From c823b2bf3165990a556d50990adf4da5cee95593 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Fri, 2 Nov 2012 15:36:19 +0000 Subject: commit Gem 0.93.3 from http://gem.iem.at/releases/0.93.3/Gem-0.93.3-W32-i686.zip svn path=/trunk/; revision=16521 --- .../windows/extra/Gem/examples/04.pix/01.image.pd | 120 ++++++++++----------- 1 file changed, 60 insertions(+), 60 deletions(-) (limited to 'packages/noncvs/windows/extra/Gem/examples/04.pix/01.image.pd') diff --git a/packages/noncvs/windows/extra/Gem/examples/04.pix/01.image.pd b/packages/noncvs/windows/extra/Gem/examples/04.pix/01.image.pd index 0abd4a9f..9ac6066b 100644 --- a/packages/noncvs/windows/extra/Gem/examples/04.pix/01.image.pd +++ b/packages/noncvs/windows/extra/Gem/examples/04.pix/01.image.pd @@ -1,60 +1,60 @@ -#N canvas 452 108 681 502 12; -#X text 172 376 click on the pix_image object to display the loaded -image with imgview; -#X obj 179 199 gemhead; -#X obj 179 351 pix_draw; -#X text 196 18 display an image using pix_draw; -#X obj 179 227 pix_image ../data/dancer.JPG; -#X obj 179 309 translateXYZ; -#X floatatom 315 261 0 0 0 0 - - -; -#X text 176 177 notice that Z doesn't change the size of the image -; -#X text 62 442 On most machines \, pix_draw is MUCH slower than pix_texture. -However \, pix_draw is easier to use in an example patch.; -#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 22 454 304 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 182 68 set create; -#X msg 132 112 create \, 1; -#X msg 238 112 destroy; -#N canvas 87 154 247 179 Gem.init 0; -#X obj 118 46 loadbang; -#X msg 118 81 reset; -#X obj 118 113 outlet; -#X connect 0 0 1 0; -#X connect 1 0 2 0; -#X restore 289 80 pd Gem.init; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X connect 8 0 0 0; -#X restore 25 113 pd gemwin; -#X msg 25 89 create; -#X text 21 69 Create window and render; -#X obj 315 284 / 100; -#X floatatom 264 261 0 0 0 0 - - -; -#X obj 264 284 / 100; -#X floatatom 213 261 0 0 0 0 - - -; -#X obj 213 284 / 100; -#X connect 1 0 4 0; -#X connect 4 0 5 0; -#X connect 5 0 2 0; -#X connect 6 0 13 0; -#X connect 10 0 11 0; -#X connect 11 0 10 0; -#X connect 13 0 5 3; -#X connect 14 0 15 0; -#X connect 15 0 5 2; -#X connect 16 0 17 0; -#X connect 17 0 5 1; +#N canvas 452 108 681 502 12; +#X text 172 376 click on the pix_image object to display the loaded +image with imgview; +#X obj 179 199 gemhead; +#X obj 179 351 pix_draw; +#X text 196 18 display an image using pix_draw; +#X obj 179 227 pix_image ../data/dancer.JPG; +#X obj 179 309 translateXYZ; +#X floatatom 315 261 0 0 0 0 - - -; +#X text 176 177 notice that Z doesn't change the size of the image +; +#X text 62 442 On most machines \, pix_draw is MUCH slower than pix_texture. +However \, pix_draw is easier to use in an example patch.; +#X obj 20 69 cnv 15 220 70 empty empty empty 20 12 0 14 -195568 -66577 +0; +#N canvas 0 22 454 304 gemwin 0; +#X obj 132 136 gemwin; +#X obj 67 89 outlet; +#X obj 67 10 inlet; +#X obj 67 41 route create; +#X msg 67 70 set destroy; +#X msg 182 68 set create; +#X msg 132 112 create \, 1; +#X msg 238 112 destroy; +#N canvas 87 154 247 179 Gem.init 0; +#X obj 118 46 loadbang; +#X msg 118 81 reset; +#X obj 118 113 outlet; +#X connect 0 0 1 0; +#X connect 1 0 2 0; +#X restore 289 80 pd Gem.init; +#X connect 2 0 3 0; +#X connect 3 0 4 0; +#X connect 3 0 6 0; +#X connect 3 1 5 0; +#X connect 3 1 7 0; +#X connect 4 0 1 0; +#X connect 5 0 1 0; +#X connect 6 0 0 0; +#X connect 7 0 0 0; +#X connect 8 0 0 0; +#X restore 25 113 pd gemwin; +#X msg 25 89 create; +#X text 21 69 Create window and render; +#X obj 315 284 / 100; +#X floatatom 264 261 0 0 0 0 - - -; +#X obj 264 284 / 100; +#X floatatom 213 261 0 0 0 0 - - -; +#X obj 213 284 / 100; +#X connect 1 0 4 0; +#X connect 4 0 5 0; +#X connect 5 0 2 0; +#X connect 6 0 13 0; +#X connect 10 0 11 0; +#X connect 11 0 10 0; +#X connect 13 0 5 3; +#X connect 14 0 15 0; +#X connect 15 0 5 2; +#X connect 16 0 17 0; +#X connect 17 0 5 1; -- cgit v1.2.1