#N canvas 238 612 454 304 /SUBPATCH/ 0;
+#X obj 101 10 inlet;
+#X obj 100 100 tgl 25 0 empty \$0-tgl connected 0 -6 0 8 -4033 -262144
+-1 1 1;
+#X obj 121 35 select 1;
+#X obj 199 245 s \$0-tgl;
+#X msg 224 197 label \$1;
+#X obj 224 173 symbol;
+#X msg 220 133 connected;
+#X msg 298 132 -;
+#X msg 112 197 color \$1 \$2 \$3;
+#X msg 158 165 1 1 0;
+#X msg 71 165 -65281 0 -1;
+#X obj 171 55 bang;
+#X connect 0 0 1 0;
+#X connect 0 0 2 0;
+#X connect 2 0 10 0;
+#X connect 2 0 6 0;
+#X connect 2 1 11 0;
+#X connect 4 0 3 0;
+#X connect 5 0 4 0;
+#X connect 6 0 5 0;
+#X connect 7 0 5 0;
+#X connect 8 0 3 0;
+#X connect 9 0 8 0;
+#X connect 10 0 8 0;
+#X connect 11 0 9 0;
+#X connect 11 0 7 0;
+#X coords 0 -1 1 1 25 25 1 100 100;
+#X restore 181 345 pd;
+#X msg 108 266 connect pdbox.at.or.at 50505;
+#X msg 27 27 send;
+#X obj 108 398 entry 300 100 grey90 black;
+#X obj 49 121 entry 300 100 grey90 black;
+#X text 114 96 type your message in the box below \, and click send
+above;
+#X connect 1 0 2 0;
+#X connect 2 0 4 0;
+#X connect 2 0 5 0;
+#X connect 2 1 10 0;
+#X connect 3 0 2 0;
+#X connect 4 0 13 0;
+#X connect 6 0 7 0;
+#X connect 6 1 14 0;
+#X connect 7 0 14 0;
+#X connect 11 0 2 0;
+#X connect 12 0 6 0;
+#X connect 14 0 3 0;
diff --git a/doc/tutorials/networking/chat-server.pd b/doc/tutorials/networking/chat-server.pd
new file mode 100644
index 00000000..12cd8115
--- /dev/null
+++ b/doc/tutorials/networking/chat-server.pd
@@ -0,0 +1,14 @@
+#N canvas 769 55 458 308 10;
+#X obj 258 13 import maxlib cyclone zexy;
+#X obj 141 112 netserver 50505;
+#X obj 68 83 prepend broadcast;
+#X obj 153 204 prepend;
+#X obj 197 176 makesymbol client%s_%s;
+#X obj 197 151 pack float symbol;
+#X connect 1 0 3 0;
+#X connect 1 2 5 0;
+#X connect 1 3 5 1;
+#X connect 2 0 1 0;
+#X connect 3 0 2 0;
+#X connect 4 0 3 1;
+#X connect 5 0 4 0;