#N canvas 648 0 632 642 10; #X obj 139 174 #color; #X obj 314 174 #color; #X text 245 135 select values below; #X text 138 155 A; #X text 313 155 B; #X obj 139 240 # +; #X obj 178 274 #color; #X obj 140 380 display; #X obj 139 274 t a a; #X text 152 342 warning: #color clips value to the 0..255 range; #X text 152 357 so use this [display] to view the true numbers; #X text 54 81 click on this object to select a numop to try out:; #X text 55 64 # applies a simple Numeric Operator (numop).; #X obj 94 120 doc/numop; #X obj 0 0 doc_h; #X obj 14 439 doc_cc 0; #X obj 3 409 doc_c 1..2; #X obj 3 534 doc_i 2; #X obj 14 564 doc_ii 0; #X obj 14 735 doc_oo 0; #X obj 14 461 doc_cc 1; #X obj 14 673 doc_ii 1; #X obj 3 705 doc_o 1; #X obj 97 439 doc_m c0 numop; #X obj 97 463 doc_m c1 grid; #X obj 97 564 doc_m i0 grid; #X obj 97 673 doc_m i1 grid; #X obj 97 651 doc_m i0 numop; #X text 232 564 on each element of this grid \, perform the operation together with the corresponding element of inlet 1 in the table of operators (at the top of this document)elements of inlet 0 are called "A" and elements of inlet 1are called "B". the resulting grid is the same size as theone in inlet 0; #X text 232 439 pick a way to combine the numbers. (see the numop table) ; #X text 232 673 same as arg 1; #X text 232 651 same as arg 0; #X obj 97 735 doc_m o0 grid; #X text 232 463 any grid \, preferably shaped like the one that will be put in the left inlet \, or like a subpart of it (anyway the contents will be redim'ed on-the-fly to fit the grid of inlet-0 \, but the stored grid will not be modified itself); #X obj 0 765 doc_f; #X connect 0 0 5 0; #X connect 1 0 5 1; #X connect 5 0 8 0; #X connect 8 0 7 0; #X connect 8 1 6 0; #X connect 13 0 5 0; #X connect 23 1 29 0; #X connect 24 1 33 0; #X connect 25 1 28 0; #X connect 26 1 30 0; #X connect 27 1 31 0;