#N canvas 92 31 460 548 10; #X msg 22 148 \; pd dsp \$1; #X obj 2 2 cnv 15 450 20 empty empty [object_name] 2 11 1 18 -233017 -66577 0; #X obj 22 107 tgl 35 0 empty empty Start 0 -6 1 12 -114652 -1 -1 0 1; #X obj 340 114 vsl 20 128 0 127 0 0 empty empty master_level 0 -8 1 10 -237557 -1 -1 0 1; #X obj 194 466 grouping patch; #X obj 119 218 nbx 5 20 -1e+37 1e+37 0 0 empty empty display_number_box 0 -6 1 16 -199729 -1 -1 0 256; #X text 17 261 The idea behind these objects is to have a color scheme which consistently represents various ideas. Also \, having GUI objects highlighted by color signals the user that they should play with that object \, while plain white objects are part of the implementation. ; #X obj 418 3 pddp; #X text 175 447 click on these for more info:; #X text 248 523 updated for Pd version 0.37.1; #N canvas 0 22 454 304 related_objects 0; #X restore 317 466 pd related_objects; #X text 5 523 by H-C Steiner ; #X text 14 37 [object_name] is an example patch for the PDDP style guide.;