#N canvas 661 0 632 665 10; #X msg 365 61 create \, 1; #X obj 365 42 loadbang; #X msg 157 139 open violoncelle.mov; #X obj 130 72 tgl 15 0 empty empty empty 17 7 0 10 -4034 -1 -1 0 1 ; #X obj 45 52 gemhead; #X obj 45 272 pix_texture; #X obj 13 720 cnv 15 500 17 empty empty empty 20 12 0 14 -228992 -66577 0; #X obj 13 720 cnv 15 500 17 empty empty empty 20 12 0 14 -228992 -66577 0; #X obj 13 720 cnv 15 500 17 empty empty empty 20 12 0 14 -228992 -66577 0; #X obj 13 720 cnv 15 500 17 empty empty empty 20 12 0 14 -228992 -66577 0; #X text 19 721 see also :; #X text 102 720 [#import_pix]; #X msg 429 62 destroy; #X obj 365 93 gemwin 30; #X obj 157 117 loadbang; #X text 150 69 <-- start playing the video; #X text 94 250 <-- imports gridflow grids into GEM; #X text 181 720 \, game_of_life_gem.pd in the examples folder; #X obj 45 253 #to_pix; #X text 232 591 Modified gemstate so that the pix is equal to the Grid of inlet 1; #X text 232 472 Something coming from [gemhead]; #X msg 57 217 yflip \$1; #X obj 57 197 tgl 15 0 empty empty empty 17 7 0 10 -257985 -1 -1 0 1; #X text 232 494 With one boolean argument that selects the order in which the y dimension of the Grid will be read \, defaults to '1'; #X obj 45 291 rectangle 4 3; #X obj 0 0 doc_h; #X obj 3 442 doc_i 2; #X obj 3 561 doc_o 1; #X obj 3 402 doc_c 0; #X obj 14 472 doc_ii 0; #X obj 14 529 doc_ii 1; #X obj 14 591 doc_oo 0; #X obj 97 472 doc_m i0 gem_state; #X obj 97 494 doc_m i0 yflip; #X obj 97 529 doc_m i1 grid; #X obj 97 591 doc_m o0 gem_state; #X obj 0 636 doc_f; #X obj 397 243 b; #X obj 397 263 fps; #X floatatom 397 282 5 0 0 0 - - -; #X obj 130 162 #in; #X msg 310 134 cast b; #X msg 310 154 cast s; #X msg 310 174 cast i; #X obj 140 195 shunt; #X obj 176 196 tgl 15 0 empty empty empty 17 7 0 10 -257985 -1 -1 0 1; #N canvas 0 22 458 308 to_rgba_if_not_already 0; #X obj 130 221 #rgb_to_rgba; #X obj 131 103 #dim; #X obj 103 173 shunt; #X obj 131 126 #unpack 3; #X obj 104 29 inlet; #X obj 104 56 t a a; #X obj 103 265 outlet; #X obj 131 150 == 3; #X connect 0 0 6 0; #X connect 1 0 3 0; #X connect 2 0 6 0; #X connect 2 1 0 0; #X connect 3 2 7 0; #X connect 4 0 5 0; #X connect 5 0 2 0; #X connect 5 1 1 0; #X connect 7 0 2 1; #X restore 167 214 pd to_rgba_if_not_already; #X text 40 353 Note : you can get some timebased 'moire' effects if the arguments to the [gemwin] and the [metro] are not synched; #X text 232 529 Grid with 3 or 4 channels (4th channel gets destroyed) ; #X obj 130 93 metro 33.3667; #X connect 0 0 13 0; #X connect 1 0 0 0; #X connect 2 0 40 0; #X connect 3 0 49 0; #X connect 4 0 18 0; #X connect 5 0 24 0; #X connect 12 0 13 0; #X connect 14 0 2 0; #X connect 18 0 5 0; #X connect 21 0 18 0; #X connect 22 0 21 0; #X connect 32 1 20 0; #X connect 33 1 23 0; #X connect 34 1 48 0; #X connect 35 1 19 0; #X connect 37 0 38 0; #X connect 38 0 39 0; #X connect 40 0 37 0; #X connect 40 0 44 0; #X connect 41 0 40 0; #X connect 42 0 40 0; #X connect 43 0 40 0; #X connect 44 0 18 1; #X connect 44 1 46 0; #X connect 45 0 44 1; #X connect 46 0 18 1; #X connect 49 0 40 0;