From 089475041fe26964d72cb2ebc3559a36ba89a2f2 Mon Sep 17 00:00:00 2001 From: "N.N." Date: Tue, 8 Jul 2008 05:56:10 +0000 Subject: trying to import gridflow 0.9.4 svn path=/trunk/; revision=10148 --- externals/gridflow/doc/tutorials/pure-data-5.pd | 108 ++++++++++++++++++++++++ 1 file changed, 108 insertions(+) create mode 100644 externals/gridflow/doc/tutorials/pure-data-5.pd (limited to 'externals/gridflow/doc/tutorials/pure-data-5.pd') diff --git a/externals/gridflow/doc/tutorials/pure-data-5.pd b/externals/gridflow/doc/tutorials/pure-data-5.pd new file mode 100644 index 00000000..dc357bb1 --- /dev/null +++ b/externals/gridflow/doc/tutorials/pure-data-5.pd @@ -0,0 +1,108 @@ +#N canvas -235 0 891 673 10; +#X obj 8 6 cnv 15 870 30 empty empty empty 20 12 0 14 -233017 -66577 +0; +#X obj 8 46 cnv 15 430 15 empty empty empty 20 12 0 14 -179884 -66577 +0; +#X obj 8 627 cnv 15 870 30 empty empty empty 20 12 0 14 -233017 -66577 +0; +#X text 668 629 Copyright Ben Bogart 2005 \; (See COPYING.TXT for details) +; +#N canvas 0 22 482 332 META 0; +#X text 12 5 CATEGORY: tutorial; +#X text 12 15 KEYWORDS: send receive netsend netreceive cordless communication +network TCP/IP UDP internet; +#X restore 16 633 pd META; +#X obj 448 46 cnv 15 430 15 empty empty empty 20 12 0 14 -179884 -66577 +0; +#X text 12 20 DESCRIPTION: Communicating between objects w/out connections +; +#X text 13 46 "send" & "receive"; +#X obj 86 223 send invisible-link; +#X obj 86 248 receive invisible-link; +#X floatatom 86 273 5 0 0 0 - - -; +#X msg 86 198 10; +#X floatatom 266 273 5 0 0 0 - - -; +#X floatatom 266 203 5 0 0 0 - - -; +#X obj 266 223 s invisible-link2; +#X obj 266 248 r invisible-link2; +#X obj 102 483 r send-from-number; +#X floatatom 102 508 5 0 0 0 - - -; +#X floatatom 102 462 5 0 0 0 - - send-from-number; +#X floatatom 242 462 5 0 0 0 - - -; +#X obj 242 483 s send-to-number2; +#X floatatom 242 508 5 0 0 0 - send-to-number2 -; +#X text 19 385 Note: Many GUI objects have built-in send and receive +objects. The tag names are specified in the GUI properties. Remeber +to get the GUI properties Right-Click or Control-Click on the GUI object +and select "Properties".; +#X text 453 46 "netsend" & "netreceive"; +#X text 19 575 For more info see: send-help.pd \, receive-help.pd \, +netsend-help.pd and netreceive-help.pd; +#X text 459 75 While "send" and "receive" allow you to send messages +without connecting objects with patch-cords "netsend" and "netreceive" +do the same but communicate between objects using TCP/IP the internet +protocol. This means that you can send messages from a patch running +on one machine to a second patch running on a second machine on the +same network \, or even over the internet.; +#X text 19 545 You can also send messages using UDP rather than TCP/IP. +See "more info" below for details.; +#X obj 589 292 netreceive 8001; +#X text 459 185 The first argument of "netreceive" is the port the +netrecive should listen on. "netsend" can connect to this port from +other machines. "netreceive" has two outlets. The first outlet sends +out the messages it receives over network \, and the second argument +send a "1" when netsend is connected and "0" when netsend disconnects. +; +#X obj 589 318 print; +#X obj 689 318 tgl 16 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 +1; +#X obj 503 563 netsend; +#X text 459 355 "netsend" is controlled using three messages: "connect" +\, "disconnect" and "send". "connect" has two arguments \, the host +or IP and the port number you wish to connect to. There needs to be +a "netreceive" listening on the port you connect to. "disconnect" drops +the current connection. "send" sends any arguments to the "netreceive" +over the network. The single outlet of "netsend" prints "1" when a +connection is made and "0" when the connection is lost.; +#X obj 503 586 tgl 16 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 +1; +#X msg 503 486 connect localhost 8001; +#X msg 516 511 disconnect; +#X msg 525 537 send hello from the internet; +#X text 602 510 Close connection; +#X text 673 486 Connect to this machine; +#X text 733 536 Send message; +#X text 19 75 In some cases you will want to send messages without +connecting objects. You may be sending one message to many different +places that would make connections too laborious. "send" and "receive" +both have a single argument. This argument is the tag name for the +communication. "send" will always send any messages it gets in it inlet +to any number of "receive" objects in a patch with the same tag name. +"s" and "r" can be used in the place of "send" and "receive".; +#X obj 86 336 s broadcast; +#X floatatom 86 317 5 0 0 0 - - -; +#X obj 176 316 r broadcast; +#X floatatom 176 339 5 0 0 0 - - -; +#X obj 266 316 r broadcast; +#X floatatom 266 339 5 0 0 0 - - -; +#X text 12 8 5 Intermediate Pure-Data - send and receive; +#X msg 585 598 send \$1; +#X floatatom 584 567 5 0 0 0 - - -; +#X text 651 596 send variables to another computer; +#X connect 9 0 10 0; +#X connect 11 0 8 0; +#X connect 13 0 14 0; +#X connect 15 0 12 0; +#X connect 16 0 17 0; +#X connect 19 0 20 0; +#X connect 27 0 29 0; +#X connect 27 1 30 0; +#X connect 31 0 33 0; +#X connect 34 0 31 0; +#X connect 35 0 31 0; +#X connect 36 0 31 0; +#X connect 42 0 41 0; +#X connect 43 0 44 0; +#X connect 45 0 46 0; +#X connect 48 0 31 0; +#X connect 49 0 48 0; -- cgit v1.2.1