From c823b2bf3165990a556d50990adf4da5cee95593 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Fri, 2 Nov 2012 15:36:19 +0000 Subject: commit Gem 0.93.3 from http://gem.iem.at/releases/0.93.3/Gem-0.93.3-W32-i686.zip svn path=/trunk/; revision=16521 --- .../noncvs/windows/extra/Gem/pix_puzzle-help.pd | 250 ++++++++++----------- 1 file changed, 125 insertions(+), 125 deletions(-) (limited to 'packages/noncvs/windows/extra/Gem/pix_puzzle-help.pd') diff --git a/packages/noncvs/windows/extra/Gem/pix_puzzle-help.pd b/packages/noncvs/windows/extra/Gem/pix_puzzle-help.pd index 1f532d33..e096cd0d 100644 --- a/packages/noncvs/windows/extra/Gem/pix_puzzle-help.pd +++ b/packages/noncvs/windows/extra/Gem/pix_puzzle-help.pd @@ -1,125 +1,125 @@ -#N canvas 18 198 654 599 10; -#X text 452 8 GEM object; -#X obj 8 345 cnv 15 430 150 empty empty empty 20 12 0 14 -233017 -66577 -0; -#X text 39 348 Inlets:; -#X text 38 465 Outlets:; -#X obj 8 306 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577 -0; -#X text 17 305 Arguments:; -#X obj 7 76 cnv 15 430 225 empty empty empty 20 12 0 14 -233017 -66577 -0; -#X obj 449 77 cnv 15 170 250 empty empty empty 20 12 0 14 -228992 -66577 -0; -#X text 453 60 Example:; -#X obj 514 254 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577 -0; -#N canvas 0 0 450 300 gemwin 0; -#X obj 132 136 gemwin; -#X obj 67 89 outlet; -#X obj 67 10 inlet; -#X obj 67 41 route create; -#X msg 67 70 set destroy; -#X msg 142 68 set create; -#X msg 132 112 create \, 1; -#X msg 198 112 destroy; -#X connect 2 0 3 0; -#X connect 3 0 4 0; -#X connect 3 0 6 0; -#X connect 3 1 5 0; -#X connect 3 1 7 0; -#X connect 4 0 1 0; -#X connect 5 0 1 0; -#X connect 6 0 0 0; -#X connect 7 0 0 0; -#X restore 519 293 pd gemwin; -#X msg 519 274 create; -#X text 515 253 Create window:; -#X obj 450 138 cnv 15 160 110 empty empty empty 20 12 0 14 -24198 -66577 -0; -#X obj 451 84 gemhead; -#X text 71 31 Class: pix object; -#X obj 510 85 bng 15 250 50 0 empty empty pix_load 20 8 0 8 -262144 --1 -1; -#N canvas 0 0 587 366 image 0; -#X obj 77 48 inlet; -#X obj 77 344 outlet; -#X obj 77 205 pix_image ../../doc/gem/examples/data/fractal.JPG; -#X obj 223 55 inlet; -#X msg 223 123 open \$1; -#X obj 223 100 openpanel; -#X connect 0 0 2 0; -#X connect 2 0 1 0; -#X connect 3 0 5 0; -#X connect 4 0 2 0; -#X connect 5 0 4 0; -#X restore 451 113 pd image; -#X text 63 316 ; -#X text 56 478 Outlet 1: gemlist; -#X text 63 362 Inlet 1: gemlist; -#X obj 451 263 pix_draw; -#X text 516 105 open an image; -#X text 509 118 (JPEG \, TIFF \, ..); -#X text 63 375 Inlet 1: 0|1 : apply/don't apply; -#X msg 463 146 bang; -#X text 50 12 Synopsis: [pix_puzzle]; -#X text 63 77 Description: shuffle an image; -#X text 16 97 [pix_puzzle] is an effect that will cut your image into -rectangular pieces and shuffle these.; -#X text 17 128 You can change the number of pieces per row/column with -the "size" message. "bang" triggers a re-shuffling of the pieces.; -#X obj 29 505 cnv 15 423 30 empty empty empty 20 12 0 14 -260818 -66577 -0; -#X text 34 505 acknowledgment: this effect is based on effecTV by Kentarou -Fukuchi (http://effectv.sourceforge.net); -#X obj 451 223 pix_puzzle; -#X text 64 390 Inlet 1: bang: reshuffle; -#X msg 509 145 size 4 3; -#X msg 551 212 move \$1; -#X floatatom 551 193 5 0 0 0 - - -; -#X text 63 433 Inlet 1: movee : move the empty field; -#X text 192 238 8; -#X text 175 253 4; -#X text 209 254 6; -#X text 192 271 2; -#X text 44 204 "move 5" will en/disable an empty field; -#X text 16 171 There is a little game hidden in the [pix_puzzle]. Go -and find it:; -#X text 46 221 Moving can be done according to the number-pad; -#X msg 551 171 5; -#X text 63 405 Inlet 1: size : number of elements in x/y -(default: 8 8); -#N canvas 0 0 243 214 numkeys 0; -#X obj 63 16 key; -#X obj 63 181 outlet; -#X msg 63 115 5; -#X msg 91 115 8; -#X msg 119 115 4; -#X obj 63 90 select 53 56 52 54 50; -#X msg 148 115 6; -#X msg 176 115 2; -#X connect 0 0 5 0; -#X connect 2 0 1 0; -#X connect 3 0 1 0; -#X connect 4 0 1 0; -#X connect 5 0 2 0; -#X connect 5 1 3 0; -#X connect 5 2 4 0; -#X connect 5 3 6 0; -#X connect 5 4 7 0; -#X connect 6 0 1 0; -#X connect 7 