From 494dc8e9c2ded66121b8d8bf311b58310cd2ba8c Mon Sep 17 00:00:00 2001 From: Miller Puckette Date: Sat, 18 Aug 2007 23:49:34 +0000 Subject: CVS upload mistakes svn path=/trunk/; revision=8658 --- .../src/hostapi/asio/iasiothiscallresolver.h | 197 +++++++++++++++++++++ 1 file changed, 197 insertions(+) create mode 100644 pd/portaudio/src/hostapi/asio/iasiothiscallresolver.h (limited to 'pd/portaudio/src/hostapi/asio/iasiothiscallresolver.h') diff --git a/pd/portaudio/src/hostapi/asio/iasiothiscallresolver.h b/pd/portaudio/src/hostapi/asio/iasiothiscallresolver.h new file mode 100644 index 00000000..2ecfed79 --- /dev/null +++ b/pd/portaudio/src/hostapi/asio/iasiothiscallresolver.h @@ -0,0 +1,197 @@ +// **************************************************************************** +// File: IASIOThiscallResolver.h +// Description: The IASIOThiscallResolver class implements the IASIO +// interface and acts as a proxy to the real IASIO interface by +// calling through its vptr table using the thiscall calling +// convention. To put it another way, we interpose +// IASIOThiscallResolver between ASIO SDK code and the driver. +// This is necessary because most non-Microsoft compilers don't +// implement the thiscall calling convention used by IASIO. +// +// iasiothiscallresolver.cpp contains the background of this +// problem plus a technical description of the vptr +// manipulations. +// +// In order to use this mechanism one simply has to add +// iasiothiscallresolver.cpp to the list of files to compile +// and #include +// +// Note that this #include must come after the other ASIO SDK +// #includes, for example: +// +// #include +// #include +// #include +// #include +// #include +// +// Actually the important thing is to #include +// after . We have +// incorporated a test to enforce this ordering. +// +// The code transparently takes care of the interposition by +// using macro substitution to intercept calls to ASIOInit() +// and ASIOExit(). We save the original ASIO global +// "theAsioDriver" in our "that" variable, and then set +// "theAsioDriver" to equal our IASIOThiscallResolver instance. +// +// Whilst this method of resolving the thiscall problem requires +// the addition of #include to client +// code it has the advantage that it does not break the terms +// of the ASIO licence by publishing it. We are NOT modifying +// any Steinberg code here, we are merely implementing the IASIO +// interface in the same way that we would need to do if we +// wished to provide an open source ASIO driver. +// +// For compilation with MinGW -lole32 needs to be added to the +// linker options. For BORLAND, linking with Import32.lib is +// sufficient. +// +// The dependencies are with: CoInitialize, CoUninitialize, +// CoCreateInstance, CLSIDFromString - used by asiolist.cpp +// and are required on Windows whether ThiscallResolver is used +// or not. +// +// Searching for the above strings in the root library path +// of your compiler should enable the correct libraries to be +// identified if they aren't immediately obvious. +// +// Note that the current implementation of IASIOThiscallResolver +// is not COM compliant - it does not correctly implement the +// IUnknown interface. Implementing it is not necessary because +// it is not called by parts of the ASIO SDK which call through +// theAsioDriver ptr. The IUnknown methods are implemented as +// assert(false) to ensure that the code fails if they are +// ever called. +// Restrictions: None. Public Domain & Open Source distribute freely +// You may use IASIOThiscallResolver commercially as well as +// privately. +// You the user assume the responsibility for the use of the +// files, binary or text, and there is no guarantee or warranty, +// expressed or implied, including but not limited to the +// implied warranties of merchantability and fitness for a +// particular purpose. You assume all responsibility and agree +// to hold no entity, copyright holder or distributors liable +// for any loss of data or inaccurate representations of data +// as a result of using IASIOThiscallResolver. +// Version: 1.4 Added separate macro CALL_THISCALL_1_DOUBLE from +// Andrew Baldwin, and volatile for whole gcc asm blocks, +// both for compatibility with newer gcc versions. Cleaned up +// Borland asm to use one less register. +// 1.3 Switched to including assert.h for better compatibility. +// Wrapped entire .h and .cpp contents with a check for +// _MSC_VER to provide better compatibility with MS compilers. +// Changed