From 4d84d14ac1aa13958eaa2971b03f7f929a519105 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?IOhannes=20m=20zm=C3=B6lnig?= Date: Fri, 8 Feb 2008 13:00:32 +0000 Subject: reorganized svn path=/trunk/; revision=9400 --- .../doc/3.audio.examples/B08.sampler.loop.pd | 64 ++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 desiredata/doc/3.audio.examples/B08.sampler.loop.pd (limited to 'desiredata/doc/3.audio.examples/B08.sampler.loop.pd') diff --git a/desiredata/doc/3.audio.examples/B08.sampler.loop.pd b/desiredata/doc/3.audio.examples/B08.sampler.loop.pd new file mode 100644 index 00000000..db2362e8 --- /dev/null +++ b/desiredata/doc/3.audio.examples/B08.sampler.loop.pd @@ -0,0 +1,64 @@ +#N canvas 143 17 992 621 12; +#N canvas 0 0 450 300 graph1 0; +#X array tabread4-out 44100 float 0; +#X coords 0 1.02 44100 -1.02 200 130 1; +#X restore 632 200 graph; +#N canvas 0 0 450 300 graph1 0; +#X array table17 44103 float 0; +#X coords 0 1.02 44103 -1.02 200 130 1; +#X restore 631 14 graph; +#X obj 568 496 loadbang; +#X obj 65 277 tabwrite~ tabread4-out; +#X obj 34 308 hip~ 5; +#X floatatom 34 54 0 0 0 0 - - -; +#X text 241 215 read from the table; +#X text 49 11 LOOPING SAMPLER; +#X text 83 54 <-- frequency (Hz.); +#X floatatom 65 107 0 0 0 0 - - -; +#X obj 65 133 * 441; +#X obj 34 160 *~ 0; +#X obj 34 187 +~ 1; +#X text 110 248 <-- click to display output; +#X obj 34 80 phasor~ 0; +#X msg 65 245 bang; +#X text 110 108 <-- chunk size (100ths of a second); +#X obj 561 395 adc~ 1; +#X msg 575 422 bang; +#X text 615 423 <-- click here to record your own sample; +#X text 678 501 v-- re-read the original sample; +#X text 14 540 In this patch you will frequently hear discontinuities +at the looping point. If you're working in a studio \, you can sometimes +find "good" loop points for samples. Another approach \, better for +live situations \, is shown in the next patch.; +#X text 80 159 <-- readjust phase for range 0 - (chunk size); +#X text 79 187 <-- add one to avoid beginning of table; +#X obj 568 549 soundfiler; +#X text 629 153 ---- 44103 samples ----; +#X text 643 336 ---- 1 second ------; +#X obj 34 335 output~; +#X text 742 591 updated for Pd version 0.37; +#X obj 34 216 tabread4~ table17; +#X obj 562 455 tabwrite~ table17; +#X msg 568 524 read ../sound/voice.wav table17; +#X text 16 409 This is a looping sampler in which you specify the number +of loops per second (the frequency) and the size of the chunk to loop. +If the frequency is less than about 20 \, you will hear repetition +and the chunk size will sound like transposition. For frequencies above +50 or so \, you hear a tone whose timbre is controlled by the chunk +size (best kept below 10 or so.) Remember you can use the "shift" key +on number boxes to make fine adjustments.; +#X connect 2 0 31 0; +#X connect 4 0 27 0; +#X connect 4 0 27 1; +#X connect 5 0 14 0; +#X connect 9 0 10 0; +#X connect 10 0 11 1; +#X connect 11 0 12 0; +#X connect 12 0 29 0; +#X connect 14 0 11 0; +#X connect 15 0 3 0; +#X connect 17 0 30 0; +#X connect 18 0 30 0; +#X connect 29 0 4 0; +#X connect 29 0 3 0; +#X connect 31 0 24 0; -- cgit v1.2.1