From ae6b5d89ea93b95c2990895077cf5e8f0bba9ad9 Mon Sep 17 00:00:00 2001 From: Guenter Geiger Date: Mon, 2 Feb 2004 11:28:02 +0000 Subject: This commit was generated by cvs2svn to compensate for changes in r1301, which included commits to RCS files with non-trunk default branches. svn path=/trunk/; revision=1302 --- pd/portaudio_v18/pa_beos/PlaybackNode.cc | 538 +++++++++++++++++++++++++++++++ pd/portaudio_v18/pa_beos/PlaybackNode.h | 108 +++++++ pd/portaudio_v18/pa_beos/pa_beos_mk.cc | 441 +++++++++++++++++++++++++ 3 files changed, 1087 insertions(+) create mode 100644 pd/portaudio_v18/pa_beos/PlaybackNode.cc create mode 100644 pd/portaudio_v18/pa_beos/PlaybackNode.h create mode 100644 pd/portaudio_v18/pa_beos/pa_beos_mk.cc (limited to 'pd/portaudio_v18/pa_beos') diff --git a/pd/portaudio_v18/pa_beos/PlaybackNode.cc b/pd/portaudio_v18/pa_beos/PlaybackNode.cc new file mode 100644 index 00000000..a93b8412 --- /dev/null +++ b/pd/portaudio_v18/pa_beos/PlaybackNode.cc @@ -0,0 +1,538 @@ +/* + * $Id: PlaybackNode.cc,v 1.1.1.1 2002/01/22 00:52:07 phil Exp $ + * PortAudio Portable Real-Time Audio Library + * Latest Version at: http://www.portaudio.com + * BeOS Media Kit Implementation by Joshua Haberman + * + * Copyright (c) 2001 Joshua Haberman + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files + * (the "Software"), to deal in the Software without restriction, + * including without limitation the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * Any person wishing to distribute modifications to the Software is + * requested to send the modifications to the original developer so that + * they can be incorporated into the canonical version. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * --- + * + * Significant portions of this file are based on sample code from Be. The + * Be Sample Code Licence follows: + * + * Copyright 1991-1999, Be Incorporated. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions, and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions, and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * 3. The name of the author may not be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED + * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR + * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include + +#include +#include +#include + +#include "PlaybackNode.h" + +#define PRINT(x) { printf x; fflush(stdout); } + +#ifdef DEBUG +#define DBUG(x) PRINT(x) +#else +#define DBUG(x) +#endif + + +PaPlaybackNode::PaPlaybackNode(uint32 channels, float frame_rate, uint32 frames_per_buffer, + PortAudioCallback* callback, void *user_data) : + BMediaNode("PortAudio input node"), + BBufferProducer(B_MEDIA_RAW_AUDIO), + BMediaEventLooper(), + mAborted(false), + mRunning(false), + mBufferGroup(NULL), + mDownstreamLatency(0), + mStartTime(0), + mCallback(callback), + mUserData(user_data), + mFramesPerBuffer(frames_per_buffer) +{ + DBUG(("Constructor called.\n")); + + mPreferredFormat.type = B_MEDIA_RAW_AUDIO; + mPreferredFormat.u.raw_audio.channel_count = channels; + mPreferredFormat.u.raw_audio.frame_rate = frame_rate; + mPreferredFormat.u.raw_audio.byte_order = + (B_HOST_IS_BENDIAN) ? B_MEDIA_BIG_ENDIAN : B_MEDIA_LITTLE_ENDIAN; + mPreferredFormat.u.raw_audio.buffer_size = + media_raw_audio_format::wildcard.buffer_size; + + mOutput.destination = media_destination::null; + mOutput.format = mPreferredFormat; + + /* The amount of time it takes for this node to produce a buffer when + * asked. Essentially, it is how long the user's callback takes to run. + * We set this to be the length of the sound data each buffer of the + * requested size can hold. */ + //mInternalLatency = (bigtime_t)(1000000 * frames_per_buffer / frame_rate); + + /* ACK! it seems that the mixer (at least on my machine) demands that IT + * specify the buffer size, so for now I'll just make a generic guess here */ + mInternalLatency = 1000000 / 20; +} + + + +PaPlaybackNode::~PaPlaybackNode() +{ + DBUG(("Destructor called.