From 246276e3156601683152a6d8f1c0ee1617a1b612 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Thu, 27 Apr 2006 08:53:07 +0000 Subject: got a basic intro order svn path=/trunk/; revision=5009 --- doc/tutorials/visual/05.lighting.pd | 58 ------------------------------------- 1 file changed, 58 deletions(-) delete mode 100644 doc/tutorials/visual/05.lighting.pd (limited to 'doc/tutorials/visual/05.lighting.pd') diff --git a/doc/tutorials/visual/05.lighting.pd b/doc/tutorials/visual/05.lighting.pd deleted file mode 100644 index 3b5d1070..00000000 --- a/doc/tutorials/visual/05.lighting.pd +++ /dev/null @@ -1,58 +0,0 @@ -#N canvas 613 242 628 468 10; -#X obj 8 10 cnv 15 400 40 empty empty lighting 20 12 0 24 -228992 -66577 -0; -#X obj 465 16 gemwin_control; -#X obj 466 60 import Gem; -#X obj 83 173 gemwin; -#X msg 83 152 lighting \$1; -#X obj 83 134 tgl 15 1 empty empty empty 0 -6 0 8 -24198 -1 -1 1 1 -; -#X obj 465 121 gemhead; -#X obj 465 162 sphere 1 35; -#X obj 22 233 tgl 15 1 empty empty empty 0 -6 0 8 -24198 -1 -1 0 1 -; -#X obj 22 253 world_light; -#X text 465 103 example sphere; -#X text 11 54 No world would be complete without lighting. Gem provides -three different kinds of light sources. Like rendering \, the calculation -of lighting needs to be turned on by sending a message to [gemwin] -\, since lighting is a GPU-intensive operation.; -#X obj 2 194 gemhead; -#X obj 22 304 tgl 15 1 empty empty empty 0 -6 0 8 -24198 -1 -1 0 1 -; -#X obj 22 354 tgl 15 1 empty empty empty 0 -6 0 8 -24198 -1 -1 1 1 -; -#X obj 22 424 spot_light; -#X obj 22 324 light; -#X msg 54 403 0 0 1; -#X msg 52 301 0 1 0; -#X msg 62 231 1 0 0; -#X text 125 223 A [world_light] is a light that is infinitely far away -\, basically like sunlight. The rays coming from a [world_light] are -always parallel.; -#X text 124 306 [light] generates a point-light that is part of the -scene. It is basically like a lamp. You can place the lamp directly -in your scene.; -#X msg 30 384 debug \$1; -#X obj 46 365 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1 -; -#X text 124 386 A [spot_light] generates a spot light which you can -move around. It can be used for pinpoint light or widened to cover -a larger area. If you turn on the debug feature \, you will see a little -cone where the light source is.; -#X obj 465 142 translateXYZ 0 0 -2; -#X connect 4 0 3 0; -#X connect 5 0 4 0; -#X connect 6 0 25 0; -#X connect 8 0 9 0; -#X connect 12 0 9 0; -#X connect 12 0 16 0; -#X connect 12 0 15 0; -#X connect 13 0 16 0; -#X connect 14 0 15 0; -#X connect 17 0 15 1; -#X connect 18 0 16 1; -#X connect 19 0 9 1; -#X connect 22 0 15 0; -#X connect 23 0 22 0; -#X connect 25 0 7 0; -- cgit v1.2.1