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diff --git a/pd/portaudio_v18/docs/releases.html b/pd/portaudio_v18/docs/releases.html deleted file mode 100644 index aec80a1c..00000000 --- a/pd/portaudio_v18/docs/releases.html +++ /dev/null @@ -1,339 +0,0 @@ -<!doctype html public "-//w3c//dtd html 4.0 transitional//en"> -<html> -<head> - <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> - <meta name="GENERATOR" content="Mozilla/4.79 [en] (Windows NT 5.0; U) [Netscape]"> - <meta name="Author" content="Phil Burk"> - <meta name="Description" content="PortAudio is a cross platform, open-source, audio I/O library.It provides a very simple API for recording and/or playing sound using a simple callback function."> - <meta name="KeyWords" content="audio, library, portable, open-source, DirectSound,sound, music, JSyn, synthesis,"> - <title>PortAudio Release Notes</title> -</head> -<body> - -<center><table COLS=1 WIDTH="100%" BGCOLOR="#FADA7A" > -<tr> -<td> -<center> -<h1> -PortAudio - Release Notes</h1></center> -</td> -</tr> -</table></center> - -<p>Link to <a href="http://www.portaudio.com">PortAudio Home Page</a> -<h2> -<b>V18 - 5/6/02</b></h2> - -<blockquote>All source code and documentation now under <a href="http://www.portaudio.com/usingcvs.html">CVS</a>. -<p>Ran most of the code through <a href="http://astyle.sourceforge.net/">AStyle</a> -to cleanup ragged indentation caused by using different editors. Used this -command: -<br><tt> astyle --style=ansi -c -o --convert-tabs --indent-preprocessor -*.c</tt></blockquote> - -<blockquote>Added "pa_common/pa_convert.c" for Mac OS X. Start of new conversion -utilities. -<p><b>ASIO</b> -<ul> -<li> -New Pa_ASIO_Adaptor_Init function to init Callback adpatation variables,</li> - -<li> -Cleanup of Pa_ASIO_Callback_Input</li> - -<li> -Break apart device loading to debug random failure in Pa_ASIO_QueryDeviceInfo</li> - -<li> -Deallocate all resources in PaHost_Term for cases where Pa_CloseStream -is not called properly</li> - -<li> -New Pa_ASIO_loadDriver that calls CoInitialize on each thread on Windows. -Allows use by multiple threads.</li> - -<li> -Correct error code management in PaHost_Term, removed various compiler -warning</li> - -<li> -Add Mac includes for <Devices.h> and <Timer.h></li> - -<li> -Pa_ASIO_QueryDeviceInfo bug correction, memory allocation checking, better -error handling</li> -</ul> -<b>Mac OS X</b> -<ul> -<li> -Major cleanup and improvements.</li> - -<li> -Fixed device queries for numChannels and sampleRates,</li> - -<li> -Audio input works if using same CoreAudio device (some HW devices make -separate CoreAudio devices).</li> - -<li> -Added paInt16, paInt8, format using new "pa_common/pa_convert.c" file.</li> - -<li> -Return error if opened in mono mode cuz not supported.</li> - -<li> -Check for getenv("PA_MIN_LATEWNCY_MSEC") to set latency externally.</li> - -<li> -Use getrusage() instead of gettimeofday() for CPU Load calculation.</li> -</ul> -<b>Windows MME</b> -<ul> -<li> -Fixed bug that caused TIMEOUT in Pa_StopStream(). Added check for past_StopSoon() -in Pa_TimeSlice(). Thanks Julien Maillard.</li> - -<li> -Detect Win XP versus NT, use lower latency.</li> - -<li> -Fix DBUG typo;</li> - -<li> -removed init of CurrentCount which was not compiling on Borland</li> - -<li> -general cleanup, factored streamData alloc and cpu usage initialization</li> - -<li> -stopped counting WAVE_MAPPER when there were no audio cards plugged in</li> -</ul> -<b>Windows DirectSound</b> -<ul> -<li> -Detect Win XP and Win 2K properly when determining latency.</li> -</ul> -<b>Unix OSS</b> -<ul> -<li> -Use high real-time priority if app is running with root priveledges. Lowers -latency.</li> - -<li> -Added watch dog thread that prevents real-time thread from hogging CPU -and hanging the computer.</li> - -<li> -Check error return from read() and write().</li> - -<li> -Check CPU endianness instead of assuming Little Endian.</li> -</ul> -</blockquote> - -<h2> -<b>V17 - 10/15/01</b></h2> - -<blockquote><b>Unix OSS</b> -<ul> -<li> -Set num channels back to two after device query for ALSA. This fixed a -bug in V16 that sometimes caused a failure when querying for the sample -rates. Thanks Stweart Greenhill.