From 41ea1e81ebb16832ca0fac20e3524fce439e5053 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Tue, 28 Mar 2006 05:18:17 +0000 Subject: made the first series on intros, many left to add... svn path=/trunk/; revision=4794 --- doc/tutorials/intro/objects.pd | 30 ------------------------------ 1 file changed, 30 deletions(-) delete mode 100644 doc/tutorials/intro/objects.pd (limited to 'doc/tutorials/intro/objects.pd') diff --git a/doc/tutorials/intro/objects.pd b/doc/tutorials/intro/objects.pd deleted file mode 100644 index 4df7dd8d..00000000 --- a/doc/tutorials/intro/objects.pd +++ /dev/null @@ -1,30 +0,0 @@ -#N canvas 413 64 476 559 10; -#X obj 38 151 float; -#X text 19 22 objects; -#X text 20 61 The fundamental building block of a Pd program is the -object. Each object is itself like a tiny program that does a very -specific thing.; -#X text 21 124 These are all objects which store data:; -#X obj 86 151 symbol; -#X obj 142 151 list; -#X text 23 188 With most objects \, you can read the name of the object -in the object box:; -#X obj 26 230 moses; -#X obj 82 230 select; -#X obj 141 230 route; -#X obj 198 230 trigger; -#X text 21 264 GUI objects convert themselves into a GUI element \, -usually some kind of control. In the process \, they often hide the -text name of the object:; -#X obj 37 358 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 --1; -#X text 25 329 [bng]; -#X obj 118 355 vsl 15 128 0 127 0 0 empty empty empty 0 -8 0 8 -262144 --1 -1 0 1; -#X text 95 329 [vslider]; -#X text 237 331 [hslider]; -#X obj 207 353 hsl 128 15 0 127 0 0 empty empty empty -2 -6 0 8 -262144 --1 -1 0 1; -#X obj 403 351 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 -1; -#X text 392 326 [tgl]; -- cgit v1.2.1