#N canvas 720 79 579 617 10; #X obj 40 121 @ -; #X obj 40 144 @ max 0; #X obj 40 167 @ ||; #X obj 40 190 @ +; #X obj 99 143 inv+ 0; #X obj 40 -33 tgl 15 0 empty empty empty 0 -6 0 8 -24198 -1 -1 0 1 ; #X obj 95 56 tgl 15 0 empty empty empty 0 -6 0 8 -241291 -1 -1 0 1 ; #X floatatom 251 270 5 0 0 0 - - -; #X obj 251 137 vsl 15 128 0 256 0 0 empty empty empty 0 -8 0 8 -260818 -1 -1 0 1; #X obj 40 55 shunt 2; #X obj 40 448 @out window; #X text 6 100 simple per-channel threshold; #X text 316 102 bluescreen luma threshold; #X text 381 255 here we have a mask; #X text 361 267 (alpha as separate image); #X obj 327 356 @join 2; #X text 386 295 make a RGBA image; #X obj 310 137 t b a a; #X text 218 398 = medium blue; #X obj 297 290 t a a; #X obj 131 449 fps; #X floatatom 161 451 5 0 0 0 - - -; #X obj 40 9 metro 100; #X msg 70 397 240 320 3 # 0 0 170; #X text 386 333 won't be necessary; #X text 319 117 with alpha channel; #X text 13 368 you could also load a picture; #X text 13 380 instead of using uniform blue; #X text 58 -31 1000/100 = 10 fps (max) (adjustable); #X text 281 22 see also color_detect.pd; #X obj 40 33 #camera; #X obj -13 -86 cnv 15 580 30 empty empty empty 20 12 0 14 -233017 -66577 0; #X text 0 -73 Copyright 2002 Mathieu Bouchard; #X obj -15 499 cnv 15 580 30 empty empty empty 20 12 0 14 -200249 -66577 0; #X text -7 506 GridFlow 0.8.0; #X text -7 506 GridFlow 0.8.0; #X text 0 -86 threshold.pd; #X obj 290 335 #store; #X obj 290 314 #finished; #X obj 354 204 # * 255; #X obj 354 181 # >=; #X obj 354 162 #rgb_to_greyscale; #X text 384 320 this silly #finished; #X text 388 347 in GridFlow 1; #X obj 70 425 #draw_image put \, alpha 1; #X connect 0 0 1 0; #X connect 1 0 2 0; #X connect 2 0 3 0; #X connect 3 0 10 0; #X connect 4 0 2 1; #X connect 5 0 22 0; #X connect 6 0 9 1; #X connect 7 0 0 1; #X connect 7 0 4 0; #X connect 7 0 3 1; #X connect 7 0 40 1; #X connect 8 0 7 0; #X connect 9 0 0 0; #X connect 9 1 17 0; #X connect 10 0 20 0; #X connect 17 0 23 0; #X connect 17 1 19 0; #X connect 17 2 41 0; #X connect 19 0 38 0; #X connect 19 1 37 1; #X connect 20 0 21 0; #X connect 22 0 30 0; #X connect 23 0 44 0; #X connect 30 0 9 0; #X connect 37 0 15 0; #X connect 38 0 37 0; #X connect 39 0 15 1; #X connect 40 0 39 0; #X connect 41 0 40 0; #X connect 44 0 10 0;