\n")); + Quit(); /* Stop the BMediaEventLooper thread */ +} + + +/************************* + * + * Local methods + * + */ + +bool PaPlaybackNode::IsRunning() +{ + return mRunning; +} + + +PaTimestamp PaPlaybackNode::GetStreamTime() +{ + BTimeSource *timeSource = TimeSource(); + PaTimestamp time = (timeSource->Now() - mStartTime) * + mPreferredFormat.u.raw_audio.frame_rate / 1000000; + return time; +} + + +void PaPlaybackNode::SetSampleFormat(PaSampleFormat inFormat, + PaSampleFormat outFormat) +{ + uint32 beOutFormat; + + switch(outFormat) + { + case paFloat32: + beOutFormat = media_raw_audio_format::B_AUDIO_FLOAT; + mOutputSampleWidth = 4; + break; + + case paInt16: + beOutFormat = media_raw_audio_format::B_AUDIO_SHORT; + mOutputSampleWidth = 2; + break; + + case paInt32: + beOutFormat = media_raw_audio_format::B_AUDIO_INT; + mOutputSampleWidth = 4; + break; + + case paInt8: + beOutFormat = media_raw_audio_format::B_AUDIO_CHAR; + mOutputSampleWidth = 1; + break; + + case paUInt8: + beOutFormat = media_raw_audio_format::B_AUDIO_UCHAR; + mOutputSampleWidth = 1; + break; + + case paInt24: + case paPackedInt24: + case paCustomFormat: + DBUG(("Unsupported output format: %x\n", outFormat)); + break; + + default: + DBUG(("Unknown output format: %x\n", outFormat)); + } + + mPreferredFormat.u.raw_audio.format = beOutFormat; + mFramesPerBuffer * mPreferredFormat.u.raw_audio.channel_count * mOutputSampleWidth; +} + +BBuffer *PaPlaybackNode::FillNextBuffer(bigtime_t time) +{ + /* Get a buffer from the buffer group */ + BBuffer *buf = mBufferGroup->RequestBuffer( + mOutput.format.u.raw_audio.buffer_size, BufferDuration()); + unsigned long frames = mOutput.format.u.raw_audio.buffer_size / + mOutputSampleWidth / mOutput.format.u.raw_audio.channel_count; + bigtime_t start_time; + int ret; + + if( !buf ) + { + DBUG(("Unable to allocate a buffer\n")); + return NULL; + } + + start_time = mStartTime + + (bigtime_t)((double)mSamplesSent / + (double)mOutput.format.u.raw_audio.frame_rate / + (double)mOutput.format.u.raw_audio.channel_count * + 1000000.0); + + /* Now call the user callback to get the data */ + ret = mCallback(NULL, /* Input buffer */ + buf->Data(), /* Output buffer */ + frames, /* Frames per buffer */ + mSamplesSent / mOutput.format.u.raw_audio.channel_count, /* timestamp */ + mUserData); + + if( ret ) + mAborted = true; + + media_header *hdr = buf->Header(); + + hdr->type = B_MEDIA_RAW_AUDIO; + hdr->size_used = mOutput.format.u.raw_audio.buffer_size; + hdr->time_source = TimeSource()->ID(); + hdr->start_time = start_time; + + return buf; +} + + + + +/************************* + * + * BMediaNode methods + * + */ + +BMediaAddOn *PaPlaybackNode::AddOn( int32 * ) const +{ + DBUG(("AddOn() called.\n")); + return NULL; /* we don't provide service to outside applications */ +} + + +status_t PaPlaybackNode::HandleMessage( int32 message, const void *data, + size_t size ) +{ + DBUG(("HandleMessage() called.\n")); + return B_ERROR; /* we don't define any custom messages */ +} + + + + +/************************* + * + * BMediaEventLooper methods + * + */ + +void PaPlaybackNode::NodeRegistered() +{ + DBUG(("NodeRegistered() called.\n")); + + /* Start the BMediaEventLooper thread */ + SetPriority(B_REAL_TIME_PRIORITY); + Run(); + + /* set up as much information about our output as we can */ + mOutput.source.port = ControlPort(); + mOutput.source.id = 0; + mOutput.node = Node(); + ::strcpy(mOutput.name, "PortAudio Playback"); +} + + +void PaPlaybackNode::HandleEvent( const media_timed_event *event, + bigtime_t lateness, bool realTimeEvent ) +{ + // DBUG(("HandleEvent() called.