</li> -</ul> -</blockquote> - -<blockquote> -<h4> -<b>Macintosh Sound Manager</b></h4> - -<ul> -<li> -Use NewSndCallBackUPP() for CARBON compatibility.</li> -</ul> -</blockquote> - -<h2> -<b>V16 - 9/27/01</b></h2> - -<blockquote><b>Added Alpha implementations for ASIO, SGI, and BeOS!</b> -<br> -<li> -CPULoad is now calculated based on the time spent to generate a known number -of frames. This is more accurate than a simple percentage of real-time. -Implemented in pa_unix_oss, pa_win_wmme and pa_win_ds.</li> - -<li> -Fix dither and shift for recording PaUInt8 format data.</li> - -<li> -Added "patest_maxsines.c" which tests <tt>Pa_GetCPULoad().</tt></li> -</blockquote> - -<blockquote> -<h4> -Windows WMME</h4> - -<ul> -<li> -sDevicePtrs now allocated using <tt>GlobalAlloc()</tt>. This prevents a -crash in Pa_Terminate() on Win2000. Thanks Mike Berry for finding this. -Thanks Mike Berry.</li> - -<li> -Pass process instead of thread to <tt>SetPriorityClass</tt>(). This fixes -a bug that caused the priority to not be increased. Thanks to Alberto di -Bene for spotting this.</li> -</ul> - -<h4> -Windows DirectSound</h4> - -<ul> -<li> -Casts for compiling with __MWERKS__ CodeWarrior.</li> -</ul> - -<h4> -UNIX OSS</h4> - -<ul> -<li> -Derived from Linux OSS implementation.</li> - -<li> -Numerous patches from Heiko Purnhagen, Stephen Brandon, etc.</li> - -<li> -Improved query mechanism which often bailed out unnecessarily.</li> - -<li> -Removed sNumDevices and potential related bugs,</li> - -<li> -Use <tt>getenv("PA_MIN_LATENCY_MSEC")</tt> in code to set desired latency. -User can set by entering:</li> - -<br> <tt>export PA_MIN_LATENCY_MSEC=40</tt></ul> - -<h4> -Macintosh Sound Manager</h4> - -<ul> -<li> -Pass unused event to WaitNextEvent instead of NULL to prevent Mac OSX crash. -Thanks Dominic Mazzoni.</li> - -<li> -Use requested number of input channels.</li> - -<br> </ul> -</blockquote> - -<h2> -<b>V15 - 5/29/01</b></h2> - -<blockquote> -<ul> -<li> -<b>New Linux OSS Beta</b></li> -</ul> - -<h4> -Windows WMME</h4> - -<ul> -<li> - sDevicePtrs now allocated based on sizeof(pointer). Was allocating -too much space.</li> - -<li> - Check for excessive numbers of channels. Some drivers reported bogus -numbers.</li> - -<li> -Apply Mike Berry's changes for CodeWarrior on PC including condition including -of memory.h, and explicit typecasting on memory allocation.</li> -</ul> - -<h4> -Macintosh Sound Manager</h4> - -<ul> -<li> -ScanInputDevices was setting sDefaultOutputDeviceID instead of sDefaultInputDeviceID.</li> - -<li> -Device Scan was crashing for anything other than siBadSoundInDevice, but -some Macs may return other errors! Caused failure to init on some G4s under -OS9.</li> - -<li> -Fix TIMEOUT in record mode.</li> - -<li> -Change CARBON_COMPATIBLE to TARGET_API_MAC_CARBON</li> -</ul> -</blockquote> - -<h2> -<b>V14 - 2/6/01</b></h2> - -<blockquote> -<ul> -<li> -Added implementation for Windows MultiMedia Extensions (WMME) by Ross and -Phil</li> - -<li> -Changed Pa_StopStream() so that it waits for the buffers to drain.</li> - -<li> -Added Pa_AbortStream() that stops immediately without waiting.</li> - -<li> -Added new test: patest_stop.c to test above two mods.</li> - -<li> -Fixed Pa_StreamTime() so that it returns current play position instead -of the write position. Added "patest_sync.c" to demo audio/video sync.</li> - -<li> -Improved stability of Macintosh implementation. Added timeouts to prevent -hangs.</li> - -<li> -Added Pa_GetSampleSize( PaSampleFormat format );</li> - -<li> -Changes some "int"s to "long"s so that PA works properly on Macintosh which -often compiles using 16 bit ints.</li> - -<li> -Added Implementation Guide</li> -</ul> -</blockquote> - -<h2> -<b>V12 - 1/9/01</b></h2> - -<blockquote> -<ul> -<li> -Mac now scans for and queries all devices. But it does not yet support -selecting any other than the default device.</li> - -<li> -Blocking I/O calls renamed to separate them from the PortAudio API.</li> - -<li> -Cleaned up indentation problems with tabs versus spaces.</li> - -<li> -Now attempts to correct bogus sample rate info returned from DirectSound -device queries.</li> -</ul> -</blockquote> - -</body> -</html> |