#N canvas 92 0 503 594 10; #X obj 25 173 #in; #X obj 25 272 #out window; #X obj 24 251 cnv 15 190 16 empty empty empty 20 12 0 14 -241291 -66577 0; #X obj 0 0 cnv 15 500 18 empty empty empty 20 12 0 14 -228992 -66577 0; #X obj 11 1 #apply_colormap_channelwise; #X obj 0 467 cnv 15 500 17 empty empty empty 20 12 0 14 -228992 -66577 0; #X obj 0 301 cnv 15 500 18 empty empty empty 20 12 0 14 -228992 -66577 0; #X obj 0 324 cnv 15 60 18 empty empty empty 20 12 0 14 -228992 -66577 0; #X text 5 325 Inlet_0; #X text 202 303 Inlets (2); #X text 211 469 Outlets (1); #X obj 0 547 cnv 15 500 18 empty empty empty 20 12 0 14 -228992 -66577 0; #X obj 0 394 cnv 15 60 18 empty empty empty 20 12 0 14 -228992 -66577 0; #X obj 0 488 cnv 15 60 18 empty empty empty 20 12 0 14 -228992 -66577 0; #X text 4 489 Inlet_0; #X text 5 395 Inlet_1; #X text 3 350 GRID; #X text 2 422 GRID; #X text 5 512 GRID; #X text 68 513 Outputs the modified data as a grid.; #X text 12 27 This object is useful for color correction. for each pixel it takes it apart \, looks up each part separately in the colormap and constructs a new pixel from that.; #X text 7 574 None; #X text 65 422 Colormap is a grid dim (2) (intensity channels); #X text 66 351 Accepts a grid that will be modified by the colormap ; #X text 205 548 Arguments (0); #X obj 213 115 #for 0 256 1; #X obj 213 185 #outer gamma; #X msg 25 147 load bluemarble.jpg; #X obj 25 128 t b b; #X obj 289 141 #color 0 1024 1; #X msg 354 89 1024 512 256; #X obj 354 70 loadbang; #X obj 25 250 #apply_colormap_channelwise; #X obj 25 99 metro 100; #X obj 25 82 tgl 15 0 empty empty empty 0 -6 0 8 -24198 -1 -1 0 1; #X text 357 124 vary this:; #X text 390 1 GridFlow 0.9.0; #X connect 0 0 32 0; #X connect 25 0 26 0; #X connect 26 0 32 1; #X connect 27 0 0 0; #X connect 28 0 27 0; #X connect 28 1 25 0; #X connect 29 0 26 1; #X connect 30 0 29 0; #X connect 31 0 30 0; #X connect 32 0 1 0; #X connect 33 0 28 0; #X connect 34 0 33 0;