#N canvas 92 129 774 521 10; #X text 24 355 note: the #layer/#join objects can make the crossfade process simpler but it's still not faster.; #X obj 14 95 tgl 15 0 empty empty empty 0 -6 0 8 -24198 -1 -1 0 1; #X obj 14 120 metro 33.3667; #X obj 14 140 float; #X obj 26 169 nbx 5 14 -1e+37 1e+37 0 0 empty empty empty 0 -6 0 10 -262144 -1 -1 0 256; #X obj 58 139 + 4; #X obj 14 190 pingpong 256; #X obj 25 212 hsl 129 15 0 256 0 0 empty empty empty -2 -6 0 8 -260818 -1 -1 0 1; #X text 25 393 also #draw_image/#join is a possibility; #X obj 13 40 cnv 15 680 30 empty empty empty 20 12 0 14 -233017 -66577 0; #X text 27 53 Copyright 2002 Mathieu Bouchard; #X text 27 37 cross_fade.pd; #X obj 6 324 cnv 15 680 30 empty empty empty 20 12 0 14 -200249 -66577 0; #X text 18 326 GridFlow 0.8.0; #N canvas 515 126 450 300 cross_fade 0; #X obj 40 198 # *>>8; #X text 67 242 first picture plus a fraction of the difference; #X obj 40 240 # +; #X obj 40 177 #store; #X obj 264 137 # inv+; #X obj 95 261 tgl 15 0 empty empty empty 0 -6 0 8 -241291 -1 -1 0 1 ; #X msg 422 195 open r001.jpg \, cast int16 \, bang; #X obj 321 156 #in; #X obj 40 156 #finished; #X text 116 264 click to clip out-of-range colours; #X text 89 197 multiply by a N/256 fraction; #X obj 88 302 # max 0; #X obj 254 89 #in; #X obj 88 281 # min 255; #X obj 44 337 #out window; #X obj 40 116 #cast int16; #X text 88 177 keep the difference between both pictures; #X obj 447 99 t b b; #X obj 445 74 loadbang; #X obj 40 260 shunt 2; #X obj 40 135 t a a; #X msg 459 137 open g001.jpg \, cast int16 \, bang; #X obj 30 75 inlet; #X connect 0 0 2 0; #X connect 2 0 19 0; #X connect 3 0 0 0; #X connect 4 0 3 1; #X connect 5 0 19 1; #X connect 6 0 7 0; #X connect 7 0 4 1; #X connect 8 0 3 0; #X connect 11 0 14 0; #X connect 12 0 4 0; #X connect 12 0 2 1; #X connect 13 0 11 0; #X connect 15 0 20 0; #X connect 17 0 21 0; #X connect 17 1 6 0; #X connect 18 0 17 0; #X connect 19 0 14 0; #X connect 19 1 13 0; #X connect 20 0 8 0; #X connect 20 1 0 1; #X connect 21 0 12 0; #X connect 22 0 15 0; #X restore 13 261 pd cross_fade; #X obj 15 11 cnv 15 430 15 empty empty empty 20 12 0 14 -228992 -66577 0; #X text 18 11 What is a grid?; #X obj 15 -24 cnv 15 430 30 empty empty empty 20 12 0 14 -233017 -66577 0; #X text 20 -25 2 Images; #X text 22 -11 Description: opening multiple images from one window. ; #X obj 11 416 cnv 15 430 30 empty empty empty 20 12 0 14 -200249 -66577 0; #X text 19 423 GridFlow 0.8.0; #X text 219 118 some objects have been created to perform specoific tasks. One of these is the crossfade patch it permits you to fade from one image to another. you can chose the images you want to ping pong between \, to get a nice steady fade between two images.; #N canvas 0 0 450 300 META 0; #X restore 146 428 pd META; #X connect 1 0 2 0; #X connect 2 0 3 0; #X connect 3 0 4 0; #X connect 3 0 5 0; #X connect 3 0 6 0; #X connect 5 0 3 1; #X connect 6 0 7 0; #X connect 6 0 14 0;