From 1547269146594dc49bb8817c92db26876596d98a Mon Sep 17 00:00:00 2001
From: Frank Barknecht
Date: Tue, 29 Apr 2003 09:19:26 +0000
Subject: Added the example patches and images.
svn path=/trunk/; revision=599
---
doc/tutorials/footils/pddrums/2lineseg~-1.pd | 49 +++++++++++++++
doc/tutorials/footils/pddrums/2lineseg~.pd | 72 ++++++++++++++++++++++
doc/tutorials/footils/pddrums/angriff-01.pd | 2 +
doc/tutorials/footils/pddrums/angriff-01.png | Bin 0 -> 2923 bytes
doc/tutorials/footils/pddrums/angriff-1.pd | 2 +
doc/tutorials/footils/pddrums/default.css | 8 +--
doc/tutorials/footils/pddrums/drumcenter-01.pd | 44 +++++++++++++
doc/tutorials/footils/pddrums/drumcenter-01.png | Bin 0 -> 9758 bytes
doc/tutorials/footils/pddrums/drumcenter-02.pd | 48 +++++++++++++++
doc/tutorials/footils/pddrums/drumcenter-02.png | Bin 0 -> 9683 bytes
doc/tutorials/footils/pddrums/drumcenter-03.pd | 65 +++++++++++++++++++
doc/tutorials/footils/pddrums/drumcenter-03.png | Bin 0 -> 8214 bytes
doc/tutorials/footils/pddrums/drumcenter-04.pd | 72 ++++++++++++++++++++++
doc/tutorials/footils/pddrums/drumcenter-04.png | Bin 0 -> 9621 bytes
doc/tutorials/footils/pddrums/fastline.pd | 47 ++++++++++++++
doc/tutorials/footils/pddrums/fastline.png | Bin 0 -> 6738 bytes
doc/tutorials/footils/pddrums/pddrums.html | 26 +++++---
doc/tutorials/footils/pddrums/pddrums.txt | 41 +++++++++---
doc/tutorials/footils/pddrums/t3-fastline.pd | 49 +++++++++++++++
doc/tutorials/footils/pddrums/t3-fastline.png | Bin 0 -> 8255 bytes
doc/tutorials/footils/pddrums/using_angriff-1.pd | 2 +
doc/tutorials/footils/pddrums/using_angriff-1.png | Bin 0 -> 19935 bytes
22 files changed, 506 insertions(+), 21 deletions(-)
create mode 100644 doc/tutorials/footils/pddrums/2lineseg~-1.pd
create mode 100644 doc/tutorials/footils/pddrums/2lineseg~.pd
create mode 100644 doc/tutorials/footils/pddrums/angriff-01.pd
create mode 100644 doc/tutorials/footils/pddrums/angriff-01.png
create mode 100644 doc/tutorials/footils/pddrums/angriff-1.pd
create mode 100644 doc/tutorials/footils/pddrums/drumcenter-01.pd
create mode 100644 doc/tutorials/footils/pddrums/drumcenter-01.png
create mode 100644 doc/tutorials/footils/pddrums/drumcenter-02.pd
create mode 100644 doc/tutorials/footils/pddrums/drumcenter-02.png
create mode 100644 doc/tutorials/footils/pddrums/drumcenter-03.pd
create mode 100644 doc/tutorials/footils/pddrums/drumcenter-03.png
create mode 100644 doc/tutorials/footils/pddrums/drumcenter-04.pd
create mode 100644 doc/tutorials/footils/pddrums/drumcenter-04.png
create mode 100644 doc/tutorials/footils/pddrums/fastline.pd
create mode 100644 doc/tutorials/footils/pddrums/fastline.png
create mode 100644 doc/tutorials/footils/pddrums/t3-fastline.pd
create mode 100644 doc/tutorials/footils/pddrums/t3-fastline.png
create mode 100644 doc/tutorials/footils/pddrums/using_angriff-1.pd
create mode 100644 doc/tutorials/footils/pddrums/using_angriff-1.png
(limited to 'doc/tutorials/footils/pddrums')
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new file mode 100644
index 00000000..1b34bfa2
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+++ b/doc/tutorials/footils/pddrums/2lineseg~-1.pd
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new file mode 100644
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new file mode 100644
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diff --git a/doc/tutorials/footils/pddrums/angriff-1.pd b/doc/tutorials/footils/pddrums/angriff-1.pd
