# Microsoft Developer Studio Project File - Name="flext" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** NICHT BEARBEITEN ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=flext - Win32 Threads DLL Debug !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl !MESSAGE !MESSAGE NMAKE /f "flext.mak". !MESSAGE !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "flext.mak" CFG="flext - Win32 Threads DLL Debug" !MESSAGE !MESSAGE Für die Konfiguration stehen zur Auswahl: !MESSAGE !MESSAGE "flext - Win32 Release" (basierend auf "Win32 (x86) Static Library") !MESSAGE "flext - Win32 Debug" (basierend auf "Win32 (x86) Static Library") !MESSAGE "flext - Win32 Threads Debug" (basierend auf "Win32 (x86) Static Library") !MESSAGE "flext - Win32 Threads Release" (basierend auf "Win32 (x86) Static Library") !MESSAGE "flext - Win32 Threads DLL Debug" (basierend auf "Win32 (x86) Static Library") !MESSAGE "flext - Win32 Threads DLL Release" (basierend auf "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "max/flext" # PROP Scc_LocalPath "." CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "flext - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "pd-msvc\s" # PROP Intermediate_Dir "pd-msvc\s" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /GB /W3 /O2 /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D FLEXT_SYS=2 /YX"flext.h" /FD /c # ADD BASE RSC /l 0xc07 /d "NDEBUG" # ADD RSC /l 0xc07 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"pd-msvc/flext-pdwin.lib" !ELSEIF "$(CFG)" == "flext - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "pd-msvc\sd" # PROP Intermediate_Dir "pd-msvc\sd" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Gm /ZI /Od /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D FLEXT_SYS=2 /FR /YX"flext.h" /FD /GZ /c # ADD BASE RSC /l 0xc07 /d "_DEBUG" # ADD RSC /l 0xc07 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"pd-msvc/flext_d-pdwin.lib" !ELSEIF "$(CFG)" == "flext - Win32 Threads Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "flext___Win32_Threads_Debug" # PROP BASE Intermediate_Dir "flext___Win32_Threads_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "pd-msvc\td" # PROP Intermediate_Dir "pd-msvc\td" # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GR /ZI /Od /I "c:\programme\audio\pd\src" /I "." /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "FLEXT_THREADS" /FR /YX /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "FLEXT_SYS_PD" /D "FLEXT_THREADS" /FR /YX"flext.h" /FD /GZ /c # ADD BASE RSC /l 0xc07 /d "_DEBUG" # ADD RSC /l 0xc07 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"msvc-debug\flext-pdwin.lib" # ADD LIB32 /nologo /out:"pd-msvc/flext_td-pdwin.lib" !ELSEIF "$(CFG)" == "flext - Win32 Threads Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "flext___Win32_Threads_Release" # PROP BASE Intermediate_Dir "flext___Win32_Threads_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "pd-msvc\t" # PROP Intermediate_Dir "pd-msvc\t" # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GR /O2 /I "c:\programme\audio\pd\src" /I "." /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "PD" /D "NT" /D "FLEXT_THREADS" /YX /FD /c # ADD CPP /nologo /GB /MT /W3 /O2 /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D FLEXT_SYS=2 /D "FLEXT_THREADS" /YX"flext.h" /FD /c # ADD BASE RSC /l 0xc07 /d "NDEBUG" # ADD RSC /l 0xc07 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"msvc/flext-pdwin.lib" # ADD LIB32 /nologo /out:"pd-msvc/flext_t-pdwin.lib" !ELSEIF "$(CFG)" == "flext - Win32 Threads DLL Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "flext___Win32_Threads_DLL_Debug" # PROP BASE Intermediate_Dir "flext___Win32_Threads_DLL_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "pd-msvc\tdl" # PROP Intermediate_Dir "pd-msvc\tdl" # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "FLEXT_SYS_PD" /D "FLEXT_THREADS" /FR /YX"flext.h" /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "FLEXT_SYS_PD" /D "FLEXT_THREADS" /FR /YX"flext.h" /FD /GZ /c # ADD BASE RSC /l 0xc07 /d "_DEBUG" # ADD RSC /l 0xc07 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"pd-msvc/flext_td-pdwin.lib" # ADD