From 19ff830fa9aa293e67b5f7b547bb6d8c34982857 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Sun, 7 May 2006 22:50:38 +0000 Subject: files created for the walcheturm workshop in Zurich svn path=/trunk/; revision=5058 --- doc/tutorials/sound/02.make_some_noise.pd | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 doc/tutorials/sound/02.make_some_noise.pd (limited to 'doc/tutorials/sound/02.make_some_noise.pd') diff --git a/doc/tutorials/sound/02.make_some_noise.pd b/doc/tutorials/sound/02.make_some_noise.pd new file mode 100644 index 00000000..6c48d954 --- /dev/null +++ b/doc/tutorials/sound/02.make_some_noise.pd @@ -0,0 +1,15 @@ +#N canvas 10 40 628 453 12; +#X obj 10 10 cnv 15 400 40 empty empty make_some_noise! 20 12 0 24 +-228992 -66577 0; +#X obj 499 21 pddp/dsp; +#X text 17 71 To keep things interesting \, let's make some noise. +We can start with the [noise~] object and connect it to [dac~] to output +sound. We multiply the audio by 0.1 to make it quiet.; +#X obj 274 253 noise~; +#X obj 257 365 dac~; +#X obj 274 305 *~ 0.05; +#X text 17 156 To hear the noise \, click on the box in the upper right +corner \, to the left of where it says "dsp".; +#X connect 3 0 5 0; +#X connect 5 0 4 0; +#X connect 5 0 4 1; -- cgit v1.2.1