\n")); + status_t err; + + switch(event->type) + { + case BTimedEventQueue::B_START: + DBUG((" Handling a B_START event\n")); + if( RunState() != B_STARTED ) + { + mStartTime = event->event_time + EventLatency(); + mSamplesSent = 0; + mAborted = false; + mRunning = true; + media_timed_event firstEvent( mStartTime, + BTimedEventQueue::B_HANDLE_BUFFER ); + EventQueue()->AddEvent( firstEvent ); + } + break; + + case BTimedEventQueue::B_STOP: + DBUG((" Handling a B_STOP event\n")); + mRunning = false; + EventQueue()->FlushEvents( 0, BTimedEventQueue::B_ALWAYS, true, + BTimedEventQueue::B_HANDLE_BUFFER ); + break; + + case BTimedEventQueue::B_HANDLE_BUFFER: + //DBUG((" Handling a B_HANDLE_BUFFER event\n")); + + /* make sure we're started and connected */ + if( RunState() != BMediaEventLooper::B_STARTED || + mOutput.destination == media_destination::null ) + break; + + BBuffer *buffer = FillNextBuffer(event->event_time); + + /* make sure we weren't aborted while this routine was running. + * this can happen in one of two ways: either the callback returned + * nonzero (in which case mAborted is set in FillNextBuffer() ) or + * the client called AbortStream */ + if( mAborted ) + { + if( buffer ) + buffer->Recycle(); + Stop(0, true); + break; + } + + if( buffer ) + { + err = SendBuffer(buffer, mOutput.destination); + if( err != B_OK ) + buffer->Recycle(); + } + + mSamplesSent += mOutput.format.u.raw_audio.buffer_size / mOutputSampleWidth; + + /* Now schedule the next buffer event, so we can send another + * buffer when this one runs out. We calculate when it should + * happen by calculating when the data we just sent will finish + * playing. + * + * NOTE, however, that the event will actually get generated + * earlier than we specify, to account for the latency it will + * take to produce the buffer. It uses the latency value we + * specified in SetEventLatency() to determine just how early + * to generate it. */ + + /* totalPerformanceTime includes the time represented by the buffer + * we just sent */ + bigtime_t totalPerformanceTime = (bigtime_t)((double)mSamplesSent / + (double)mOutput.format.u.raw_audio.channel_count / + (double)mOutput.format.u.raw_audio.frame_rate * 1000000.0); + + bigtime_t nextEventTime = mStartTime + totalPerformanceTime; + + media_timed_event nextBufferEvent(nextEventTime, + BTimedEventQueue::B_HANDLE_BUFFER); + EventQueue()->AddEvent(nextBufferEvent); + + break; + + } +} + + + + +/************************* + * + * BBufferProducer methods + * + */ + +status_t PaPlaybackNode::FormatSuggestionRequested( media_type type, + int32 /*quality*/, media_format* format ) +{ + /* the caller wants to know this node's preferred format and provides + * a suggestion, asking if we support it */ + DBUG(("FormatSuggestionRequested() called.\n")); + + if(!format) + return B_BAD_VALUE; + + *format = mPreferredFormat; + + /* we only support raw audio (a wildcard is okay too) */ + if ( type == B_MEDIA_UNKNOWN_TYPE || type == B_MEDIA_RAW_AUDIO ) + return B_OK; + else + return B_MEDIA_BAD_FORMAT; +} + + +status_t PaPlaybackNode::FormatProposal( const media_source& output, + media_format* format ) +{ + /* This is similar to FormatSuggestionRequested(), but it is actually part + * of the negotiation process. We're given the opportunity to specify any + * properties that are wildcards (ie. properties that the other node doesn't + * care one way or another about) */ + DBUG(("FormatProposal() called.\n")); + + /* Make sure this proposal really applies to our output */ + if( output != mOutput.source ) + return B_MEDIA_BAD_SOURCE; + + /* We return two things: whether we support the proposed format, and our own + * preferred format */ + *format = mPreferredFormat; + + if( format->type == B_MEDIA_UNKNOWN_TYPE || format->type == B_MEDIA_RAW_AUDIO ) + return B_OK; + else + return B_MEDIA_BAD_FORMAT; +} + + +status_t PaPlaybackNode::FormatChangeRequested( const media_source& source, + const media_destination& destination, media_format* io_format, int32* ) +{ + /* we refuse to change formats, supporting only 1 */ + DBUG(("FormatChangeRequested() called.