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-rw-r--r--externals/grill/flext/tutorial/attr1/main.cpp79
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diff --git a/externals/grill/flext/tutorial/attr1/main.cpp b/externals/grill/flext/tutorial/attr1/main.cpp
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--- a/externals/grill/flext/tutorial/attr1/main.cpp
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-/*
-flext tutorial - attributes 1
-
-Copyright (c) 2002,2003 Thomas Grill (xovo@gmx.net)
-For information on usage and redistribution, and for a DISCLAIMER OF ALL
-WARRANTIES, see the file, "license.txt," in this distribution.
-
--------------------------------------------------------------------------
-
-This is an example of a simple object doing a float addition
-It is a variation of the tutorial "simple 2"
-*/
-
-
-// IMPORTANT: enable attribute processing (specify before inclusion of flext headers!)
-// For clarity, this is done here, but you'd better specify it as a compiler definition
-// FLEXT_ATTRIBUTES must be 0 or 1,
-#define FLEXT_ATTRIBUTES 1
-
-
-// include flext header
-#include <flext.h>
-
-// check for appropriate flext version
-#if !defined(FLEXT_VERSION) || (FLEXT_VERSION < 400)
-#error You need at least flext version 0.4.0
-#endif
-
-
-class attr1:
- public flext_base
-{
- FLEXT_HEADER(attr1,flext_base)
-
-public:
- // constructor
- attr1();
-
-protected:
- void m_trigger(float f);
-
- // stored argument
- float arg;
-
-private:
- // callback for method "m_trigger" (with one float argument)
- FLEXT_CALLBACK_F(m_trigger)
-
- // define attribute callbacks for variable "arg" (with GET and SET properties)
- FLEXT_ATTRVAR_F(arg)
-};
-
-// instantiate the class
-FLEXT_NEW("attr1",attr1)
-
-
-attr1::attr1():
- arg(0) // initialize argument
-{
- // define inlets
- AddInAnything(); // first inlet of type anything (index 0)
-
- // define outlets
- AddOutFloat(); // one float outlet (has index 0)
-
- // register methods
- FLEXT_ADDMETHOD(0,m_trigger); // register method (for floats) "m_trigger" for inlet 0
-
- FLEXT_ADDATTR_VAR1("arg",arg); // register attribute "arg" with variable arg
-}
-
-void attr1::m_trigger(float f)
-{
- float res = arg+f;
-
- // output value to outlet
- ToOutFloat(0,res); // (0 stands for the outlet index 0)
-}
-