#N canvas 676 0 632 596 10; #X obj 253 236 #out window; #X obj 131 111 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1 -1; #X obj 131 150 #in; #X floatatom 295 218 5 0 0 0 - - -; #X obj 131 89 metro 500; #X obj 131 70 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 ; #X obj 253 113 bng 15 250 50 0 empty empty empty 0 -6 0 8 -24198 -1 -1; #X obj 253 152 #in; #X obj 253 91 metro 500; #X obj 253 72 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 0 1 ; #X obj 253 217 #fade; #X obj 0 0 doc_h; #X obj 3 390 doc_i 2; #X obj 3 487 doc_o 1; #X obj 14 517 doc_oo 0; #X obj 14 420 doc_ii 0; #X obj 14 455 doc_ii 1; #X obj 3 275 doc_c 1; #X obj 97 420 doc_m i0 grid; #X obj 97 455 doc_m i1 grid; #X text 232 332 indicates the amount of one image being blended with the other. (ex: Integer 5 will take 20% (one fifth) of the first image and blend it with 80% of the next image.; #X obj 3 547 doc_also; #X obj 103 547 lop~; #X obj 139 547 rzero~; #X obj 14 332 doc_cc 0; #X obj 97 332 doc_m c0 grid; #X text 232 455 same as arg 0; #X obj 97 517 doc_m o0 grid; #X obj 0 567 doc_f; #X text 232 420 grids that are blended into each other over time.; #X msg 131 131 load b001.jpg; #X msg 253 133 load r001.jpg; #X text 11 29 temporal low-pass filter; #X connect 1 0 30 0; #X connect 2 0 10 0; #X connect 3 0 10 1; #X connect 4 0 1 0; #X connect 5 0 4 0; #X connect 6 0 31 0; #X connect 7 0 10 0; #X connect 8 0 6 0; #X connect 9 0 8 0; #X connect 10 0 0 0; #X connect 18 1 29 0; #X connect 19 1 26 0; #X connect 21 1 22 0; #X connect 21 1 23 0; #X connect 25 1 20 0; #X connect 30 0 2 0; #X connect 31 0 7 0;