From 2c0b722536a4ec2f723c289b695b983741c678f8 Mon Sep 17 00:00:00 2001 From: Hans-Christoph Steiner Date: Fri, 2 Nov 2012 14:25:59 +0000 Subject: commit windows binaries from old rsync auto-build setup, including Gem 0.93.1 svn path=/trunk/; revision=16520 --- .../noncvs/windows/extra/Gem/pix_texture-help.pd | 156 +++++++++++++++++++++ 1 file changed, 156 insertions(+) create mode 100644 packages/noncvs/windows/extra/Gem/pix_texture-help.pd (limited to 'packages/noncvs/windows/extra/Gem/pix_texture-help.pd') diff --git a/packages/noncvs/windows/extra/Gem/pix_texture-help.pd b/packages/noncvs/windows/extra/Gem/pix_texture-help.pd new file mode 100644 index 00000000..b574d96d --- /dev/null +++ b/packages/noncvs/windows/extra/Gem/pix_texture-help.pd @@ -0,0 +1,156 @@ +#N canvas 536 22 647 648 10; +#X text 452 8 GEM object; +#X obj 8 392 cnv 15 430 235 empty empty empty 20 12 0 14 -233017 -66577 +0; +#X text 19 394 Inlets:; +#X text 22 575 Outlets:; +#X obj 8 352 cnv 15 430 30 empty empty empty 20 12 0 14 -195568 -66577 +0; +#X text 17 351 Arguments:; +#X obj 8 56 cnv 15 430 285 empty empty empty 20 12 0 14 -233017 -66577 +0; +#X obj 449 77 cnv 15 170 450 empty empty empty 20 12 0 14 -228992 -66577 +0; +#X text 453 60 Example:; +#X obj 515 462 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577 +0; +#N canvas 0 22 450 300 gemwin 0; +#X obj 132 136 gemwin; +#X obj 67 89 outlet; +#X obj 67 10 inlet; +#X obj 67 41 route create; +#X msg 67 70 set destroy; +#X msg 142 68 set create; +#X msg 132 112 create \, 1; +#X msg 198 112 destroy; +#X msg 234 221 dimen 500 500; +#X msg 279 189 dimen 1024 768; +#X connect 2 0 3 0; +#X connect 3 0 4 0; +#X connect 3 0 6 0; +#X connect 3 1 5 0; +#X connect 3 1 7 0; +#X connect 4 0 1 0; +#X connect 5 0 1 0; +#X connect 6 0 0 0; +#X connect 7 0 0 0; +#X connect 8 0 0 0; +#X connect 9 0 0 0; +#X restore 520 501 pd gemwin; +#X msg 520 482 create; +#X text 516 461 Create window:; +#X obj 455 266 cnv 15 160 160 empty empty empty 20 12 0 14 -24198 -66577 +0; +#X obj 451 84 gemhead; +#X text 71 31 Class: pix object; +#X obj 510 85 bng 15 250 50 0 empty empty pix_load 20 8 0 8 -262144 +-1 -1; +#N canvas 0 22 587 366 image 0; +#X obj 77 48 inlet; +#X obj 77 344 outlet; +#X obj 77 205 pix_image ../../doc/gem/examples/data/fractal.JPG; +#X obj 223 55 inlet; +#X msg 223 123 open \$1; +#X obj 223 100 openpanel; +#X text 312 85 re-send the image to the [pix_]-object; +#X text 231 37 open; +#X text 79 30 gemlist; +#X connect 0 0 2 0; +#X connect 2 0 1 0; +#X connect 3 0 5 0; +#X connect 4 0 2 0; +#X connect 5 0 4 0; +#X restore 451 113 pd image; +#X obj 454 437 pix_texture; +#X text 63 362 ; +#X text 57 592 Outlet 1: gemlist; +#X text 33 408 Inlet 1: gemlist; +#X obj 452 461 square 3; +#X text 516 105 open an image; +#X text 509 118 (JPEG \, TIFF \, ..); +#X text 50 12 Synopsis: [pix_texture]; +#X text 29 57 Description: apply texture mapping; +#X text 16 79 enables texture mapping with the current pix. Whatever +pix values are in the network currently will be used (ie \, all processing +after the