# flext - C++ layer for Max/MSP and pd (pure data) externals # Copyright (c) 2001-2003 Thomas Grill (xovo@gmx.net) # # where is PD? PDPATH=c:\programme\audio\pd # where is the pthreads package? # (comment out if you use the standard pd package where pthreads are included) # PTHREADS=F:\prog\packs\pthreads # where is MS VC++? # (should be commented out when called from the Visual Studio Command prompt) # MSVCPATH="c:\programme\prog\microsoft visual studio\VC98" # where is the SndObj directory? # headers are searched in SNDOBJ/include, the sndobj.lib in SNDOBJ/lib # (leave blank or comment out to disable SndObj support) SNDOBJ=f:\prog\audio\sndobj # where is the STK include directory? # headers are searched in STK/include, the stk.lib in STK/lib # (leave blank or comment out to disable STK support) STK=f:\prog\audio\stk # where should flext libraries be built? # object files will be placed in subfolders OUTPATH=".\pd-msvc" # where should flext libraries be installed? # (leave blank to omit installation) INSTDIR=$(PDPATH)\flext # user-definable compiler flags # e.g. FLEXT_USE_SIMD enables SIMD support for capable CPUs (for MSVC6, you need the Processor Pack) UFLAGS=/DFLEXT_USE_SIMD /G6 /arch:SSE