From c823b2bf3165990a556d50990adf4da5cee95593 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Fri, 2 Nov 2012 15:36:19 +0000 Subject: commit Gem 0.93.3 from http://gem.iem.at/releases/0.93.3/Gem-0.93.3-W32-i686.zip svn path=/trunk/; revision=16521 --- .../Gem/examples/03.lighting/01.world_light.pd | 168 ++++++++++----------- 1 file changed, 84 insertions(+), 84 deletions(-) (limited to 'packages/noncvs/windows/extra/Gem/examples/03.lighting/01.world_light.pd') diff --git a/packages/noncvs/windows/extra/Gem/examples/03.lighting/01.world_light.pd b/packages/noncvs/windows/extra/Gem/examples/03.lighting/01.world_light.pd index 8987c382..98344e0f 100644 --- a/packages/noncvs/windows/extra/Gem/examples/03.lighting/01.world_light.pd +++ b/packages/noncvs/windows/extra/Gem/examples/03.lighting/01.world_light.pd @@ -1,84 +1,84 @@ -#N canvas 139 90 771 570 10; -#X obj 518 59 gemhead; -#X msg 86 180 lighting 1; -#X obj 518 170 rotate; -#X floatatom 563 132 0 0 0 0 - - -; -#X obj 318 508 world_light; -#X obj 318 394 gemhead 1; -#X msg 86 149 lighting 0; -#X obj 518 194 sphere; -#X text 150 38 create a sphere with and without lighting; -#X text 533 105 rotate the sphere; -#X text 139 545 creates a light an infinite distance away.; -#X text 314 341 gemhead has a value of 1 so that it is rendered before -the sphere is; -#X text 52 124 you can turn lighting on and off while it is running -; -#X msg 457 466 1 1 1; -#X msg 404 464 1 0 1; -#X text 508 460 change the lights color; -#X obj 318 456 rotateXYZ; -#X floatatom 409 399 0 0 0 0 - - -; -#X msg 185 424 debug 0; -#X msg 186 455 debug 1; -#X text 96 400 figure out where the light is; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 64 238 pd Gem.init; -#N canvas 340 107 682 322 gemwin 0; -#X obj 102 122 tgl 15 0 \$0-gemstart \$0-gemstart empty 17 7 0 10 -262144 --1 -1 0 1; -#X obj 102 161 r \$0-gemstart; -#X obj 102 182 select 1 0; 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-#X connect 17 0 16 2; -#X connect 18 0 4 0; -#X connect 19 0 4 0; -#X connect 21 0 22 0; +#N canvas 139 90 771 570 10; +#X obj 518 59 gemhead; +#X msg 86 180 lighting 1; +#X obj 518 170 rotate; +#X floatatom 563 132 0 0 0 0 - - -; +#X obj 318 508 world_light; +#X obj 318 394 gemhead 1; +#X msg 86 149 lighting 0; +#X obj 518 194 sphere; +#X text 150 38 create a sphere with and without lighting; +#X text 533 105 rotate the sphere; +#X text 139 545 creates a light an infinite distance away.; +#X text 314 341 gemhead has a value of 1 so that it is rendered before +the sphere is; +#X text 52 124 you can turn lighting on and off while it is running +; +#X msg 457 466 1 1 1; +#X msg 404 464 1 0 1; +#X text 508 460 change the lights color; +#X obj 318 456 rotateXYZ; +#X floatatom 409 399 0 0 0 0 - - -; +#X msg 185 424 debug 0; +#X msg 186 455 debug 1; +#X text 96 400 figure out where the light is; +#N canvas 87 154 247 179 Gem.init 0; +#X obj 118 46 loadbang; +#X msg 118 81 reset; +#X obj 118 113 outlet; 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