#N canvas 0 0 555 619 10; #X obj 0 595 cnv 15 552 21 empty \$0-pddp.cnv.footer empty 20 12 0 14 -228856 -66577 0; #X obj 0 0 cnv 15 552 40 empty \$0-pddp.cnv.header delay 3 12 0 18 -204280 -1 0; #X obj 0 200 cnv 3 550 3 empty \$0-pddp.cnv.inlets inlets 8 12 0 13 -228856 -1 0; #N canvas 39 180 494 386 META 0; #X text 12 145 LIBRARY internal; #X text 12 185 WEBSITE http://crca.ucsd.edu/~msp/; #X text 12 45 LICENSE SIBSD; #X text 12 165 AUTHOR Miller Puckette; #X text 12 225 HELP_PATCH_AUTHORS This help patch was updated for Pd version 0.35 test 28 by Dave Sabine as part of a project called pddp proposed by Krzysztof Czaja to build comprehensive documentation for Pd. Jonathan Wilkes revised the patch to conform to the PDDP template for Pd version 0.42.; #X text 12 65 DESCRIPTION bang after time delay; #X text 12 5 ALIAS del; #X text 12 85 INLET_0 float bang stop; #X text 12 105 INLET_1 float; #X text 12 125 OUTLET_0 bang; #X text 12 25 KEYWORDS control time bang_op; #X text 12 205 RELEASE_DATE 1997; #X restore 500 597 pd META; #X obj 0 393 cnv 3 550 3 empty \$0-pddp.cnv.outlets outlets 8 12 0 13 -228856 -1 0; #X obj 0 446 cnv 3 550 3 empty \$0-pddp.cnv.argument arguments 8 12 0 13 -228856 -1 0; #X obj 0 488 cnv 3 550 3 empty \$0-pddp.cnv.more_info more_info 8 12 0 13 -228856 -1 0; #N canvas 97 299 428 291 Related_objects 0; #X obj 1 1 cnv 15 425 20 empty \$0-pddp.cnv.subheading empty 3 12 0 14 -204280 -1 0; #X obj 42 37 timer; #X obj 8 37 pipe; #X obj 80 37 metro; #X obj 119 37 makenote; #X obj 179 87 delwrite~; #X text 4 208 The best places to find information about Pd's libraries is:; #X text 4 230 www.puredata.org and click on "Downloads" then "Software" ; #X text 4 251 iem.kug.ac.at/pdb/; #X text 5 112 Externals; #X text 5 159 Externals are offered in Pd only if you have downloaded and properly installed the appropriate library. These objects may or may not exist in a single library.; #X text 7 62 Audio Objects; #X obj 10 87 vd~; #X obj 47 87 delread~; #X obj 113 87 delwrite~; #X text 7 1 [delay] Related Objects; #X text 5 133 [nop~]; #X text 46 133 [z~]; #X text 73 133 [t3_delay]; #X text 137 133 [idelay~]; #X text 194 133 [delay~]; #X restore 101 597 pd Related_objects; #X obj 78 209 cnv 17 3 145 empty \$0-pddp.cnv.let.0 0 5 9 0 16 -228856 -162280 0; #X obj 78 402 cnv 17 3 17 empty \$0-pddp.cnv.let.0 0 5 9 0 16 -228856 -162280 0; #X obj 78 360 cnv 17 3 17 empty \$0-pddp.cnv.let.1 1 5 9 0 16 -228856 -162280 0; #X text 98 359 float; #X obj 451 3 delay; #X text 491 3 or; #X obj 517 2 del; #X obj 455 20 pddp/pddplink http://wiki.puredata.info/en/delay -text pdpedia: delay; #X obj 100 102 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X obj 100 150 delay 2000; #X obj 100 173 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X text 98 253 bang; #X text 98 313 stop; #X text 168 359 - a float to the right inlet sets the delay time (in milliseconds).; #X text 98 336 list; #X text 98 401 bang; #X msg 168 101 stop; #X msg 122 101 500; #X floatatom 157 128 0 0 0 0 - - -; #X text 188 129 <- scroll to change delay time in milliseconds; #X text 168 401 - [delay] only outputs a bang. It cannot be used like an "echo" or to delay messages other than bang. For that purpose \, you should explore [pipe].; #N canvas 106 287 428 250 A_delay_based_metronome 0; #X obj 1 1 cnv 15 425 20 empty \$0-pddp.cnv.subheading empty 3 12 0 14 -204280 -1 0; #X text 19 55 Let's assume for a moment that Miller had forgotten to build the [metro] object. (I know that sounds absurd \, but for the sake of example...); #X text 19 104 [delay] could be used to create a metronome as follows. ; #X obj 58 