From c823b2bf3165990a556d50990adf4da5cee95593 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Fri, 2 Nov 2012 15:36:19 +0000 Subject: commit Gem 0.93.3 from http://gem.iem.at/releases/0.93.3/Gem-0.93.3-W32-i686.zip svn path=/trunk/; revision=16521 --- packages/noncvs/windows/extra/Gem/alpha-help.pd | 192 ++++++++++++------------ 1 file changed, 96 insertions(+), 96 deletions(-) (limited to 'packages/noncvs/windows/extra/Gem/alpha-help.pd') diff --git a/packages/noncvs/windows/extra/Gem/alpha-help.pd b/packages/noncvs/windows/extra/Gem/alpha-help.pd index 74222b34..128ff22c 100644 --- a/packages/noncvs/windows/extra/Gem/alpha-help.pd +++ b/packages/noncvs/windows/extra/Gem/alpha-help.pd @@ -1,96 +1,96 @@ -#N canvas 0 0 707 412 10; -#X text 452 8 GEM object; -#X obj 8 296 cnv 15 430 100 empty empty empty 20 12 0 14 -233017 -66577 -0; -#X text 37 295 Inlets:; -#X text 453 355 Outlets:; -#X text 461 366 Outlet 1: gemlist; -#X obj 8 256 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577 -0; -#X text 17 255 Arguments:; -#X obj 8 76 cnv 15 430 175 empty empty empty 20 12 0 14 -233017 -66577 -0; -#X obj 449 77 cnv 15 250 250 empty empty empty 20 12 0 14 -228992 -66577 -0; -#X text 453 60 Example:; -#X obj 584 254 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 450 300 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 142 68 set create; -#X msg 132 112 create \, 1; -#X msg 198 112 destroy; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X restore 589 293 pd gemwin; -#X msg 589 274 create; -#X text 585 253 Create window:; -#X text 71 31 Class: manipulation object; -#X obj 451 197 cnv 15 80 60 empty empty empty 20 12 0 14 -24198 -66577 -0; -#X obj 579 186 color 1 0 0 0.5; -#X text 60 319 Inlet 1: float: turn alpha blending on/off; -#X text 63 266 blending function (default: GL_ONE_MINUS_SRC_ALPHA) -; -#X text 50 12 Synopsis: [alpha]; -#X text 29 77 Description: enable alpha blending; -#X obj 458 310 square; -#X obj 458 233 alpha; -#X obj 458 108 color 0 1 0 0.5; -#X text 61 308 Inlet 1: gemlist; -#X text 60 331 Inlet 1: message "auto 1" | "auto 0" turn on/off automatic -depth detection; -#X floatatom 583 139 5 0 0 0 - - -; -#X obj 458 86 gemhead 51; -#X obj 579 211 sphere; -#X obj 458 137 rotate 114 0 1 0; -#X floatatom 482 213 1 0 1 0 - - -; -#X obj 579 162 gemhead 50; -#X msg 474 176 auto \$1; -#X obj 474 158 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 -1; -#X msg 583 108 0 1 0 \$1; -#X floatatom 583 88 5 0 1 0 - - -; -#X obj 509 205 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 -1; -#X text 22 91 [alpha] turns on and off alpha blending. [alpha] automatically -uses the glBlendFunc(GL_SRC_ALPHA \, GL_ONE_MINUS_SRC_ALPHA) function -from OpenGL. If you want a different blending technique \, you will -need to make your own external. The blending that [alpha] does is the -stereotypical blending which you will usually want. In a nutshell \, -any pixel which has an alpha component will be blended with the pixel -that is in the frame buffer \, producing the usual colored glass effect. -Be aware that the rendering order matters \, so you probably want to -set the gemhead order number high so that the object is rendered after -all of the non-alpha blended ones.; -#X text 61 356 Inlet 2: float: blending function: 0=GL_ONE \, 1=GL_ONE_MINUS_SOURCE_ALPHA -; -#X obj 628 88 hsl 64 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144 --1 -1 0 1; -#X connect 11 0 12 0; -#X connect 12 0 11 0; -#X connect 16 0 28 0; -#X connect 22 0 21 0; -#X connect 23 0 29 0; -#X connect 26 0 29 