0 1 0; -#X restore 475 176 pd numkeys; -#X text 12 285 (i admit this is not very intuitive...); -#X connect 10 0 11 0; -#X connect 11 0 10 0; -#X connect 14 0 17 0; -#X connect 16 0 17 1; -#X connect 17 0 32 0; -#X connect 25 0 32 0; -#X connect 32 0 21 0; -#X connect 34 0 32 0; -#X connect 35 0 32 0; -#X connect 36 0 35 0; -#X connect 45 0 36 0; -#X connect 47 0 36 0; +#N canvas 18 198 654 599 10; +#X text 452 8 GEM object; +#X obj 8 345 cnv 15 430 150 empty empty empty 20 12 0 14 -233017 -66577 +0; +#X text 39 348 Inlets:; +#X text 38 465 Outlets:; +#X obj 8 306 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577 +0; +#X text 17 305 Arguments:; +#X obj 7 76 cnv 15 430 225 empty empty empty 20 12 0 14 -233017 -66577 +0; +#X obj 449 77 cnv 15 170 250 empty empty empty 20 12 0 14 -228992 -66577 +0; +#X text 453 60 Example:; +#X obj 514 254 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577 +0; +#N canvas 0 0 450 300 gemwin 0; +#X obj 132 136 gemwin; +#X obj 67 89 outlet; +#X obj 67 10 inlet; +#X obj 67 41 route create; +#X msg 67 70 set destroy; +#X msg 142 68 set create; +#X msg 132 112 create \, 1; +#X msg 198 112 destroy; +#X connect 2 0 3 0; +#X connect 3 0 4 0; +#X connect 3 0 6 0; +#X connect 3 1 5 0; +#X connect 3 1 7 0; +#X connect 4 0 1 0; +#X connect 5 0 1 0; +#X connect 6 0 0 0; +#X connect 7 0 0 0; +#X restore 519 293 pd gemwin; +#X msg 519 274 create; +#X text 515 253 Create window:; +#X obj 450 138 cnv 15 160 110 empty empty empty 20 12 0 14 -24198 -66577 +0; +#X obj 451 84 gemhead; +#X text 71 31 Class: pix object; +#X obj 510 85 bng 15 250 50 0 empty empty pix_load 20 8 0 8 -262144 +-1 -1; +#N canvas 0 0 587 366 image 0; +#X obj 77 48 inlet; +#X obj 77 344 outlet; +#X obj 77 205 pix_image examples/data/fractal.JPG; +#X obj 223 55 inlet; +#X msg 223 123 open \$1; +#X obj 223 100 openpanel; +#X connect 0 0 2 0; +#X connect 2 0 1 0; +#X connect 3 0 5 0; +#X connect 4 0 2 0; +#X connect 5 0 4 0; +#X restore 451 113 pd image; +#X text 63 316 ; +#X text 56 478 Outlet 1: gemlist; +#X text 63 362 Inlet 1: gemlist; +#X obj 451 263 pix_draw; +#X text 516 105 open an image; +#X text 509 118 (JPEG \, TIFF \, ..); +#X text 63 375 Inlet 1: 0|1 : apply/don't apply; +#X msg 463 146 bang; +#X text 50 12 Synopsis: [pix_puzzle]; +#X text 63 77 Description: shuffle an image; +#X text 16 97 [pix_puzzle] is an effect that will cut your image into +rectangular pieces and shuffle these.; +#X text 17 128 You can change the number of pieces per row/column with +the "size" message. "bang" triggers a re-shuffling of the pieces.; +#X obj 29 505 cnv 15 423 30 empty empty empty 20 12 0 14 -260818 -66577 +0; +#X text 34 505 acknowledgment: this effect is based on effecTV by Kentarou +Fukuchi (http://effectv.sourceforge.net); +#X obj 451 223 pix_puzzle; +#X text 64 390 Inlet 1: bang: reshuffle; +#X msg 509 145 size 4 3; +#X msg 551 212 move \$1; +#X floatatom 551 193 5 0 0 0 - - -; +#X text 63 433 Inlet 1: movee : move the empty field; +#X text 192 238 8; +#X text 175 253 4; +#X text 209 254 6; +#X text 192 271 2; +#X text 44 204 "move 5" will en/disable an empty field; +#X text 16 171 There is a little game hidden in the [pix_puzzle]. Go +and find it:; +#X text 46 221 Moving can be done according to the number-pad; +#X msg 551 171 5; +#X text 63 405 Inlet 1: size : number of elements in x/y +(default: 8 8); +#N canvas 0 0 243 214 numkeys 0; +#X obj 63 16 key; +#X obj 63 181 outlet; +#X msg 63 115 5; +#X msg 91 115 8; +#X msg 119 115 4; +#X obj 63 90 select 53 56 52 54 50; +#X msg 148 115 6; +#X msg 176 115 2; +#X connect 0 0 5 0; +#X connect 2 0 1 0; +#X connect 3 0 1 0; +#X connect 4 0 1 0; +#X connect 5 0 2 0; +#X connect 5 1 3 0; +#X connect 5 2 4 0; +#X connect 5 3 6 0; +#X connect 5 4 7 0; +#X connect 6 0 1 0; +#X connect 7 0 1 0; +#X restore 475 176 pd numkeys; +#X text 12 285 (i admit this is not very intuitive...); +#X connect 10 0 11 0; +#X connect 11 0 10 0; +#X connect 14 0 17 0; +#X connect 16 0 17 1; +#X connect 17 0 32 0; +#X connect 25 0 32 0; +#X connect 32 0 21 0; +#X connect 34 0 32 0; +#X connect 35 0 32 0; +#X connect 36 0 35 0; +#X connect 45 0 36 0; +#X connect 47 0 36 0; -- cgit v1.2.1