197 bng 15 50 10 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X obj 58 175 delay 1000; #X msg 22 135 bang; #X msg 58 135 stop; #X obj 260 176 metro 1000; #X obj 260 197 bng 15 50 10 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X obj 260 157 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1; #X floatatom 317 155 5 0 0 0 - - -; #X floatatom 115 154 5 0 0 0 - - -; #X text 152 175 is the same as; #X text 19 36 A makeshift [metro]; #X text 7 1 [delay] A Metronome Built with [delay]; #X connect 3 0 5 0; #X connect 4 0 3 0; #X connect 5 0 4 0; #X connect 6 0 4 0; #X connect 7 0 8 0; #X connect 9 0 7 0; #X connect 10 0 7 1; #X connect 11 0 4 1; #X restore 101 550 pd A_delay_based_metronome; #N canvas 103 173 428 389 Random_Impulse_Generator 0; #X obj 1 1 cnv 15 425 20 empty \$0-pddp.cnv.subheading empty 3 12 0 14 -204280 -1 0; #X text 21 35 Some users might be familiar with SC (SuperCollider) by James McCartney. For more info about SC \, visit www.audiosynth.com. Anyways...SC has a unit generator called "DUST". Dust will produce random impulses at a specified "density". I believe that Dust was given its name because it creates a sound that is similar to actual dust on old vinyl LP's -- you know that old crackling sound like Rice Krispies. ; #X text 20 143 The idea is quite simple. If you want a "very dusty" sound \, you make the density quite high...if you want a "slightly dusty" sound \, you make the density quite low.; #X obj 22 299 delay; #X obj 22 321 bng 15 50 10 0 empty empty empty 0 -6 0 8 -262144 -1 -1; #X obj 22 235 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 ; #X text 20 188 Dust.ar(2) in SC will produce 2 dusty impulses randomly per second. In the example below \, you'll see a version of this process created using Pd's delay object.; #X obj 22 278 random 500; #X obj 22 257 metro 500; #X floatatom 92 236 5 0 0 0 - - -; #X text 20 343 Also note that this example merely approximates the output of SC's "Dust" object.; #X text 130 236 low numbers produce a very "dusty" output.; #X text 130 248 high numbers produce a slightly "dusty" output.; #X text 7 1 [delay] A Random Impulse Generator using [delay]; #X connect 3 0 4 0; #X connect 5 0 8 0; #X connect 7 0 3 0; #X connect 8 0 7 0; #X connect 9 0 8 1; #X connect 9 0 7 1; #X restore 101 572 pd Random_Impulse_Generator; #X text 168 313 - causes [delay] to cancel its scheduled output.; #X text 168 336 - a list of floats will be truncated to the first element. ; #X text 80 465 1) float; #X text 97 54 The [delay] object sends a bang to its outlet after a delay (in milliseconds) \, specified by its right inlet or its creation argument.; #X text 168 253 - a bang to the left inlet will output a bang after the prescribed time (set either at the right inlet creation argument). In the above example \, you should notice a delay of 2 seconds \, then a bang at the outlet.; #X text 168 208 - if a float is sent to the left inlet \, [delay] will set the delay time equal to that number (milliseconds) and schedule the outgoing bang.; #X text 98 492 [delay] accepts only ONE bang at a time. It cannot process multiple delays. In other words \, sending a "bang" to a [delay] which is already set will reschedule its output \, cancelling the old one. ; #X text 168 465 - (optional) initial delay time (in milliseconds). ; #X text 98 208 float; #X obj 4 597 pddp/pddplink all_about_help_patches.pd -text Usage Guide; #X obj 298 550 pddp/pddplink ../2.control.examples/07.time.pd; #X text 11 23 bang after time delay; #X connect 16 0 17 0; #X connect 17 0 18 0; #X connect 24 0 17 0; #X connect 25 0 17 0; #X connect 26 0 17 1;