/* flext - C++ layer for Max/MSP and pd (pure data) externals Copyright (c) 2001-2005 Thomas Grill (gr@grrrr.org) For information on usage and redistribution, and for a DISCLAIMER OF ALL WARRANTIES, see the file, "license.txt," in this distribution. */ /*! \file fldefs_attradd.h \brief This file contains all #defines for actual usage */ #ifndef __FLEXT_DEFS_ATTRADD_H #define __FLEXT_DEFS_ATTRADD_H /*! \defgroup FLEXT_D_CADDATTR Announce object attributes at class scope \ingroup FLEXT_D_ATTRIB \note These can only be used at class construction time @{ */ //! Add handler for a gettable attribute #define FLEXT_CADDATTR_GET(CL,NAME,GFUN) \ \ AddAttrib(CL,flext::MakeSymbol(NAME),(FLEXT_GET_PRE(GFUN)),NULL) //! Add handler for a settable attribute #define FLEXT_CADDATTR_SET(CL,NAME,SFUN) \ \ AddAttrib(CL,flext::MakeSymbol(NAME),NULL,(FLEXT_SET_PRE(SFUN))) //! Add handlers for a both get- and settable attribute #define FLEXT_CADDATTR_VAR(CL,NAME,GFUN,SFUN) \ \ AddAttrib(CL,flext::MakeSymbol(NAME),(FLEXT_GET_PRE(GFUN)),(FLEXT_SET_PRE(SFUN))) //! Add handlers for a both get- and settable attribute #define FLEXT_CADDATTR_VAR1(CL,NAME,FUN) \ \ AddAttrib(CL,flext::MakeSymbol(NAME),(FLEXT_GET_PRE(FUN)),(FLEXT_SET_PRE(FUN))) //! Add handler for a gettable enum attribute #define FLEXT_CADDATTR_GET_E(CL,NAME,GFUN) \ \ AddAttrib(CL,flext::MakeSymbol(NAME),(bool (*)(flext_base *,int &))(FLEXT_GET_PRE(GFUN)),NULL) //! Add handler for a settable enum attribute #define FLEXT_CADDATTR_SET_E(CL,NAME,SFUN) \ \ AddAttrib(CL,flext::MakeSymbol(NAME),NULL,(bool (*)(flext_base *,int &))(FLEXT_SET_PRE(SFUN))) //! Add handlers for a both get- and settable enum attribute #define FLEXT_CADDATTR_VAR_E(CL,NAME,GFUN,SFUN) \ \ AddAttrib(CL,flext::MakeSymbol(NAME),(bool (*)(flext_base *,int &))(FLEXT_GET_PRE(GFUN)),(bool (*)(flext_base *,int &))(FLEXT_SET_PRE(SFUN))) //! Add handlers for a both get- and settable enum attribute #define FLEXT_CADDATTR_VAR1_E(CL,NAME,FUN) \ \ AddAttrib(CL,flext::MakeSymbol(NAME),(bool (*)(flext_base *,int &))(FLEXT_GET_PRE(FUN)),(bool (*)(flext_base *,int &))(FLEXT_SET_PRE(FUN))) //! @} FLEXT_D_CADDATTR /*! \defgroup FLEXT_D_ADDATTR Announce object attributes \ingroup FLEXT_D_ATTRIB \note These can only be used at object construction time \note (in constructor or in Init() function before call to parent's Init()) @{ */ //! Add handler for a gettable attribute #define FLEXT_ADDATTR_GET(NAME,GFUN) \ \ AddAttrib(flext::MakeSymbol(NAME),(FLEXT_GET_PRE(GFUN)),NULL) //! Add handler for a settable attribute #define FLEXT_ADDATTR_SET(NAME,SFUN) \ \ AddAttrib(flext::MakeSymbol(NAME),NULL,(FLEXT_SET_PRE(SFUN))) //! Add handlers for a both get- and settable attribute #define FLEXT_ADDATTR_VAR(NAME,GFUN,SFUN) \ \ AddAttrib(flext::MakeSymbol(NAME),(FLEXT_GET_PRE(GFUN)),(FLEXT_SET_PRE(SFUN))) //! Add handlers for a both get- and settable attribute #define FLEXT_ADDATTR_VAR1(NAME,FUN) \ \ AddAttrib(flext::MakeSymbol(NAME),(FLEXT_GET_PRE(FUN)),(FLEXT_SET_PRE(FUN))) //! Add handler for a gettable enum attribute #define FLEXT_ADDATTR_GET_E(NAME,GFUN) \ \ AddAttrib(flext::MakeSymbol(NAME),(bool (*)(flext_base *,int &))(FLEXT_GET_PRE(GFUN)),NULL) //! Add handler for a settable enum attribute #define FLEXT_ADDATTR_SET_E(NAME,SFUN) \ \ AddAttrib(flext::MakeSymbol(NAME),NULL,(bool (*)(flext_base *,int &))(FLEXT_SET_PRE(SFUN))) //! Add handlers for a both get- and settable enum attribute #define FLEXT_ADDATTR_VAR_E(NAME,GFUN,SFUN) \ \ AddAttrib(flext::MakeSymbol(NAME),(bool (*)(flext_base *,int &))(FLEXT_GET_PRE(GFUN)),(bool (*)(flext_base *,int &))(FLEXT_SET_PRE(SFUN))) //! Add handlers for a both get- and settable enum attribute #define FLEXT_ADDATTR_VAR1_E(NAME,FUN) \ \ AddAttrib(flext::MakeSymbol(NAME),(bool (*)(flext_base *,int &))(FLEXT_GET_PRE(FUN)),(bool (*)(flext_base *,int &))(FLEXT_SET_PRE(FUN))) //! @} FLEXT_D_ADDATTR #endif