#N canvas 190 73 663 567 10; #X text 62 76 spit out vectors of a vasp (one vector after the other) ; #X text 62 92 argument: number of outlets (if more than 1 \, outputs from right to left); #X obj 57 19 cnv 15 15 15 empty empty vasp.spit 0 10 1 14 -262144 -1 0; #X text 211 304 spits out one vector after the other from right to left; #X obj 119 335 print b; #X obj 63 335 print a; #X obj 63 305 vasp.spit 3; #X msg 63 271 vasp bufspit1 bufspit2; #X obj 178 335 print c; #X obj 234 335 print ready; #X obj 118 220 print b; #X obj 63 220 print a; #X text 63 118 most right outlet: bang when ready; #X msg 63 160 vasp bufspit1 bufspit2 bufspit3; #X obj 63 188 vasp.spit; #X text 144 189 spits out one vector after the other out of 1 outlet ; #X msg 237 271 vasp bufspit1 bufspit2 bufspit3; #X text 171 428 if more vectors than outlets \, see what it does!; #X obj 118 459 print b; #X obj 63 459 print a; #X msg 63 399 vasp bufspit1 bufspit2 bufspit3; #X obj 63 429 vasp.spit 2; #X obj 174 459 print ready; #X obj 50 519 VASP-HELP; #X obj 487 483 table bufspit1; #X obj 487 504 table bufspit2; #X obj 487 525 table bufspit3; #X connect 6 0 5 0; #X connect 6 1 4 0; #X connect 6 2 8 0; #X connect 6 3 9 0; #X connect 7 0 6 0; #X connect 13 0 14 0; #X connect 14 0 11 0; #X connect 14 1 10 0; #X connect 16 0 6 0; #X connect 20 0 21 0; #X connect 21 0 19 0; #X connect 21 1 18 0; #X connect 21 2 22 0;