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-rw-r--r--externals/grill/flext/tutorial/thread2/main.cpp132
-rwxr-xr-xexternals/grill/flext/tutorial/thread2/thread2.cwbin0 -> 89119 bytes
-rw-r--r--externals/grill/flext/tutorial/thread2/thread2.dsp95
3 files changed, 227 insertions, 0 deletions
diff --git a/externals/grill/flext/tutorial/thread2/main.cpp b/externals/grill/flext/tutorial/thread2/main.cpp
new file mode 100644
index 00000000..ce2a170e
--- /dev/null
+++ b/externals/grill/flext/tutorial/thread2/main.cpp
@@ -0,0 +1,132 @@
+/*
+flext tutorial - threads 2
+
+Copyright (c) 2002 Thomas Grill (xovo@gmx.net)
+For information on usage and redistribution, and for a DISCLAIMER OF ALL
+WARRANTIES, see the file, "license.txt," in this distribution.
+
+-------------------------------------------------------------------------
+
+This shows an example of multiple threads and syncing with a thread conditional
+*/
+
+// define FLEXT_THREADS for thread usage. Flext must also have been compiled with that defined!
+#ifndef FLEXT_THREADS
+#define FLEXT_THREADS
+#endif
+
+#include <flext.h>
+
+#if !defined(FLEXT_VERSION) || (FLEXT_VERSION < 301)
+#error You need at least flext version 0.3.1
+#endif
+
+
+class thread2:
+ public flext_base
+{
+ FLEXT_HEADER(thread2,flext_base)
+
+public:
+ thread2(int del);
+
+protected:
+ void m_start(int st);
+ void m_stop();
+ void m_text();
+
+ void m_textout();
+
+private:
+ FLEXT_THREAD_I(m_start); // define threaded callback for method m_start
+ FLEXT_CALLBACK(m_stop); // normal callback for m_stop
+ FLEXT_CALLBACK(m_text); // turn on console output
+
+ FLEXT_THREAD(m_textout); // text output
+
+ float delay;
+ volatile int count;
+
+ // caution: CodeWarrior seems to ignore volatile modifier!!
+ volatile bool stopit,running,blipping; // flags for running and stopping
+
+ // thread conditional for stop signal
+ ThrCond cond;
+};
+
+FLEXT_NEW_1("thread2",thread2,int)
+
+
+
+thread2::thread2(int del):
+ delay(del/1000.f),
+ stopit(false),
+ running(false),blipping(false)
+{
+ AddInAnything();
+ AddOutInt(2);
+ SetupInOut(); // set up inlets and outlets
+
+ FLEXT_ADDMETHOD(0,m_start); // register start for integer numbers (floats in PD)
+ FLEXT_ADDMETHOD_(0,"text",m_text); // register m_text method for "text" tag
+ FLEXT_ADDMETHOD_(0,"stop",m_stop); // register m_text method for "stop" tag
+}
+
+void thread2::m_start(int st)
+{
+ // if already running, just set back the counter
+ if(running) { count = st; return; }
+
+ running = true;
+
+ // loop until either the system exit flag or the "stopit" flag is set
+ for(count = st; !ShouldExit() && !stopit; ++count)
+ {
+ Sleep(delay);
+ ToOutInt(0,count); // output loop count
+ }
+
+ cond.Lock(); // lock conditional
+ running = false; // change state flag
+ cond.Signal(); // signal changed flag to watiting "stop" method
+ cond.Unlock(); // unlock conditional
+}
+
+void thread2::m_stop()
+{
+ cond.Lock(); // lock conditional
+ stopit = true; // set termination flag
+
+ while(*(&running) || *(&blipping)) // workaround for CodeWarrior!
+ {
+ cond.Wait(); // wait for signal by running threads
+ }
+
+ // --- Here, the threads should have stopped ---
+
+ stopit = false; // reset flag
+ cond.Unlock(); // unlock conditional
+}
+
+
+void thread2::m_text()
+{
+ FLEXT_CALLMETHOD(m_textout);
+}
+
+void thread2::m_textout()
+{
+ if(blipping) return;
+ blipping = true;
+
+ while(!ShouldExit() && !stopit) {
+ post("%i",count);
+ Sleep(1.f);
+ }
+
+ cond.Lock(); // lock conditional
+ blipping = false; // change state flag
+ cond.Signal(); // signal changed flag to watiting "stop" method
+ cond.Unlock(); // unlock conditional
+}
+
diff --git a/externals/grill/flext/tutorial/thread2/thread2.cw b/externals/grill/flext/tutorial/thread2/thread2.cw
new file mode 100755
index 00000000..b26ff18b
--- /dev/null
+++ b/externals/grill/flext/tutorial/thread2/thread2.cw
Binary files differ
diff --git a/externals/grill/flext/tutorial/thread2/thread2.dsp b/externals/grill/flext/tutorial/thread2/thread2.dsp
new file mode 100644
index 00000000..da5e149e
--- /dev/null
+++ b/externals/grill/flext/tutorial/thread2/thread2.dsp
@@ -0,0 +1,95 @@
+# Microsoft Developer Studio Project File - Name="thread2" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** NICHT BEARBEITEN **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=thread2 - Win32 Debug
+!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
+!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
+!MESSAGE
+!MESSAGE NMAKE /f "thread2.mak".
+!MESSAGE
+!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
+!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
+!MESSAGE
+!MESSAGE NMAKE /f "thread2.mak" CFG="thread2 - Win32 Debug"
+!MESSAGE
+!MESSAGE Für die Konfiguration stehen zur Auswahl:
+!MESSAGE
+!MESSAGE "thread2 - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "thread2 - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName "max/flext/tutorial/thread2"
+# PROP Scc_LocalPath "."
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "thread2 - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "msvc"
+# PROP Intermediate_Dir "msvc"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GR- /GX- /O2 /I "..\..\source" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "NT" /D "PD" /D "FLEXT_THREADS" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0xc07 /d "NDEBUG"
+# ADD RSC /l 0xc07 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib /nologo /dll /machine:I386
+# ADD LINK32 kernel32.lib user32.lib pd.lib flext_t-pdwin.lib pthreadVC.lib /nologo /dll /machine:I386 /out:"../msvc/thread2.dll" /libpath:"..\..\pd-msvc"
+
+!ELSEIF "$(CFG)" == "thread2 - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "msvc-debug"
+# PROP Intermediate_Dir "msvc-debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GR- /GX- /ZI /Od /I "..\..\source" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "NT" /D "PD" /D "FLEXT_THREADS" /FR /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0xc07 /d "_DEBUG"
+# ADD RSC /l 0xc07 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib pd.lib flext_td-pdwin.lib pthreadVC.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"..\..\pd-msvc"
+
+!ENDIF
+
+# Begin Target
+
+# Name "thread2 - Win32 Release"
+# Name "thread2 - Win32 Debug"
+# Begin Source File
+
+SOURCE=.\main.cpp
+# End Source File
+# End Target
+# End Project