pix_texture will not have any effect).; +#X msg 461 341 quality \$1; +#X obj 461 322 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 +1; +#X text 33 423 Inlet 1: 0|1 turn texturing On/off; +#X text 33 437 Inlet 1: quality 0|1 : GL_NEAREST | GL_LINEAR(default) +; +#X text 15 122 Send a quality message to change the quality of the +texture mapping. GL_LINEAR is better than GL_NEAREST (but also more +computationally expensive). However \, on many machines (especially +SGIs) \, there is no speed difference.; +#X text 14 233 [pix_texture] is able to texture images of ANY size +(even non-power of 2); +#X obj 542 362 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 +1; +#X msg 542 381 rectangle \$1; +#X obj 469 387 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 +1; +#X obj 542 322 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 +1; +#X msg 469 406 client_storage \$1; +#X msg 542 341 repeat \$1; +#X text 33 453 Inlet 1: repeat 0|1 : CLAMP_TO_EDGE or REPEAT(default) +; +#X text 32 470 Inlet 1: rectangle 0|1 : use rectangle-texturing when available +(default=1); +#X text 32 498 Inlet 1: client_storage 0|1 : use client-storage when +available (default=1); +#X msg 493 297 env \$1; +#X obj 494 277 hradio 15 1 0 6 empty empty empty 0 -6 0 8 -262144 -1 +-1 5; +#X obj 472 222 pack 0 0 1; +#X obj 452 243 color 0 0.5 0; +#X obj 498 196 t b f; +#X obj 499 177 nbx 3 14 0 1 0 0 empty empty green 0 -6 0 10 -262144 +-1 -1 1 256; +#X obj 540 196 t b f; +#X obj 541 177 nbx 3 14 0 1 0 0 empty empty blue 0 -6 0 10 -262144 +-1 -1 1 256; +#X obj 458 196 nbx 3 14 0 1 0 0 empty empty red 0 -6 0 10 -262144 -1 +-1 1 256; +#X text 57 608 Outlet 2: texture ID; +#X text 14 262 [pix_texture] tries to use the fastest way to get a +pix onto a texture. This implies using "rectangle"-texturing if available. +This \, in turn \, can lead to some problems with several geos. Try +using "rectangle 0" if you experience problems. Rectangle textures cannot +be REPEATed (they are always clamped-to-edge); +#X text 32 526 Inlet 1: env 0|1|2|3|4|5 : texture environment mode +; +#X text 57 541 0=GL_REPLACE \, 1=GL_DECAL \, 2=GL_BLEND \, 3=GL_ADD +\,; +#X text 57 556 4=GL_COMBINE \, >4=GL_MODULATE (default); +#X text 16 176 - env message changes the texture environment mode. +Some modes allow mixing with fragment colors (BLEND \, ADD \, COMBINE +\, MODULATE) \, while REPLACE and DECAL ignore the current fragment/texture +color.; +#X text 457 149 set base fragment color; +#X connect 10 0 11 0; +#X connect 11 0 10 0; +#X connect 14 0 17 0; +#X connect 16 0 17 1; +#X connect 17 0 46 0; +#X connect 18 0 22 0; +#X connect 28 0 18 0; +#X connect 29 0 28 0; +#X connect 34 0 35 0; +#X connect 35 0 18 0; +#X connect 36 0 38 0; +#X connect 37 0 39 0; +#X connect 38 0 18 0; +#X connect 39 0 18 0; +#X connect 43 0 18 0; +#X connect 44 0 43 0; +#X connect 45 0 46 1; +#X connect 46 0 18 0; +#X connect 47 0 45 0; +#X connect 47 1 45 1; +#X connect 48 0 47 0; +#X connect 49 0 45 0; +#X connect 49 1 45 2; +#X connect 50 0 49 0; +#X connect 51 0 45 0; -- cgit v1.2.1