\n")); + + return B_ERROR; +} + + +status_t PaPlaybackNode::GetNextOutput( int32* cookie, media_output* out_output ) +{ + /* this is where we allow other to enumerate our outputs -- the cookie is + * an integer we can use to keep track of where we are in enumeration. */ + DBUG(("GetNextOutput() called.\n")); + + if( *cookie == 0 ) + { + *out_output = mOutput; + *cookie = 1; + return B_OK; + } + + return B_BAD_INDEX; +} + + +status_t PaPlaybackNode::DisposeOutputCookie( int32 cookie ) +{ + DBUG(("DisposeOutputCookie() called.\n")); + return B_OK; +} + + +void PaPlaybackNode::LateNoticeReceived( const media_source& what, + bigtime_t how_much, bigtime_t performance_time ) +{ + /* This function is called as notification that a buffer we sent wasn't + * received by the time we stamped it with -- it got there late. Basically, + * it means we underestimated our own latency, so we should increase it */ + DBUG(("LateNoticeReceived() called.\n")); + + if( what != mOutput.source ) + return; + + if( RunMode() == B_INCREASE_LATENCY ) + { + mInternalLatency += how_much; + SetEventLatency( mDownstreamLatency + mInternalLatency ); + DBUG(("Increasing latency to %Ld\n", mDownstreamLatency + mInternalLatency)); + } + else + DBUG(("I don't know what to do with this notice!")); +} + + +void PaPlaybackNode::EnableOutput( const media_source& what, bool enabled, + int32* ) +{ + DBUG(("EnableOutput() called.\n")); + /* stub -- we don't support this yet */ +} + + +status_t PaPlaybackNode::PrepareToConnect( const media_source& what, + const media_destination& where, media_format* format, + media_source* out_source, char* out_name ) +{ + /* the final stage of format negotiations. here we _must_ make specific any + * remaining wildcards */ + DBUG(("PrepareToConnect() called.\n")); + + /* make sure this really refers to our source */ + if( what != mOutput.source ) + return B_MEDIA_BAD_SOURCE; + + /* make sure we're not already connected */ + if( mOutput.destination != media_destination::null ) + return B_MEDIA_ALREADY_CONNECTED; + + if( format->type != B_MEDIA_RAW_AUDIO ) + return B_MEDIA_BAD_FORMAT; + + if( format->u.raw_audio.format != mPreferredFormat.u.raw_audio.format ) + return B_MEDIA_BAD_FORMAT; + + if( format->u.raw_audio.buffer_size == + media_raw_audio_format::wildcard.buffer_size ) + { + DBUG(("We were left to decide buffer size: choosing 2048")); + format->u.raw_audio.buffer_size = 2048; + } + else + DBUG(("Using consumer specified buffer size of %lu.\n", + format->u.raw_audio.buffer_size)); + + /* Reserve the connection, return the information */ + mOutput.destination = where; + mOutput.format = *format; + *out_source = mOutput.source; + strncpy( out_name, mOutput.name, B_MEDIA_NAME_LENGTH ); + + return B_OK; +} + + +void PaPlaybackNode::Connect(status_t error, const media_source& source, + const media_destination& destination, const media_format& format, char* io_name) +{ + DBUG(("Connect() called.\n")); + diff --git a/pd/portaudio_v18/pa_beos/PlaybackNode.h b/pd/portaudio_v18/pa_beos/PlaybackNode.h new file mode 100644 index 00000000..c9582056 --- /dev/null +++ b/pd/portaudio_v18/pa_beos/PlaybackNode.h @@ -0,0 +1,108 @@ +/* + * $Id: PlaybackNode.h,v 1.1.1.1 2002/01/22 00:52:08 phil Exp $ + * PortAudio Portable Real-Time Audio Library + * Latest Version at: http://www.portaudio.com + * BeOS Media Kit Implementation by Joshua Haberman + * + * Copyright (c) 2001 Joshua Haberman + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files + * (the "Software"), to deal in the Software without restriction, + * including without limitation the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * Any person wishing to distribute modifications to the Software is + * requested to send the modifications to the original developer so that + * they can be incorporated into the canonical version. