# Microsoft Developer Studio Project File - Name="flext_sh" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** NICHT BEARBEITEN ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=flext_sh - Win32 DLL Debug !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl !MESSAGE !MESSAGE NMAKE /f "flext_sh.mak". !MESSAGE !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "flext_sh.mak" CFG="flext_sh - Win32 DLL Debug" !MESSAGE !MESSAGE Für die Konfiguration stehen zur Auswahl: !MESSAGE !MESSAGE "flext_sh - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE "flext_sh - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE "flext_sh - Win32 DLL Debug" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE "flext_sh - Win32 DLL Release" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "flext_sh" # PROP Scc_LocalPath "..\flext" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "flext_sh - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "pd-msvc" # PROP Intermediate_Dir "pd-msvc/dr" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FLEXT_SH_EXPORTS" /YX /FD /c # ADD CPP /nologo /G6 /MT /W3 /GR /GX /O2 /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "FLEXT_DLL" /D FLEXT_SYS=2 /D "FLEXT_SHARED" /D "FLEXT_THREADS" /D "FLEXT_USE_SIMD" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0xc07 /d "NDEBUG" # ADD RSC /l 0xc07 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 pd.lib pthreadVC.lib kernel32.lib user32.lib pd.lib sndobj.lib stk.lib /nologo /dll /machine:I386 /out:"pd-msvc/flext.dll" /libpath:"f:\prog\audio\sndobj\lib" /libpath:"f:\prog\audio\stk\lib" # SUBTRACT LINK32 /nodefaultlib !ELSEIF "$(CFG)" == "flext_sh - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "pd-msvc" # PROP Intermediate_Dir "pd-msvc/dd" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FLEXT_SH_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /G6 /MTd /W3 /Gm /GR /GX /ZI /Od /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FLEXT_DLL" /D "FLEXT_SHARED" /D FLEXT_SYS=2 /D "FLEXT_THREADS" /D "FLEXT_USE_SIMD" /FR /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0xc07 /d "_DEBUG" # ADD RSC /l 0xc07 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib pd.lib pthreadVC.lib sndobj.lib stk_d.lib /nologo /dll /debug /machine:I386 /out:"pd-msvc/flext_d.dll" /pdbtype:sept /libpath:"f:\prog\audio\sndobj\lib" /libpath:"f:\prog\audio\stk\lib" !ELSEIF "$(CFG)" == "flext_sh - Win32 DLL Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "flext_sh___Win32_DLL_Debug" # PROP BASE Intermediate_Dir "flext_sh___Win32_DLL_Debug" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "pd-msvc" # PROP Intermediate_Dir "pd-msvc\ddl" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /G6 /MDd /W3 /Gm /GR /GX /ZI /Od /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FLEXT_DLL" /D "FLEXT_SHARED" /D FLEXT_SYS=2 /D "FLEXT_THREADS" /YX /FD /GZ /c # ADD CPP /nologo /G6 /MDd /W3 /Gm /GR /GX /ZI /Od /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "FLEXT_DLL" /D "FLEXT_SHARED" /D FLEXT_SYS=2 /D "FLEXT_THREADS" /D "FLEXT_USE_SIMD" /FR /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0xc07 /d "_DEBUG" # ADD RSC /l 0xc07 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib pd.lib pthreadVC.lib sndobj.lib stk_d.lib /nologo /dll /debug /machine:I386 /out:"../flext/pd-msvc/flext_d.dll" /pdbtype:sept /libpath:"f:\prog\audio\sndobj\lib" /libpath:"f:\prog\audio\stk\lib" # ADD LINK32 kernel32.lib user32.lib pd.lib pthreadVC.lib sndobj.lib stk_d.lib /nologo /dll /debug /machine:I386 /out:"pd-msvc/flext_dl.dll" /pdbtype:sept /libpath:"f:\prog\audio\sndobj\lib" /libpath:"f:\prog\audio\stk\lib" !ELSEIF "$(CFG)" == "flext_sh - Win32 DLL Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "flext_sh___Win32_DLL_Release" # PROP BASE Intermediate_Dir "flext_sh___Win32_DLL_Release" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "pd-msvc" # PROP Intermediate_Dir "pd-msvc\drl" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /G6 /MD /W3 /GR /GX /O2 /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "FLEXT_DLL" /D FLEXT_SYS=2 /D "FLEXT_SHARED" /D "FLEXT_THREADS" /YX /FD /c # ADD CPP /nologo /G6 /MD /W3 /GR /GX /O2 /I "c:\programme\audio\pd\src" /I "f:\prog\audio\sndobj\include" /I "f:\prog\audio\stk\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "FLEXT_DLL" /D FLEXT_SYS=2 /D "FLEXT_SHARED" /D "FLEXT_THREADS" /D "FLEXT_USE_SIMD" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0xc07 /d "NDEBUG" # ADD RSC /l 0xc07 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 pd.lib pthreadVC.lib kernel32.lib user32.lib pd.lib sndobj.lib stk.lib /nologo /dll /machine:I386 /out:"../flext/pd-msvc/flext.dll" /libpath:"f:\prog\audio\sndobj\lib" /libpath:"f:\prog\audio\stk\lib" # SUBTRACT BASE LINK32 /nodefaultlib # ADD LINK32 pd.lib pthreadVC.lib kernel32.lib user32.lib pd.lib sndobj.lib stk.lib /nologo /dll /machine:I386 /out:"pd-msvc/flext_l.dll" /libpath:"f:\prog\audio\sndobj\lib" /libpath:"f:\prog\audio\stk\lib" # SUBTRACT LINK32 /nodefaultlib !ENDIF # Begin Target # Name "flext_sh - Win32 Release" # Name "flext_sh - Win32 Debug" # Name "flext_sh - Win32 DLL Debug" # Name "flext_sh - Win32 DLL Release" # Begin Group "doc" # PROP Default_Filter "" # Begin Source File SOURCE=..