new file mode 100644
index 00000000..f47d98d4
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diff --git a/doc/tutorials/footils/pddrums/default.css b/doc/tutorials/footils/pddrums/default.css
index a6f384c3..bd00d3cc 100644
--- a/doc/tutorials/footils/pddrums/default.css
+++ b/doc/tutorials/footils/pddrums/default.css
@@ -120,7 +120,7 @@ div.document {
/* Again, "be nice to Opera 5". */
body>#Menu {width:140px;}
-div."contents topic" {
+#contents {
position:absolute;
top:120px;
left:10px;
@@ -133,14 +133,14 @@ div."contents topic" {
width:140px;
}
/* Again, "be nice to Opera 5". */
-body>#"contents topic" {width:140px;}
+body>#contents {width:140px;}
/*
:Author: David Goodger
:Contact: goodger@users.sourceforge.net
-:date: $Date: 2003-04-28 16:33:34 $
-:version: $Revision: 1.1 $
+:date: $Date: 2003-04-29 09:19:26 $
+:version: $Revision: 1.2 $
:copyright: This stylesheet has been placed in the public domain.
Default cascading style sheet for the HTML output of Docutils.
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new file mode 100644
index 00000000..013d1343
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new file mode 100644
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new file mode 100644
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new file mode 100644
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new file mode 100644
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index 00000000..346f52ed
Binary files /dev/null and b/doc/tutorials/footils/pddrums/fastline.png differ
diff --git a/doc/tutorials/footils/pddrums/pddrums.html b/doc/tutorials/footils/pddrums/pddrums.html
index 9d87077e..9b167106 100644
--- a/doc/tutorials/footils/pddrums/pddrums.html
+++ b/doc/tutorials/footils/pddrums/pddrums.html
@@ -1,6 +1,6 @@
-
+
-
+
@@ -76,12 +76,15 @@ version of angriff is this: A nearly empty patch with a noise~ object
inside, saved under the name "angriff-01.pd".
Even this can be used as an object. Just create a new, empty patch
(with "Ctrl-n"), put an object in it and call it "angriff-01", i.e. the
name of our first drum patch without the .pd-suffix.
-Using the unusable angriff-01.pd in another patch.
+
PD searches for something that matches the object "angriff-01" in
several places: in the list of builtin objects like "noise~", in
external libraries or in its path for abstractions. If angriff-01.pd
@@ -107,7 +110,7 @@ builtin envelope generator in PD is line~. drumcenter-01.pd show the
noise, the envelope and both multiplied together.
If you listen to this patch, it already sounds a bit like a snare,
doesn't it? To make this sound a bit more variable we can use filtered
@@ -116,7 +119,7 @@ both, so lets use them. Her's the noise filtered with the lop~ filter
at a cutoff frequency of 400 Hertz:
Now our patch is beginning to get a bit crammed and chaotic, so let's
replace some chords with "send" and "receive" pairs, abbreviated "s" and "r".
@@ -132,7 +135,7 @@ are a full part of the surrounding patch. The special objects
-Cleaning up in the house, drumcenter-03.pd
+Cleaning up in the house, drumcenter-03.pd
@@ -145,7 +148,7 @@ simulate this behaviour, we use PD's
[osc~
frequency envelope as show in drumcenter-04.pd:
The right inlet of [osc~] is used here to set the start phase of the
oscillator. If we wouldn't set it, it would be different everytime we
@@ -172,7 +175,7 @@ around 1.45 msecs at a sampling rate of 44100 Hertz. A bit too long
for the short attack times used in drum synths.