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include +#include +#include + +#include "portaudio.h" + +class PaPlaybackNode : + public BBufferProducer, + public BMediaEventLooper +{ + +public: + PaPlaybackNode( uint32 channels, float frame_rate, uint32 frames_per_buffer, + PortAudioCallback *callback, void *user_data ); + ~PaPlaybackNode(); + + + /* Local methods ******************************************/ + + BBuffer *FillNextBuffer(bigtime_t time); + void SetSampleFormat(PaSampleFormat inFormat, PaSampleFormat outFormat); + bool IsRunning(); + PaTimestamp GetStreamTime(); + + /* BMediaNode methods *************************************/ + + BMediaAddOn* AddOn( int32 * ) const; + status_t HandleMessage( int32 message, const void *data, size_t size ); + + /* BMediaEventLooper methods ******************************/ + + void HandleEvent( const media_timed_event *event, bigtime_t lateness, + bool realTimeEvent ); + void NodeRegistered(); + + /* BBufferProducer methods ********************************/ + + status_t FormatSuggestionRequested( media_type type, int32 quality, + media_format* format ); + status_t FormatProposal( const media_source& output, media_format* format ); + status_t FormatChangeRequested( const media_source& source, + const media_destination& destination, media_format* io_format, int32* ); + + status_t GetNextOutput( int32* cookie, media_output* out_output ); + status_t DisposeOutputCookie( int32 cookie ); + + void LateNoticeReceived( const media_source& what, bigtime_t how_much, + bigtime_t performance_time ); + void EnableOutput( const media_source& what, bool enabled, int32* _deprecated_ ); + + status_t PrepareToConnect( const media_source& what, + const media_destination& where, media_format* format, + media_source* out_source, char* out_name ); + void Connect(status_t error, const media_source& source, + const media_destination& destination, const media_format& format, + char* io_name); + void Disconnect(const media_source& what, const media_destination& where); + + status_t SetBufferGroup(const media_source& for_source, BBufferGroup* newGroup); + + bool mAborted; + +private: + media_output mOutput; + media_format mPreferredFormat; + uint32 mOutputSampleWidth, mFramesPerBuffer; + BBufferGroup *mBufferGroup; + bigtime_t mDownstreamLatency, mInternalLatency, mStartTime; + uint64 mSamplesSent; + PortAudioCallback *mCallback; + void *mUserData; + bool mRunning; + +}; + diff --git a/pd/portaudio_v18/pa_beos/pa_beos_mk.cc b/pd/portaudio_v18/pa_beos/pa_beos_mk.cc new file mode 100644 index 00000000..ff35cdc3 --- /dev/null +++ b/pd/portaudio_v18/pa_beos/pa_beos_mk.cc @@ -0,0 +1,441 @@ +/* + * $Id: pa_beos_mk.cc,v 1.1.1.1 2002/01/22 00:52:09 phil Exp $ + * PortAudio Portable Real-Time Audio Library + * Latest Version at: http://www.portaudio.com + * BeOS Media Kit Implementation by Joshua Haberman + * + * Copyright (c) 2001 Joshua Haberman + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files + * (the "Software"), to deal in the Software without restriction, + * including without limitation the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * Any person wishing to distribute modifications to the Software is + * requested to send the modifications to the original developer so that + * they can be incorporated into the canonical version. