#N canvas 335 118 632 407 10; #X obj 0 0 doc_h; #X obj 0 378 doc_f; #X obj 125 58 var.#; #X text 189 44 somewhat like [#store] but designed to be most especially to grids what [f] is to floats and [symbol] is to symbols.; #X obj 3 218 doc_i 2; #X obj 3 318 doc_o 1; #X text 191 85 it was named that way because if you alias [f] to [var.f] \, and [s] to [var.s] \, then [var.\$1] will instantiate an object of that class-family. (this is related to the PureUnity project); #X obj 14 348 doc_oo 0; #X obj 14 288 doc_ii 1; #X obj 97 348 doc_m o0 grid; #X obj 97 288 doc_m i1 grid; #X obj 97 268 doc_m i0 grid; #X obj 97 248 doc_m i0 bang; #X obj 14 248 doc_ii 0; #X obj 14 188 doc_cc 0; #X obj 3 158 doc_c 0..1; #X obj 97 188 doc_m c0 grid;