From 64fdb009695828b788fce074135b20a5e52c5fc4 Mon Sep 17 00:00:00 2001 From: Thomas Grill Date: Tue, 23 Sep 2003 00:21:28 +0000 Subject: imported version 0.37-0 svn path=/trunk/; revision=1016 --- pd/doc/5.reference/snapshot~.pd | 28 ---------------------------- 1 file changed, 28 deletions(-) delete mode 100644 pd/doc/5.reference/snapshot~.pd (limited to 'pd/doc/5.reference/snapshot~.pd') diff --git a/pd/doc/5.reference/snapshot~.pd b/pd/doc/5.reference/snapshot~.pd deleted file mode 100644 index 244a2a7c..00000000 --- a/pd/doc/5.reference/snapshot~.pd +++ /dev/null @@ -1,28 +0,0 @@ -#N canvas 40 55 704 399 12; -#X obj 205 266 snapshot~; -#X floatatom 205 292 0 0 0; -#X obj 105 274 snapshot~; -#X floatatom 105 318 0 0 0; -#X obj 74 14 snapshot~; -#X msg 205 236 bang; -#X text 201 313 This output updates each time bang is clicked above.; -#X text 154 14 - convert a signal to a number on demand; -#X text 9 46 The snapshot~ object takes a signal and converts it to a control value whenever it receives a bang in its left outlet. This object is particularly useful for monitoring outputs.; -#X text 459 375 updated for Pd version 0.33; -#X msg 19 212 \; pd dsp 1; -#X obj 12 187 loadbang; -#X obj 12 251 metro 200; -#X text 104 334 This output updates every 200 milliseconds.; -#X obj 105 214 osc~ 0.1; -#X text 110 196 0.1 Hz cosine; -#X text 7 111 In the example below \, the first snapshot~ object prints out the values of a low frequency cosine wave every 200 milliseconds. The second snapshot~ object prints the output value when the bang button above it is clicked.; -#X connect 0 0 1 0; -#X connect 0 0 1 0; -#X connect 2 0 3 0; -#X connect 2 0 3 0; -#X connect 5 0 0 0; -#X connect 11 0 10 0; -#X connect 11 0 12 0; -#X connect 12 0 2 0; -#X connect 14 0 2 0; -#X connect 14 0 0 0; -- cgit v1.2.1