This problem isn't trivial at all and it appears everywhere, one wants
to contol messages in PD quicker than the signal blocksize allows, for
@@ -186,6 +189,11 @@ floating-point number which specifies the delay in ms after which,
counting from the current tick, the trigger should go off." We will now
use the T3 break point envelope generator [t3_bpe] to generate faster
envelopes.
+
+to be continued...
diff --git a/doc/tutorials/footils/pddrums/pddrums.txt b/doc/tutorials/footils/pddrums/pddrums.txt
index 07d6a0b8..c4ccb39e 100644
--- a/doc/tutorials/footils/pddrums/pddrums.txt
+++ b/doc/tutorials/footils/pddrums/pddrums.txt
@@ -4,12 +4,13 @@ Building Drums in PD
:Autor: Frank Barknecht
:Contact: fbar@footils.org
+
:Abstract:
This quicktoot describes how PD can be used to build a simple drum
synthesizer with graphical controls and a step sequencer.
-.. contents::
+.. contents::
Small is beautiful
@@ -58,13 +59,19 @@ inside, saved under the name "angriff-01.pd".
.. figure:: angriff-01.png
- angriff-01.pd, an unusable first version.
+ angriff-01.pd_, an unusable first version.
+
+.. _angriff-01.pd: angriff-01.pd
Even this can be used as an object. Just create a new, empty patch
(with "Ctrl-n"), put an object in it and call it "angriff-01", i.e. the
name of our first drum patch without the .pd-suffix.
-Using the unusable angriff-01.pd in another patch.
+.. figure:: using_angriff-1.png
+
+ Using the unusable angriff-01.pd in another patch. using_angriff-1.pd_
+
+.. _using_angriff-1.pd: using_angriff-1.pd
PD searches for something that matches the object "angriff-01" in
several places: in the list of builtin objects like "noise~", in
@@ -93,7 +100,9 @@ noise, the envelope and both multiplied together.
.. figure:: drumcenter-01.png
- Enveloped noise, drumcenter-01.pd
+ Enveloped noise, drumcenter-01.pd_
+
+.. _drumcenter-01.pd: drumcenter-01.pd
If you listen to this patch, it already sounds a bit like a snare,
doesn't it? To make this sound a bit more variable we can use filtered
@@ -103,7 +112,9 @@ at a cutoff frequency of 400 Hertz:
.. figure:: drumcenter-02.png
- Lowpass filtered and enveloped noise, drumcenter-02.pd
+ Lowpass filtered and enveloped noise, drumcenter-02.pd_
+
+.. _drumcenter-02.pd: drumcenter-02.pd
Now our patch is beginning to get a bit crammed and chaotic, so let's
replace some chords with "send" and "receive" pairs, abbreviated "s" and "r".
@@ -120,7 +131,10 @@ the surroundig patch and the subpatch. They work with abstractions as well.
.. figure:: drumcenter-03.png
- Cleaning up in the house, drumcenter-03.pd
+ Cleaning up in the house, drumcenter-03.pd_
+
+.. _drumcenter-03.pd: drumcenter-03.pd
+
Let It Swing
------------------
@@ -134,7 +148,9 @@ frequency envelope as show in drumcenter-04.pd:
.. figure:: drumcenter-04.png
- Percussive oscillator, drumcenter-04.pd
+ Percussive oscillator, drumcenter-04.pd_
+
+.. _drumcenter-04.pd: drumcenter-04.pd
The right inlet of ``[osc~]`` is used here to set the start phase of the
oscillator. If we wouldn't set it, it would be different everytime we
@@ -163,7 +179,9 @@ for the short attack times used in drum synths.
.. figure:: fastline.png
- Two line~ segments started with delay, fastline.pd
+ Two line~ segments started with delay, fastline.pd_
+
+.. _fastline.pd: fastline.pd
This problem isn't trivial at all and it appears everywhere, one wants
to contol messages in PD quicker than the signal blocksize allows, for
@@ -178,3 +196,10 @@ counting from the current tick, the trigger should go off." We will now
use the T3 break point envelope generator ``[t3_bpe]`` to generate faster
envelopes.