LIB32 /nologo /out:"pd-msvc/flext_tdl-pdwin.lib" !ELSEIF "$(CFG)" == "flext - Win32 Threads DLL Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "flext___Win32_Threads_DLL_Release" # PROP BASE Intermediate_Dir "flext___Win32_Threads_DLL_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "pd-msvc\trl" # PROP Intermediate_Dir "pd-msvc\trl" # PROP Target_Dir "" # ADD BASE CPP /nologo /GB /MT /W3 /O2 /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D FLEXT_SYS=2 /D "FLEXT_THREADS" /YX"flext.h" /FD /c # ADD CPP /nologo /GB /MD /W3 /O2 /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D FLEXT_SYS=2 /D "FLEXT_THREADS" /YX"flext.h" /FD /c # ADD BASE RSC /l 0xc07 /d "NDEBUG" # ADD RSC /l 0xc07 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"pd-msvc/flext_t-pdwin.lib" # ADD LIB32 /nologo /out:"pd-msvc/flext_tl-pdwin.lib" !ENDIF # Begin Target # Name "flext - Win32 Release" # Name "flext - Win32 Debug" # Name "flext - Win32 Threads Debug" # Name "flext - Win32 Threads Release" # Name "flext - Win32 Threads DLL Debug" # Name "flext - Win32 Threads DLL Release" # Begin Group "doc" # PROP Default_Filter "" # Begin Source File SOURCE=.\source\fldoxygen.h # End Source File # Begin Source File SOURCE=".\make-files.txt" # End Source File # Begin Source File SOURCE=.\readme.txt # End Source File # End Group # Begin Group "Atom" # PROP Default_Filter "" # Begin Source File SOURCE=.\source\flatom.cpp # End Source File # Begin Source File SOURCE=.\source\flatom_app.cpp # End Source File # Begin Source File SOURCE=.\source\flatom_part.cpp # End Source File # Begin Source File SOURCE=.\source\flatom_pr.cpp # End Source File # End Group # Begin Group "Base" # PROP Default_Filter "" # Begin Source File SOURCE=.\source\flbase.cpp # End Source File # Begin Source File SOURCE=.\source\flbase.h # End Source File # Begin Source File SOURCE=.\source\flclass.h # End Source File # Begin Source File SOURCE=.\source\fldefs.h # End Source File # Begin Source File SOURCE=.\source\flext.cpp # End Source File # Begin Source File SOURCE=.\source\flext.h # End Source File # Begin Source File SOURCE=.\source\flinternal.h # End Source File # Begin Source File SOURCE=.\source\fllib.cpp # End Source File # Begin Source File SOURCE=.\source\flprefix.h # End Source File # Begin Source File SOURCE=.\source\flstdc.h # End Source File # Begin Source File SOURCE=.\source\flthr.cpp # End Source File # End Group # Begin Group "IO" # PROP Default_Filter "" # Begin Source File SOURCE=.\source\flattr.cpp # End Source File # Begin Source File SOURCE=.\source\flitem.cpp # End Source File # Begin Source File SOURCE=.\source\flmeth.cpp # End Source File # Begin Source File SOURCE=.\source\flmsg.cpp # End Source File # Begin Source File SOURCE=.\source\flout.cpp # End Source File # Begin Source File SOURCE=.\source\flproxy.cpp # End Source File # Begin Source File SOURCE=.\source\flqueue.cpp # End Source File # Begin Source File SOURCE=.\source\flxlet.cpp # End Source File # End Group # Begin Group "Util" # PROP Default_Filter "" # Begin Source File SOURCE=.\source\flbuf.cpp # End Source File # Begin Source File SOURCE=.\source\flmspbuffer.h # End Source File # Begin Source File SOURCE=.\source\flsimd.cpp # End Source File # Begin Source File SOURCE=.\source\flsupport.cpp # End Source File # Begin Source File SOURCE=.\source\flsupport.h # End Source File # Begin Source File SOURCE=.\source\fltimer.cpp # End Source File # Begin Source File SOURCE=.\source\flutil.cpp # End Source File # End Group # Begin Group "Dsp" # PROP Default_Filter "" # Begin Source File SOURCE=.\source\fldsp.cpp # End Source File # Begin Source File SOURCE=.\source\fldsp.h # End Source File # End Group # Begin Group "SndObj" # PROP Default_Filter "" # Begin Source File SOURCE=.\source\flsndobj.cpp # End Source File # Begin Source File SOURCE=.\source\flsndobj.h # End Source File # End Group # Begin Group "STK" # PROP Default_Filter "" # Begin Source File SOURCE=.\source\flstk.cpp # End Source File # Begin Source File SOURCE=.\source\flstk.h # End Source File # End Group # End Target # End Project