From 2e416ee0095f1bf608f849f156d564e0f45fb8ab Mon Sep 17 00:00:00 2001 From: Guenter Geiger Date: Mon, 2 Feb 2004 12:18:59 +0000 Subject: merged in version_0_37_1test6 svn path=/trunk/; revision=1305 --- pd/portaudio/docs/pa_tut_pc.html | 78 ---------------------------------------- 1 file changed, 78 deletions(-) delete mode 100644 pd/portaudio/docs/pa_tut_pc.html (limited to 'pd/portaudio/docs/pa_tut_pc.html') diff --git a/pd/portaudio/docs/pa_tut_pc.html b/pd/portaudio/docs/pa_tut_pc.html deleted file mode 100644 index 87e5f9a0..00000000 --- a/pd/portaudio/docs/pa_tut_pc.html +++ /dev/null @@ -1,78 +0,0 @@ - - - - - - - - - PortAudio Tutorial - - -  -
- - - -
-
-

-PortAudio Tutorial

-
- -

-Compiling for Windows (WMME or DirectSound)

- -
To compile PortAudio for Windows, you can choose between two -options. One implementation uses the DirectSound API. The other uses the -Windows MultiMedia Extensions API (aka WMME or WAVE). -

Some advantages of using DirectSound are that DirectSound may have lower -latency than WMME, and supports effects processing plugins. But one disadvantage -is that DirectSound is not installed on all PCs, and is not well supported -under Windows NT. So WMME is the best choice for most projects. -

For either implementation add the following source files to your project: -

-
pa_common\pa_lib.c
-pa_common\portaudio.h
-pa_common\pa_host.h
-
-Link with the system library "winmm.lib". For Visual C++: -
    -
  1. -select "Settings..." from the "Project" menu,
  2. - -
  3. -select the project name in the tree on the left,
  4. - -
  5. -choose "All Configurations" in the popup menu above the tree,
  6. - -
  7. -select the "Link" tab,
  8. - -
  9. -enter "winmm.lib", without quotes, as the first item in the "Object/library -modules:" field.
  10. -
-WMME - To use the WMME implementation, add the following source -files to your project: -
pa_win_wmme/pa_win_wmme.c
-DirectSound - If you want to use the DirectSound implementation -of PortAudio then you must have a recent copy of the free -DirectX -SDK for Developers from Microsoft installed on your computer. To compile -an application add the following source files to your project: -
-
pa_win_ds\dsound_wrapper.c
-pa_win_ds\pa_dsound.c
-
-Link with the system library "dsound.lib" using the procedure described -above for "winmm.lib".
- -
You might try compiling the "pa_tests\patest_saw.c" file first -because it is the simplest.
-home | -contents -| previousnext - - -- cgit v1.2.1