+.. figure:: t3-fastline.png
+
+ Two line~ segments started with delay, t3-fastline.pd_
+
+.. _t3-fastline.pd: t3-fastline.pd
+
+*to be continued...*
diff --git a/doc/tutorials/footils/pddrums/t3-fastline.pd b/doc/tutorials/footils/pddrums/t3-fastline.pd
new file mode 100644
index 00000000..e1c209b7
--- /dev/null
+++ b/doc/tutorials/footils/pddrums/t3-fastline.pd
@@ -0,0 +1,49 @@
+#N canvas 193 381 819 529 10;
+#X obj 191 291 t3_bpe;
+#X obj 191 192 t b b;
+#X obj 191 348 t3_line~ 0;
+#X obj 191 252 f 0;
+#X obj 244 128 t b f;
+#X obj 107 417 tabwrite~ line;
+#N canvas 0 0 450 300 graph1 0;
+#X array line 441 float 0;
+#X coords 0 1 440 -1 200 140 1;
+#X restore 457 270 graph;
+#X msg 472 79 \; line resize 441 \; line xticks 0 64 8 \; line xlabel
+1.1 0 64 128 192 256 320 384 \; pd dsp 1;
+#X obj 244 105 / 44.1;
+#X msg 191 149 bang;
+#X obj 472 49 loadbang;
+#X floatatom 112 189 5 0 0 0 - - -;
+#X obj 112 207 / 44.1;
+#X text 104 165 pre-delay;
+#X text 86 8 T3-envelopes;
+#X floatatom 274 152 5 0 0 0 - - -;
+#X text 324 151 msec;
+#X text 59 31 With Time-Tagged Triggers exact positioning is possible
+even between block boundaries.;
+#X msg 244 204 set \$1 \$2 \$3 \$4;
+#X msg 244 246 1 1.85941 0 2;
+#X obj 244 84 nbx 5 16 -1e+37 1e+37 0 0 empty empty Samples 0 -8 1
+10 -260818 -1 -1 82 256;
+#X obj 244 176 pack 1 0.5 0 2;
+#X connect 0 0 2 0;
+#X connect 0 1 2 1;
+#X connect 1 0 3 0;
+#X connect 1 0 5 0;
+#X connect 1 1 19 0;
+#X connect 2 0 5 0;
+#X connect 3 0 0 0;
+#X connect 4 0 9 0;
+#X connect 4 0 21 0;
+#X connect 4 1 15 0;
+#X connect 8 0 4 0;
+#X connect 9 0 1 0;
+#X connect 10 0 7 0;
+#X connect 11 0 12 0;
+#X connect 12 0 3 1;
+#X connect 15 0 21 1;
+#X connect 18 0 19 0;
+#X connect 19 0 0 0;
+#X connect 20 0 8 0;
+#X connect 21 0 18 0;
diff --git a/doc/tutorials/footils/pddrums/t3-fastline.png b/doc/tutorials/footils/pddrums/t3-fastline.png
new file mode 100644
index 00000000..7833cc2a
Binary files /dev/null and b/doc/tutorials/footils/pddrums/t3-fastline.png differ
diff --git a/doc/tutorials/footils/pddrums/using_angriff-1.pd b/doc/tutorials/footils/pddrums/using_angriff-1.pd
new file mode 100644
index 00000000..7aafbd63
--- /dev/null
+++ b/doc/tutorials/footils/pddrums/using_angriff-1.pd
@@ -0,0 +1,2 @@
+#N canvas 270 233 450 300 10;
+#X obj 187 140 angriff-01;
diff --git a/doc/tutorials/footils/pddrums/using_angriff-1.png b/doc/tutorials/footils/pddrums/using_angriff-1.png
new file mode 100644
index 00000000..bbe04cc1
Binary files /dev/null and b/doc/tutorials/footils/pddrums/using_angriff-1.png differ
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