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include +#include +#include +#include +#include + +#include +#include + +#include "portaudio.h" +#include "pa_host.h" + +#include "PlaybackNode.h" + +#define PRINT(x) { printf x; fflush(stdout); } + +#ifdef DEBUG +#define DBUG(x) PRINT(x) +#else +#define DBUG(x) +#endif + +typedef struct PaHostSoundControl +{ + /* These members are common to all modes of operation */ + media_node pahsc_TimeSource; /* the sound card's DAC. */ + media_format pahsc_Format; + + /* These methods are specific to playing mode */ + media_node pahsc_OutputNode; /* output to the mixer */ + media_node pahsc_InputNode; /* reads data from user callback -- PA specific */ + + media_input pahsc_MixerInput; /* input jack on the soundcard's mixer. */ + media_output pahsc_PaOutput; /* output jack from the PA node */ + + PaPlaybackNode *pahsc_InputNodeInstance; + +} +PaHostSoundControl; + +/*************************************************************************/ +PaDeviceID Pa_GetDefaultOutputDeviceID( void ) +{ + /* stub */ + return 0; +} + +/*************************************************************************/ +PaDeviceID Pa_GetDefaultInputDeviceID( void ) +{ + /* stub */ + return 0; +} + +/*************************************************************************/ +const PaDeviceInfo* Pa_GetDeviceInfo( PaDeviceID id ) +{ + /* stub */ + return NULL; +} + +/*************************************************************************/ +int Pa_CountDevices() +{ + /* stub */ + return 1; +} + +/*************************************************************************/ +PaError PaHost_Init( void ) +{ + /* we have to create this in order to use BMediaRoster. I hope it doesn't + * cause problems */ + be_app = new BApplication("application/x-vnd.portaudio-app"); + + return paNoError; +} + +PaError PaHost_Term( void ) +{ + delete be_app; + return paNoError; +} + +/*************************************************************************/ +PaError PaHost_StreamActive( internalPortAudioStream *past ) +{ + PaHostSoundControl *pahsc = (PaHostSoundControl *)past->past_DeviceData; + DBUG(("IsRunning returning: %s\n", + pahsc->pahsc_InputNodeInstance->IsRunning() ? "true" : "false")); + + return (PaError)pahsc->pahsc_InputNodeInstance->IsRunning(); +} + +PaError PaHost_StartOutput( internalPortAudioStream *past ) +{ + return paNoError; +} + +/*************************************************************************/ +PaError PaHost_StartInput( internalPortAudioStream *past ) +{ + return paNoError; +} + +/*************************************************************************/ +PaError PaHost_StopInput( internalPortAudioStream *past, int abort ) +{ + return paNoError; +} + +/*************************************************************************/ +PaError PaHost_StopOutput( internalPortAudioStream *past, int abort ) +{ + return paNoError; +} + + +/*************************************************************************/ +PaError PaHost_StartEngine( internalPortAudioStream *past ) +{ + bigtime_t very_soon, start_latency; + status_t err; + BMediaRoster *roster = BMediaRoster::Roster(&err); + PaHostSoundControl *pahsc = (PaHostSoundControl *)past->past_DeviceData; + + /* for some reason, err indicates an error (though nothing it wrong) + * when the DBUG macro in pa_lib.c is enabled. It's reproducably + * linked. Weird. */ + if( !roster /* || err != B_OK */ ) + { + DBUG(("No media server! err=%d, roster=%x\n", err, roster)); + return paHostError; + } + + /* tell the node when to start -- since there aren't any other nodes + * starting that we have to wait for, just tell it to start now + */ + + BTimeSource *timeSource = roster->MakeTimeSourceFor(pahsc->pahsc_TimeSource); + very_soon = timeSource->PerformanceTimeFor( BTimeSource::RealTime() ); + timeSource->Release(); + + /* Add the latency of starting the network of nodes */ + err = roster->GetStartLatencyFor( pahsc->pahsc_TimeSource, &start_latency ); + very_soon += start_latency; + + err = roster->StartNode( pahsc->pahsc_InputNode, very_soon ); + /* No need to start the mixer -- it's always running */ + + return paNoError; +} + + +/*************************************************************************/ +PaError PaHost_StopEngine( internalPortAudioStream *past, int abort ) +{ + PaHostSoundControl *pahsc = (PaHostSoundControl *)past->past_DeviceData; + BMediaRoster *roster = BMediaRoster::Roster(); + + if( !roster ) + { + DBUG(("No media roster!