diff options
Diffstat (limited to 'pd/doc/3.audio.examples/output~.pd')
-rw-r--r-- | pd/doc/3.audio.examples/output~.pd | 42 |
1 files changed, 23 insertions, 19 deletions
diff --git a/pd/doc/3.audio.examples/output~.pd b/pd/doc/3.audio.examples/output~.pd index d1ccdc9f..07fb59f8 100644 --- a/pd/doc/3.audio.examples/output~.pd +++ b/pd/doc/3.audio.examples/output~.pd @@ -6,28 +6,28 @@ #X obj 516 499 moses 1; #X obj 630 518 t b f; #X obj 596 479 moses 1; -#X obj 30 117 dbtorms; -#X obj 86 207 inlet~; -#X msg 341 285 \; pd dsp 1; -#X obj 30 207 line~; -#X obj 64 241 *~; -#X obj 64 271 dac~; -#X obj 30 147 pack 0 50; -#X text 113 183 audio in; +#X obj 29 97 dbtorms; +#X obj 85 170 inlet~; +#X msg 278 300 \; pd dsp 1; +#X obj 29 170 line~; +#X obj 64 242 *~; +#X obj 64 272 dac~; +#X obj 29 127 pack 0 50; +#X text 121 146 audio in; #X text 301 496 test if less than 1 -->; #X text 267 523 if true convert to bang -->; -#X text 101 116 <-- convert from dB to linear units; -#X floatatom 341 221 3 0 100 0 dB - -; +#X text 100 96 <-- convert from dB to linear units; +#X floatatom 278 221 3 0 100 0 dB - -; #X obj 516 449 bng 15 250 50 0 empty empty mute -38 7 0 12 -262144 -1 -1; -#X text 119 146 <-- make a ramp to avoid clicks or zipper noise; -#X obj 175 208 inlet~; -#X obj 154 240 *~; +#X text 118 126 <-- make a ramp to avoid clicks or zipper noise; +#X obj 148 170 inlet~; +#X obj 154 241 *~; #X text 502 399 MUTE logic:; -#X obj 341 193 r \$0-master-lvl; +#X obj 278 193 r \$0-master-lvl; #X obj 516 573 s \$0-master-lvl; -#X obj 356 248 s \$0-master-out; -#X obj 30 91 r \$0-master-out; +#X obj 293 247 s \$0-master-out; +#X obj 29 71 r \$0-master-out; #X obj 596 450 r \$0-master-out; #X text 60 10 Level control abstraction \, used in many of the Pd example patches. The "level" and "mute" controls show up on the parent \, calling @@ -35,7 +35,9 @@ patch.; #X text 229 549 previous nonzero master-lvl -->; #X text 301 453 recall previous; #X text 301 471 value of master-lvl -->; -#X text 79 295 automatically start DSP -->; +#X text 16 310 automatically start DSP -->; +#X obj 85 192 hip~ 3; +#X obj 147 192 hip~ 3; #X connect 0 0 2 0; #X connect 1 0 4 0; #X connect 2 0 25 0; @@ -45,7 +47,7 @@ patch.; #X connect 5 0 3 0; #X connect 6 1 2 1; #X connect 7 0 13 0; -#X connect 8 0 11 1; +#X connect 8 0 34 0; #X connect 10 0 22 0; #X connect 10 0 11 0; #X connect 11 0 12 0; @@ -53,10 +55,12 @@ patch.; #X connect 18 0 9 0; #X connect 18 0 26 0; #X connect 19 0 1 0; -#X connect 21 0 22 1; +#X connect 21 0 35 0; #X connect 22 0 12 1; #X connect 24 0 18 0; #X connect 27 0 7 0; #X connect 28 0 1 1; #X connect 28 0 6 0; +#X connect 34 0 11 1; +#X connect 35 0 22 1; #X coords 0 0 1 1 65 55 1; |