1; -#X connect 27 0 23 0; -#X connect 29 0 22 0; -#X connect 30 0 22 0; -#X connect 31 0 16 0; -#X connect 32 0 22 0; -#X connect 33 0 32 0; -#X connect 34 0 23 1; -#X connect 35 0 34 0; -#X connect 36 0 22 1; -#X connect 39 0 35 0; +#N canvas 0 0 707 412 10; +#X text 452 8 GEM object; +#X obj 8 296 cnv 15 430 100 empty empty empty 20 12 0 14 -233017 -66577 +0; +#X text 37 295 Inlets:; +#X text 453 355 Outlets:; +#X text 461 366 Outlet 1: gemlist; +#X obj 8 256 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577 +0; +#X text 17 255 Arguments:; +#X obj 8 76 cnv 15 430 175 empty empty empty 20 12 0 14 -233017 -66577 +0; +#X obj 449 77 cnv 15 250 250 empty empty empty 20 12 0 14 -228992 -66577 +0; +#X text 453 60 Example:; +#X obj 584 254 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577 +0; +#N canvas 0 22 450 300 gemwin 0; +#X obj 132 136 gemwin; +#X obj 67 89 outlet; +#X obj 67 10 inlet; +#X obj 67 41 route create; +#X msg 67 70 set destroy; +#X msg 142 68 set create; +#X msg 132 112 create \, 1; +#X msg 198 112 destroy; +#X connect 2 0 3 0; +#X connect 3 0 4 0; +#X connect 3 0 6 0; +#X connect 3 1 5 0; +#X connect 3 1 7 0; +#X connect 4 0 1 0; +#X connect 5 0 1 0; +#X connect 6 0 0 0; +#X connect 7 0 0 0; +#X restore 589 293 pd gemwin; +#X msg 589 274 create; +#X text 585 253 Create window:; +#X text 71 31 Class: manipulation object; +#X obj 451 197 cnv 15 80 60 empty empty empty 20 12 0 14 -24198 -66577 +0; +#X obj 579 186 color 1 0 0 0.5; +#X text 60 319 Inlet 1: float: turn alpha blending on/off; +#X text 63 266 blending function (default: GL_ONE_MINUS_SRC_ALPHA) +; +#X text 50 12 Synopsis: [alpha]; +#X text 29 77 Description: enable alpha blending; +#X obj 458 310 square; +#X obj 458 233 alpha; +#X obj 458 108 color 0 1 0 0.5; +#X text 61 308 Inlet 1: gemlist; +#X text 60 331 Inlet 1: message "auto 1" | "auto 0" turn on/off automatic +depth detection; +#X floatatom 583 139 5 0 0 0 - - -; +#X obj 458 86 gemhead 51; +#X obj 579 211 sphere; +#X obj 458 137 rotate 114 0 1 0; +#X floatatom 482 213 1 0 1 0 - - -; +#X obj 579 162 gemhead 50; +#X msg 474 176 auto \$1; +#X obj 474 158 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 +1; +#X msg 583 108 0 1 0 \$1; +#X floatatom 583 88 5 0 1 0 - - -; +#X obj 509 205 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 +1; +#X text 22 91 [alpha] turns on and off alpha blending. [alpha] automatically +uses the glBlendFunc(GL_SRC_ALPHA \, GL_ONE_MINUS_SRC_ALPHA) function +from OpenGL. If you want a different blending technique \, you will +need to make your own external. The blending that [alpha] does is the +stereotypical blending which you will usually want. In a nutshell \, +any pixel which has an alpha component will be blended with the pixel +that is in the frame buffer \, producing the usual colored glass effect. +Be aware that the rendering order matters \, so you probably want to +set the gemhead order number high so that the object is rendered after +all of the non-alpha blended ones.; +#X text 61 356 Inlet 2: float: blending function: 0=GL_ONE \, 1=GL_ONE_MINUS_SOURCE_ALPHA +; +#X obj 628 88 hsl 64 15 0 1 0 0 empty empty empty -2 -8 0 10 -262144 +-1 -1 0 1; +#X connect 11 0 12 0; +#X connect 12 0 11 0; +#X connect 16 0 28 0; +#X connect 22 0 21 0; +#X connect 23 0 29 0; +#X connect 26 0 29 1; +#X connect 27 0 23 0; +#X connect 29 0 22 0; +#X connect 30 0 22 0; +#X connect 31 0 16 0; +#X connect 32 0 22 0; +#X connect 33 0 32 0; +#X connect 34 0 23 1; +#X connect 35 0 34 0; +#X connect 36 0 22 1; +#X connect 39 0 35 0; -- cgit v1.2.1