#N canvas 317 126 765 636 10; #X text 43 164 see also:; #X obj 84 219 template; #X obj 202 277 append; #X obj 54 187 getsize; #X obj 121 187 setsize; #X obj 149 219 element; #X obj 257 277 sublist; #X obj 35 277 pointer; #X obj 99 277 get; #X obj 37 377 drawnumber; #X obj 38 416 plot; #X obj 114 376 drawpolygon; #X obj 104 414 filledpolygon; #X obj 204 378 drawcurve; #X obj 203 414 filledcurve; #X text 34 339 drawing objects:; #X text 9 34 The original idea behind the creation of Pd was to make a Max-like environment that also had a means of graphically specifying a score. Pd's "data structures" are the system devised for this purpose. ; #X text 33 257 for manipulating data structures:; #X obj 4 -3 cnv 15 750 20 empty empty all_about_data_structures 2 10 1 18 -233017 -66577 0; #X obj 719 -1 pddp/pddplink http://puredata.info/dev/pddp -text pddp; #X obj 35 219 struct; #X obj 129 277 set; #N canvas 0 22 454 304 display 0; #X restore 321 581 pd display; #X text 9 98 "scalar" is the basic graphical component of Pd's data structures. When working with data structures \, all of the objects pertain to reading and editing "scalars".; #X obj 164 277 add;