From 8dbec761cf858ea65900c8a094599857208d8c3a Mon Sep 17 00:00:00 2001 From: "N.N." Date: Tue, 5 Jan 2010 22:49:36 +0000 Subject: svn path=/trunk/; revision=12907 --- desiredata/doc/5.reference/block~-help.pd | 75 ------------------------------- 1 file changed, 75 deletions(-) delete mode 100644 desiredata/doc/5.reference/block~-help.pd (limited to 'desiredata/doc/5.reference/block~-help.pd') diff --git a/desiredata/doc/5.reference/block~-help.pd b/desiredata/doc/5.reference/block~-help.pd deleted file mode 100644 index 69abe2e2..00000000 --- a/desiredata/doc/5.reference/block~-help.pd +++ /dev/null @@ -1,75 +0,0 @@ -#N canvas 322 48 653 647 12; -#X text 411 630 updated for Pd version 0.37; -#X obj 48 10 block~; -#X text 112 11 (and switch~) - block size and on/off control for DSP -; -#X text 44 40 The block~ and switch~ objects set the block size \, -overlap \, and up/down-sampling ratio for the window. (The overlap -and resampling ratio are relative to the super-patch.); -#X text 137 332 INTERACTIONS WITH OTHER OBJECTS:; -#X text 45 230 You may have at most one block~/switch~ object in any -window.; -#X text 45 176 A switch~ with no arguments does not reblock audio computation --- in other words \, block size and sample rate are as in the parent -patch.; -#X text 46 353 Dac~ and adc~ don't work correctly if reblocked \, nor -if a parent window is reblocked \, even if the window containing the -dac~ or adc~ is reblocked back to the default block size and sample -rate.; -#X text 48 573 see also:; -#X obj 136 573 fft~; -#X text 47 599 ... and the control.blocksize and up.downsampling audio -example patches.; -#X text 180 295 <--- example usage in subpatch; -#N canvas 351 51 695 365 /SUBPATCH/ 1; -#X obj 258 238 bang~; -#X obj 258 264 t b b; -#X obj 258 290 timer; -#X floatatom 258 319 5 0 0 0 - - -; -#X obj 54 30 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 -; -#X msg 78 53 set 4096 1 1; -#X msg 78 108 set 4096 2 1; -#X msg 78 79 set 8192 1 1; -#X msg 81 138 set 4096 1 0.5; -#X msg 81 165 set 4096 1 2; -#X obj 52 192 switch~ 4096 1 1; -#X obj 258 347 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X text 94 25 <--- switch this subpatch on and off; -#X text 209 53 <--- block size 4096 \, no overlap \, no resampling -; -#X text 206 81 <--- bigger block size; -#X text 208 109 <--- double overlap; -#X text 219 142 <--- downsampled by factor of 2; -#X text 218 167 <--- upsampled by factor of 2; -#X text 206 194 <--- creation arguments (if any) initialize blocking -; -#X text 317 317 <--- measured time (msec) between blocks; -#X text 245 209 (args are blocksize \, overlap \, up/downsampling) -; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X connect 1 1 2 1; -#X connect 2 0 3 0; -#X connect 3 0 11 0; -#X connect 4 0 10 0; -#X connect 5 0 10 0; -#X connect 6 0 10 0; -#X connect 7 0 10 0; -#X connect 8 0 10 0; -#X connect 9 0 10 0; -#X restore 140 295 pd; -#X text 47 501 Patches using send~/receive~ or throw~/catch~ to intercommunicate -must have the same blocking -- and if their parents are blocked bigger -than they are \, there might be wierdness.; -#X text 45 420 If using send~ or delwrite~ from a switched-off patch -\, the output of corresponding receive~ and delread~ objects in other -\, running patches will cycle old input (and sound like garbage). Throw~ -may be switched with impunity \, but not catch~.; -#X text 43 92 Switch~ \, in addition \, allows you to switch DSP on -and off for the window. All subwindows are also switched. (If a subwindow -of a switched window is also switched \, both switches must be on for -the subwindow's audio DSP to run. Pd's global DSP must also be on.) -; -#X text 44 269 Pd's default block size is 64 samples.; -- cgit v1.2.1