#N canvas 335 118 632 420 10; #X obj 0 0 doc_h; #X obj 0 391 doc_f; #X obj 102 50 doc_below; #X obj 3 95 doc_c 3; #X obj 3 223 doc_i 3; #X obj 3 329 doc_o 1; #X obj 14 359 doc_oo 0; #X obj 14 253 doc_ii 0; #X obj 14 275 doc_ii 1; #X obj 14 297 doc_ii 2; #X obj 14 125 doc_cc 0; #X obj 14 147 doc_cc 1; #X obj 14 191 doc_cc 2; #X obj 97 297 doc_m i2; #X obj 97 253 doc_m i0 list; #X obj 97 359 doc_m o0 list; #X obj 97 125 doc_m c0 symbol; #X obj 97 275 doc_m i1 symbol; #X text 232 275 same as arg 0; #X text 232 297 same as arg 1; #X obj 97 191 doc_m c2 float; #X obj 97 147 doc_m c1 float; #X text 232 147 0: just this node; #X text 232 169 1: recursively; #X text 218 41 this is to appear directly in the body of an element that appears in a help patch (there should be no subpatches involved in this case \, because of the uplevels); #X text 232 125 relative name such as c/0 or o/any/float; #X text 232 191 extra padding in pixels; #X text 232 253 (x y) to transform; #X text 232 359 (x y) \, usually the same as what came in.; #X connect 13 1 19 0; #X connect 14 1 27 0; #X connect 15 1 28 0; #X connect 16 1 25 0; #X connect 17 1 18 0; #X connect 20 1 26 0; #X connect 21 1 22 0; #X connect 21 1 23 0;