Singleton implementation to use static instance +// instead of freestore allocated instance. Removed ASIOExit +// macro as it is no longer needed. +// 1.2 Removed semicolons from ASIOInit and ASIOExit macros to +// allow them to be embedded in expressions (if statements). +// Cleaned up some comments. Removed combase.c dependency (it +// doesn't compile with BCB anyway) by stubbing IUnknown. +// 1.1 Incorporated comments from Ross Bencina including things +// such as changing name from ThiscallResolver to +// IASIOThiscallResolver, tidying up the constructor, fixing +// a bug in IASIOThiscallResolver::ASIOExit() and improving +// portability through the use of conditional compilation +// 1.0 Initial working version. +// Created: 6/09/2003 +// Authors: Fraser Adams +// Ross Bencina +// Rene G. Ceballos +// Martin Fay +// Antti Silvast +// Andrew Baldwin +// +// **************************************************************************** + + +#ifndef included_iasiothiscallresolver_h +#define included_iasiothiscallresolver_h + +// We only need IASIOThiscallResolver at all if we are on Win32. For other +// platforms we simply bypass the IASIOThiscallResolver definition to allow us +// to be safely #include'd whatever the platform to keep client code portable +#if defined(WIN32) || defined(_WIN32) || defined(__WIN32__) + + +// If microsoft compiler we can call IASIO directly so IASIOThiscallResolver +// is not used. +#if !defined(_MSC_VER) + + +// The following is in order to ensure that this header is only included after +// the other ASIO headers (except for the case of iasiothiscallresolver.cpp). +// We need to do this because IASIOThiscallResolver works by eclipsing the +// original definition of ASIOInit() with a macro (see below). +#if !defined(iasiothiscallresolver_sourcefile) + #if !defined(__ASIO_H) + #error iasiothiscallresolver.h must be included AFTER asio.h + #endif +#endif + +#include +#include /* From ASIO SDK */ + + +class IASIOThiscallResolver : public IASIO { +private: + IASIO* that_; // Points to the real IASIO + + static IASIOThiscallResolver instance; // Singleton instance + + // Constructors - declared private so construction is limited to + // our Singleton instance + IASIOThiscallResolver(); + IASIOThiscallResolver(IASIO* that); +public: + + // Methods from the IUnknown interface. We don't fully implement IUnknown + // because the ASIO SDK never calls these methods through theAsioDriver ptr. + // These methods are implemented as assert(false). + virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppv); + virtual ULONG STDMETHODCALLTYPE AddRef(); + virtual ULONG STDMETHODCALLTYPE Release(); + + // Methods from the IASIO interface, implemented as forwarning calls to that. + virtual ASIOBool init(void *sysHandle); + virtual void getDriverName(char *name); + virtual long getDriverVersion(); + virtual void getErrorMessage(char *string); + virtual ASIOError start(); + virtual ASIOError stop(); + virtual ASIOError getChannels(long *numInputChannels, long *numOutputChannels); + virtual ASIOError getLatencies(long *inputLatency, long *outputLatency); + virtual ASIOError getBufferSize(long *minSize, long *maxSize, long *preferredSize, long *granularity); + virtual ASIOError canSampleRate(ASIOSampleRate sampleRate); + virtual ASIOError getSampleRate(ASIOSampleRate *sampleRate); + virtual ASIOError setSampleRate(ASIOSampleRate sampleRate); + virtual ASIOError getClockSources(ASIOClockSource *clocks, long *numSources); + virtual ASIOError setClockSource(long reference); + virtual ASIOError getSamplePosition(ASIOSamples *sPos, ASIOTimeStamp *tStamp); + virtual ASIOError getChannelInfo(ASIOChannelInfo *info); + virtual ASIOError createBuffers(ASIOBufferInfo *bufferInfos, long numChannels, long bufferSize, ASIOCallbacks *callbacks); + virtual ASIOError disposeBuffers(); + virtual ASIOError controlPanel(); + virtual ASIOError future(long selector,void *opt); + virtual ASIOError outputReady(); + + // Class method, see ASIOInit() macro below. + static ASIOError ASIOInit(ASIODriverInfo *info); // Delegates to ::ASIOInit +}; + + +// Replace calls to ASIOInit with our interposing version. +// This macro enables us to perform thiscall resolution simply by #including +// after the asio #includes (this file _must_ be +// included _after_ the asio #includes) + +#define ASIOInit(name) IASIOThiscallResolver::ASIOInit((name)) + + +#endif /* !defined(_MSC_VER) */ + +#endif /* Win32 */ + +#endif /* included_iasiothiscallresolver_h */ + + -- cgit v1.2.1