\n")); + return paHostError; + } + + if( !pahsc ) + return paHostError; + + /* this crashes, and I don't know why yet */ + // if( abort ) + // pahsc->pahsc_InputNodeInstance->mAborted = true; + + roster->StopNode(pahsc->pahsc_InputNode, 0, /* immediate = */ true); + + return paNoError; +} + + +/*************************************************************************/ +PaError PaHost_OpenStream( internalPortAudioStream *past ) +{ + status_t err; + BMediaRoster *roster = BMediaRoster::Roster(&err); + PaHostSoundControl *pahsc; + + /* Allocate and initialize host data. */ + pahsc = (PaHostSoundControl *) PaHost_AllocateFastMemory(sizeof(PaHostSoundControl)); + if( pahsc == NULL ) + { + goto error; + } + memset( pahsc, 0, sizeof(PaHostSoundControl) ); + past->past_DeviceData = (void *) pahsc; + + if( !roster /* || err != B_OK */ ) + { + /* no media server! */ + DBUG(("No media server.\n")); + goto error; + } + + if ( past->past_NumInputChannels > 0 && past->past_NumOutputChannels > 0 ) + { + /* filter -- not implemented yet */ + goto error; + } + else if ( past->past_NumInputChannels > 0 ) + { + /* recorder -- not implemented yet */ + goto error; + } + else + { + /* player ****************************************************************/ + + status_t err; + int32 num; + + /* First we need to create the three components (like components in a stereo + * system). The mixer component is our interface to the sound card, data + * we write there will get played. The BePA_InputNode component is the node + * which represents communication with the PA client (it is what calls the + * client's callbacks). The time source component is the sound card's DAC, + * which allows us to slave the other components to it instead of the system + * clock. */ + err = roster->GetAudioMixer( &pahsc->pahsc_OutputNode ); + if( err != B_OK ) + { + DBUG(("Couldn't get default mixer.\n")); + goto error; + } + + err = roster->GetTimeSource( &pahsc->pahsc_TimeSource ); + if( err != B_OK ) + { + DBUG(("Couldn't get time source.\n")); + goto error; + } + + pahsc->pahsc_InputNodeInstance = new PaPlaybackNode(2, 44100, + past->past_FramesPerUserBuffer, past->past_Callback, past->past_UserData ); + pahsc->pahsc_InputNodeInstance->SetSampleFormat(0, + past->past_OutputSampleFormat); + err = roster->RegisterNode( pahsc->pahsc_InputNodeInstance ); + if( err != B_OK ) + { + DBUG(("Unable to register node.\n")); + goto error; + } + + roster->GetNodeFor( pahsc->pahsc_InputNodeInstance->Node().node, + &pahsc->pahsc_InputNode ); + if( err != B_OK ) + { + DBUG(("Unable to get input node.\n")); + goto error; + } + + /* Now we have three components (nodes) sitting next to each other. The + * next step is to look at them and find their inputs and outputs so we can + * wire them together. */ + err = roster->GetFreeInputsFor( pahsc->pahsc_OutputNode, + &pahsc->pahsc_MixerInput, 1, &num, B_MEDIA_RAW_AUDIO ); + if( err != B_OK || num < 1 ) + { + DBUG(("Couldn't get the mixer input.\n")); + goto error; + } + + err = roster->GetFreeOutputsFor( pahsc->pahsc_InputNode, + &pahsc->pahsc_PaOutput, 1, &num, B_MEDIA_RAW_AUDIO ); + if( err != B_OK || num < 1 ) + { + DBUG(("Couldn't get PortAudio output.