From d62e56f4df9594f72ce501f5e19c974fd18e7295 Mon Sep 17 00:00:00 2001 From: Thomas Grill Date: Tue, 22 Oct 2002 23:07:10 +0000 Subject: This commit was generated by cvs2svn to compensate for changes in r186, which included commits to RCS files with non-trunk default branches. svn path=/trunk/; revision=187 --- externals/grill/flext/flext.dsp | 238 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 238 insertions(+) create mode 100644 externals/grill/flext/flext.dsp (limited to 'externals/grill/flext/flext.dsp') diff --git a/externals/grill/flext/flext.dsp b/externals/grill/flext/flext.dsp new file mode 100644 index 00000000..ab1c4dd9 --- /dev/null +++ b/externals/grill/flext/flext.dsp @@ -0,0 +1,238 @@ +# Microsoft Developer Studio Project File - Name="flext" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** NICHT BEARBEITEN ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=flext - Win32 Threads Debug +!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE +!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl +!MESSAGE +!MESSAGE NMAKE /f "flext.mak". +!MESSAGE +!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben +!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: +!MESSAGE +!MESSAGE NMAKE /f "flext.mak" CFG="flext - Win32 Threads Debug" +!MESSAGE +!MESSAGE Für die Konfiguration stehen zur Auswahl: +!MESSAGE +!MESSAGE "flext - Win32 Release" (basierend auf "Win32 (x86) Static Library") +!MESSAGE "flext - Win32 Debug" (basierend auf "Win32 (x86) Static Library") +!MESSAGE "flext - Win32 Threads Debug" (basierend auf "Win32 (x86) Static Library") +!MESSAGE "flext - Win32 Threads Release" (basierend auf "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "max/flext" +# PROP Scc_LocalPath "." +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "flext - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "pd-msvc\s" +# PROP Intermediate_Dir "pd-msvc\s" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /G6 /W3 /O2 /I "c:\programme\audio\pd\src" /I "f:\prog\packs\sndobj\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "NOPTHREAD" /YX /FD /c +# ADD BASE RSC /l 0xc07 /d "NDEBUG" +# ADD RSC /l 0xc07 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"pd-msvc/flext-pdwin.lib" + +!ELSEIF "$(CFG)" == "flext - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "pd-msvc\sd" +# PROP Intermediate_Dir "pd-msvc\sd" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /ZI /Od /I "c:\programme\audio\pd\src" /I "f:\prog\packs\sndobj\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "NOPTHREAD" /FR /YX /FD /GZ /c +# ADD BASE RSC /l 0xc07 /d "_DEBUG" +# ADD RSC /l 0xc07 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"pd-msvc/flext_d-pdwin.lib" + +!ELSEIF "$(CFG)" == "flext - Win32 Threads Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "flext___Win32_Threads_Debug" +# PROP BASE Intermediate_Dir "flext___Win32_Threads_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "pd-msvc\td" +# PROP Intermediate_Dir "pd-msvc\td" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GR /ZI /Od /I "c:\programme\audio\pd\src" /I "." /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "FLEXT_THREADS" /FR /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /I "c:\programme\audio\pd\src" /I "f:\prog\packs\sndobj\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "FLEXT_THREADS" /FR /YX /FD /GZ /c +# ADD BASE RSC /l 0xc07 /d "_DEBUG" +# ADD RSC /l 0xc07 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"msvc-debug\flext-pdwin.lib" +# ADD LIB32 /nologo /out:"pd-msvc/flext_td-pdwin.lib" + +!ELSEIF "$(CFG)" == "flext - Win32 Threads Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "flext___Win32_Threads_Release" +# PROP BASE Intermediate_Dir "flext___Win32_Threads_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "pd-msvc\t" +# PROP Intermediate_Dir "pd-msvc\t" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GR /O2 /I "c:\programme\audio\pd\src" /I "." /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "FLEXT_THREADS" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /O2 /I "c:\programme\audio\pd\src" /I "f:\prog\packs\sndobj\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "FLEXT_THREADS" /YX /FD /c +# ADD BASE RSC /l 0xc07 /d "NDEBUG" +# ADD RSC /l 0xc07 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo /out:"msvc/flext-pdwin.lib" +# ADD LIB32 /nologo /out:"pd-msvc/flext_t-pdwin.lib" + +!ENDIF + +# Begin Target + +# Name "flext - Win32 Release" +# Name "flext - Win32 Debug" +# Name "flext - Win32 Threads Debug" +# Name "flext - Win32 Threads Release" +# Begin Group "doc" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\source\fldoxygen.h +# End Source File +# Begin Source File + +SOURCE=.\readme.txt +# End Source File +# End Group +# Begin Source File + +SOURCE=.\source\flatom.cpp +# End Source File +# Begin Source File + +SOURCE=.\source\flattr.cpp +# End Source File +# Begin Source File + +SOURCE=.\source\flbase.cpp +# End Source File +# Begin Source File + +SOURCE=.\source\flbase.h +# End Source File +# Begin Source File + +SOURCE=.\source\flbuf.cpp +# End Source File +# Begin Source File + +SOURCE=.\source\flclass.h +# End Source File +# Begin Source File + +SOURCE=.\source\fldefs.h +# End Source File +# Begin Source File + +SOURCE=.\source\fldsp.cpp +# End Source File +# Begin Source File + +SOURCE=.\source\fldsp.h +# End Source File +# Begin Source File + +SOURCE=.\source\flext.cpp +# End Source File +# Begin Source File + +SOURCE=.\source\flext.h +# End Source File +# Begin Source File + +SOURCE=.\source\flinternal.h +# End Source File +# Begin Source File + +SOURCE=.\source\fllib.cpp +# End Source File +# Begin Source File + +SOURCE=.\source\flmspbuffer.h +# End Source File +# Begin Source File + +SOURCE=.\source\flout.cpp +# End Source File +# Begin Source File + +SOURCE=.\source\flsndobj.cpp +# End Source File +# Begin Source File + +SOURCE=.\source\flsndobj.h +# End Source File +# Begin Source File + +SOURCE=.\source\flstdc.h +# End Source File +# Begin Source File + +SOURCE=.\source\flsupport.cpp +# End Source File +# Begin Source File + +SOURCE=.\source\flsupport.h +# End Source File +# Begin Source File + +SOURCE=.\source\flthr.cpp +# End Source File +# Begin Source File + +SOURCE=.\source\flutil.cpp +# End Source File +# Begin Source File + +SOURCE=.\source\flxlet.cpp +# End Source File +# End Target +# End Project -- cgit v1.2.1