\flext\changes.txt # End Source File # Begin Source File SOURCE=..\flext\source\fldoxygen.h # End Source File # Begin Source File SOURCE="..\flext\make-files.txt" # End Source File # Begin Source File SOURCE=..\flext\readme.txt # End Source File # End Group # Begin Group "Atom" # PROP Default_Filter "" # Begin Source File SOURCE=..\flext\source\flatom.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flatom_app.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flatom_part.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flatom_pr.cpp # End Source File # End Group # Begin Group "Base" # PROP Default_Filter "" # Begin Source File SOURCE=..\flext\source\flbase.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flbase.h # End Source File # Begin Source File SOURCE=..\flext\source\flclass.h # End Source File # Begin Source File SOURCE=..\flext\source\flext.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flext.h # End Source File # Begin Source File SOURCE=..\flext\source\flinternal.h # End Source File # Begin Source File SOURCE=..\flext\source\fllib.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flprefix.h # End Source File # Begin Source File SOURCE=..\flext\source\flstdc.h # End Source File # Begin Source File SOURCE=..\flext\source\flthr.cpp # End Source File # End Group # Begin Group "IO" # PROP Default_Filter "" # Begin Source File SOURCE=..\flext\source\flattr.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flbind.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flitem.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flmeth.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flmsg.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flout.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flproxy.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flqueue.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flxlet.cpp # End Source File # End Group # Begin Group "Util" # PROP Default_Filter "" # Begin Source File SOURCE=..\flext\source\flbuf.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flmspbuffer.h # End Source File # Begin Source File SOURCE=..\flext\source\flsimd.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flsupport.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flsupport.h # End Source File # Begin Source File SOURCE=..\flext\source\fltimer.cpp # End Source File # Begin Source File SOURCE=..\flext\source\flutil.cpp # End Source File # End Group # Begin Group "Dsp" # PROP Default_Filter "" # Begin Source File SOURCE=..\flext\source\fldsp.cpp # End Source File # Begin Source File SOURCE=..\flext\source\fldsp.h # End Source File # End Group # Begin Group "SndObj" # PROP Default_Filter "" # Begin Source File SOURCE=..\flext\source\flsndobj.cpp !IF "$(CFG)" == "flext_sh - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "flext_sh - Win32 Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "flext_sh - Win32 DLL Debug" # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "flext_sh - Win32 DLL Release" # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\flext\source\flsndobj.h # End Source File # End Group # Begin Group "STK" # PROP Default_Filter "" # Begin Source File SOURCE=..\flext\source\flstk.cpp !IF "$(CFG)" == "flext_sh - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "flext_sh - Win32 Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "flext_sh - Win32 DLL Debug" # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "flext_sh - Win32 DLL Release" # PROP BASE Exclude_From_Build 1 # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\flext\source\flstk.h # End Source File # End Group # Begin Group "Defs" # PROP Default_Filter "" # Begin Source File SOURCE=..\flext\source\fldefs.h # End Source File # Begin Source File SOURCE=..\flext\source\fldefs_attradd.h # End Source File # Begin Source File SOURCE=..\flext\source\fldefs_attrcb.h # End Source File # Begin Source File SOURCE=..\flext\source\fldefs_attrvar.h # End Source File # Begin Source File SOURCE=..\flext\source\fldefs_hdr.h # End Source File # Begin Source File SOURCE=..\flext\source\fldefs_methadd.h # End Source File # Begin Source File SOURCE=..\flext\source\fldefs_methbind.h # End Source File # Begin Source File SOURCE=..\flext\source\fldefs_methcall.h # End Source File # Begin Source File SOURCE=..\flext\source\fldefs_methcb.h # End Source File # Begin Source File SOURCE=..\flext\source\fldefs_meththr.h # End Source File # Begin Source File SOURCE=..\flext\source\fldefs_setup.h # End Source File # End Group # End Target # End Project