From af12d7d5cd541b0d02b31a00e6e3918ae209d8eb Mon Sep 17 00:00:00 2001 From: Thomas Grill Date: Fri, 6 Dec 2002 05:34:40 +0000 Subject: "" svn path=/trunk/; revision=280 --- externals/grill/flext/tutorial/sndobj1/main.cpp | 85 ++++++++++++++++++ externals/grill/flext/tutorial/sndobj1/sndobj1.cw | Bin 0 -> 101183 bytes externals/grill/flext/tutorial/sndobj1/sndobj1.dsp | 95 +++++++++++++++++++++ 3 files changed, 180 insertions(+) create mode 100644 externals/grill/flext/tutorial/sndobj1/main.cpp create mode 100644 externals/grill/flext/tutorial/sndobj1/sndobj1.cw create mode 100644 externals/grill/flext/tutorial/sndobj1/sndobj1.dsp (limited to 'externals/grill/flext/tutorial/sndobj1') diff --git a/externals/grill/flext/tutorial/sndobj1/main.cpp b/externals/grill/flext/tutorial/sndobj1/main.cpp new file mode 100644 index 00000000..e293e6be --- /dev/null +++ b/externals/grill/flext/tutorial/sndobj1/main.cpp @@ -0,0 +1,85 @@ +// signal1~ - a flext tutorial external written by Frank Barknecht +// +// This is a commented port of the pan~ example from the PD-Externals-Howto to +// illustrate the usage of flext. You can get the original code at +// http://iem.kug.ac.at/pd/externals-HOWTO/ + +#define FLEXT_ATTRIBUTES 1 + +#include + +#if !defined(FLEXT_VERSION) || (FLEXT_VERSION < 401) +#error You need at least flext version 0.4.1 +#endif + + +class sndobj1: + public flext_sndobj +{ + FLEXT_HEADER(sndobj1,flext_sndobj) + +public: + sndobj1(); + +protected: + + // these are obligatory! + virtual void NewObjs(); + virtual void FreeObjs(); + virtual void ProcessObjs(); + + // space for a few sndobjs + Pitch *obj1,*obj2; + + float sh1,sh2; + + FLEXT_ATTRVAR_F(sh1) + FLEXT_ATTRVAR_F(sh2) +}; + +FLEXT_NEW_DSP("sndobj1~",sndobj1) + + +sndobj1::sndobj1(): + sh1(1),sh2(1) +{ + AddInSignal(2); // audio ins + AddOutSignal(2); // audio outs + + obj1 = obj2 = NULL; + + FLEXT_ADDATTR_VAR1("shL",sh1); + FLEXT_ADDATTR_VAR1("shR",sh2); +} + +// construct needed SndObjs +void sndobj1::NewObjs() +{ + // set up objects + obj1 = new Pitch(.1f,&InObj(0),sh1,Blocksize(),Samplerate()); + obj2 = new Pitch(.1f,&InObj(1),sh2,Blocksize(),Samplerate()); +} + +// destroy the SndObjs +void sndobj1::FreeObjs() +{ + if(obj1) delete obj1; + if(obj2) delete obj2; +} + +// this is called on every DSP block +void sndobj1::ProcessObjs() +{ + // set current pitch shift + obj1->SetPitch(sh1); + obj2->SetPitch(sh2); + + // do processing here!! + obj1->DoProcess(); + obj2->DoProcess(); + + // output + *obj1 >> OutObj(0); + *obj2 >> OutObj(1); +} + diff --git a/externals/grill/flext/tutorial/sndobj1/sndobj1.cw b/externals/grill/flext/tutorial/sndobj1/sndobj1.cw new file mode 100644 index 00000000..8385296a Binary files /dev/null and b/externals/grill/flext/tutorial/sndobj1/sndobj1.cw differ diff --git a/externals/grill/flext/tutorial/sndobj1/sndobj1.dsp b/externals/grill/flext/tutorial/sndobj1/sndobj1.dsp new file mode 100644 index 00000000..0be35837 --- /dev/null +++ b/externals/grill/flext/tutorial/sndobj1/sndobj1.dsp @@ -0,0 +1,95 @@ +# Microsoft Developer Studio Project File - Name="sndobj1" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** NICHT BEARBEITEN ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=sndobj1 - Win32 Debug +!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE +!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl +!MESSAGE +!MESSAGE NMAKE /f "sndobj1.mak". +!MESSAGE +!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben +!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: +!MESSAGE +!MESSAGE NMAKE /f "sndobj1.mak" CFG="sndobj1 - Win32 Debug" +!MESSAGE +!MESSAGE Für die Konfiguration stehen zur Auswahl: +!MESSAGE +!MESSAGE "sndobj1 - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library") +!MESSAGE "sndobj1 - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "sndobj1" +# PROP Scc_LocalPath "." +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "sndobj1 - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "msvc" +# PROP Intermediate_Dir "msvc" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c +# ADD CPP /nologo /W3 /O2 /I "..\..\source" /I "f:\prog\packs\sndobj\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PD" /YX /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0xc07 /d "NDEBUG" +# ADD RSC /l 0xc07 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib /nologo /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib pd.lib flext-pdwin.lib sndobj.lib /nologo /dll /machine:I386 /out:"../pd-msvc/sndobj1~.dll" /libpath:"..\..\pd-msvc" /libpath:"f:\prog\packs\sndobj\lib" + +!ELSEIF "$(CFG)" == "sndobj1 - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "msvc-debug" +# PROP Intermediate_Dir "msvc-debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c +# ADD CPP /nologo /W3 /Gm /ZI /Od /I "..\..\source" /I "f:\prog\packs\sndobj\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "PD" /Fr /YX /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0xc07 /d "_DEBUG" +# ADD RSC /l 0xc07 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib pd.lib flext_d-pdwin.lib sndobj.lib /nologo /dll /debug /machine:I386 /out:"msvc-debug/sndobj1~.dll" /pdbtype:sept /libpath:"..\..\pd-msvc" /libpath:"f:\prog\packs\sndobj\lib" + +!ENDIF + +# Begin Target + +# Name "sndobj1 - Win32 Release" +# Name "sndobj1 - Win32 Debug" +# Begin Source File + +SOURCE=.\main.cpp +# End Source File +# End Target +# End Project -- cgit v1.2.1