\n")); + goto error; + } + + + /* We've found the input and output -- the final step is to run a wire + * between them so they are connected. */ + + /* try to make the mixer input adapt to what PA sends it */ + pahsc->pahsc_Format = pahsc->pahsc_PaOutput.format; + roster->Connect( pahsc->pahsc_PaOutput.source, + pahsc->pahsc_MixerInput.destination, &pahsc->pahsc_Format, + &pahsc->pahsc_PaOutput, &pahsc->pahsc_MixerInput ); + + + /* Actually, there's one final step -- tell them all to sync to the + * sound card's DAC */ + roster->SetTimeSourceFor( pahsc->pahsc_InputNode.node, + pahsc->pahsc_TimeSource.node ); + roster->SetTimeSourceFor( pahsc->pahsc_OutputNode.node, + pahsc->pahsc_TimeSource.node ); + + } + + return paNoError; + +error: + PaHost_CloseStream( past ); + return paHostError; +} + +/*************************************************************************/ +PaError PaHost_CloseStream( internalPortAudioStream *past ) +{ + PaHostSoundControl *pahsc = (PaHostSoundControl *)past->past_DeviceData; + status_t err; + BMediaRoster *roster = BMediaRoster::Roster(&err); + + if( !roster ) + { + DBUG(("Couldn't get media roster\n")); + return paHostError; + } + + if( !pahsc ) + return paHostError; + + /* Disconnect all the connections we made when opening the stream */ + + roster->Disconnect(pahsc->pahsc_InputNode.node, pahsc->pahsc_PaOutput.source, + pahsc->pahsc_OutputNode.node, pahsc->pahsc_MixerInput.destination); + + DBUG(("Calling ReleaseNode()")); + roster->ReleaseNode(pahsc->pahsc_InputNode); + + /* deleting the node shouldn't be necessary -- it is reference counted, and will + * delete itself when its references drop to zero. the call to ReleaseNode() + * above should decrease its reference count */ + pahsc->pahsc_InputNodeInstance = NULL; + + return paNoError; +} + +/*************************************************************************/ +PaTimestamp Pa_StreamTime( PortAudioStream *stream ) +{ + internalPortAudioStream *past = (internalPortAudioStream *) stream; + PaHostSoundControl *pahsc = (PaHostSoundControl *)past->past_DeviceData; + + return pahsc->pahsc_InputNodeInstance->GetStreamTime(); +} + +/*************************************************************************/ +void Pa_Sleep( long msec ) +{ + /* snooze() takes microseconds */ + snooze( msec * 1000 ); +} + +/************************************************************************* + * Allocate memory that can be accessed in real-time. + * This may need to be held in physical memory so that it is not + * paged to virtual memory. + * This call MUST be balanced with a call to PaHost_FreeFastMemory(). + * Memory will be set to zero. + */ +void *PaHost_AllocateFastMemory( long numBytes ) +{ + /* BeOS supports non-pagable memory through pools -- a pool is an area + * of physical memory that is locked. It would be best to pre-allocate + * that pool and then hand out memory from it, but we don't know in + * advance how much we'll need. So for now, we'll allocate a pool + * for every request we get, storing a pointer to the pool at the + * beginning of the allocated memory */ + rtm_pool *pool; + void *addr; + long size = numBytes + sizeof(rtm_pool *); + static int counter = 0; + char pool_name[100]; + + /* Every pool needs a unique name. */ + sprintf(pool_name, "PaPoolNumber%d", counter++); + + if( rtm_create_pool( &pool, size, pool_name ) != B_OK ) + return 0; + + addr = rtm_alloc( pool, size ); + if( addr == NULL ) + return 0; + + memset( addr, 0, numBytes ); + *((rtm_pool **)addr) = pool; // store the pointer to the pool + addr = (rtm_pool **)addr + 1; // and return the next location in memory + + return addr; +} + +/************************************************************************* + * Free memory that could be accessed in real-time. + * This call MUST be balanced with a call to PaHost_AllocateFastMemory(). + */ +void PaHost_FreeFastMemory( void *addr, long numBytes ) +{ + rtm_pool *pool; + + if( addr == NULL ) + return; + + addr = (rtm_pool **)addr - 1; + pool = *((rtm_pool **)addr); + + rtm_free( addr ); + rtm_delete_pool( pool ); +} -- cgit v1.2.1