#N canvas 62 0 630 495 10; #N canvas 0 0 450 300 graph34 0; #X array insert 128 float 1; #A 0 1 0.995185 0.980785 0.95694 0.92388 0.881921 0.83147 0.77301 0.707107 0.634393 0.55557 0.471397 0.382683 0.290285 0.19509 0.0980171 -3.82859e-016 -0.0980171 -0.19509 -0.290285 -0.382683 -0.471397 -0.55557 -0.634393 -0.707107 -0.77301 -0.83147 -0.881921 -0.92388 -0.95694 -0.980785 -0.995185 -1 -0.995185 -0.980785 -0.95694 -0.92388 -0.881921 -0.83147 -0.77301 -0.707107 -0.634393 -0.55557 -0.471397 -0.382683 -0.290285 -0.19509 -0.0980171 7.04487e-016 0.0980171 0.19509 0.290285 0.382683 0.471397 0.55557 0.634393 0.707107 0.77301 0.83147 0.881921 0.92388 0.95694 0.980785 0.995185 1 0.995185 0.980785 0.95694 0.92388 0.881921 0.83147 0.77301 0.707107 0.634393 0.55557 0.471397 0.382683 0.290285 0.19509 0.0980171 1.00761e-014 -0.0980171 -0.19509 -0.290285 -0.382683 -0.471397 -0.55557 -0.634393 -0.707107 -0.77301 -0.83147 -0.881921 -0.92388 -0.95694 -0.980785 -0.995185 -1 -0.995185 -0.980785 -0.95694 -0.92388 -0.881921 -0.83147 -0.77301 -0.707107 -0.634393 -0.55557 -0.471397 -0.382683 -0.290285 -0.19509 -0.0980171 -1.99685e-014 0.0980171 0.19509 0.290285 0.382683 0.471397 0.55557 0.634393 0.707107 0.77301 0.83147 0.881921 0.92388 0.95694 0.980785 0.995185; #X coords 0 1 127 -1 200 140 1; #X restore 78 68 graph; #N canvas 112 314 505 434 player 0; #X obj 117 137 tabplay~ schnipparray; #X obj 171 245 tabplay~ schnipparray; #X obj 250 350 tabplay~ schnipparray; #X obj 117 161 throw~ toex; #X obj 171 264 throw~ toex; #X obj 250 374 throw~ toex; #X obj 88 46 tgl 15 0 empty empty empty 0 -6 0 8 -262144 -1 -1 1 1 ; #X obj 88 73 spigot; #X obj 85 283 s \$0-part; #X obj 143 200 t b b; #X obj 222 306 t b b; #X obj 88 22 inlet; #X msg 114 115 0 128; #X msg 171 225 128 128; #X msg 251 330 256 128; #X obj 89 93 t b b; #X msg 222 328 1; #X msg 143 225 3; #X msg 85 117 2; #X connect 0 0 3 0; #X connect 0 1 9 0; #X connect 1 0 4 0; #X connect 1 1 10 0; #X connect 2 0 5 0; #X connect 2 1 7 0; #X connect 6 0 7 1; #X connect 6 0 7 0; #X connect 7 0 15 0; #X connect 9 0 17 0; #X connect 9 1 13 0; #X connect 10 0 16 0; #X connect 10 1 14 0; #X connect 11 0 6 0; #X connect 12 0 0 0; #X connect 13 0 1 0; #X connect 14 0 2 0; #X connect 15 0 18 0; #X connect 15 1 12 0; #X connect 16 0 8 0; #X connect 17 0 8 0; #X connect 18 0 8 0; #X restore 204 294 pd player; #X obj 204 339 catch~ toex; #X obj 204 403 dac~; #X floatatom 76 311 0 0 0 0 - - -; #X obj 76 271 nbx 5 14 -1e+037 1e+037 0 1 empty empty empty 0 -6 0 10 -24198 -1 -1 11 256; #X text 76 253 density; #X obj 76 333 s \$0-density; #X obj 204 275 tgl 15 0 empty empty start/stop 0 -6 0 8 -24198 -1 -1 1 1; #X obj 76 290 * 0.001; #X floatatom 241 429 0 0 0 0 - - -; #X obj 241 407 env~ 32768; #N canvas 0 0 392 261 inside 0; #X obj 41 63 table positions; #N canvas 0 0 478 328 create_schippler 0; #X msg 155 114 vasp insert; #X obj 155 162 vasp.u; #X obj 155 138 vasp.osc 6.4; #X msg 66 114 vasp insert; #X obj 66 162 vasp.u; #X obj 66 138 vasp.osc 64; #X msg 251 115 vasp insert; #X obj 251 163 vasp.u; #X obj 251 139 vasp.osc 2; #X text 56 71 create various samples to insert; #X msg 63 216 vasp insert; #X obj 63 261 vasp.u; #X obj 63 239 vasp.window; #X connect 0 0 2 0; #X connect 2 0 1 0; #X connect 3 0 5 0; #X connect 5 0 4 0; #X connect 6 0 8 0; #X connect 8 0 7 0; #X connect 10 0 12 0; #X connect 12 0 11 0; #X restore 43 113 pd create_schippler; #N canvas 0 0 660 348 inserter 0; #X obj 48 84 sel 1 2 3; #N canvas 2 7 415 675 first_part 0; #X obj 48 483 tabread positions; #X obj 48 172 vasp.noise; #X obj 48 238 vasp.??; #X obj 48 192 vasp.abs; #X obj 48 215 vasp.< 0.1; #X obj 48 262 route list; #X text 58 501 insert a soundfile at certain offset-position; #X obj 48 547 vasp.+ vasp insert; #X obj 48 120 t b b; #X obj 126 146 vasp.= 0; #X obj 48 70 inlet; #X obj 103 192 r \$0-density; #X msg 162 326 \; positions resize \$1; #X obj 80 362 tabset positions; #X obj 48 387 0; #X obj 48 411 until; #X obj 90 436 + 1; #X obj 48 436 0; #X msg 72 386 0; #X obj 97 310 length; #X obj 48 460 t f f; #X obj 97 331 t f f; #X obj 48 288 t b b l l; #X obj 48 149 vasp.! 128; #X msg 48 522 vasp 128 schnipparray \$1; #X msg 126 125 vasp 128 schnipparray 128; #X connect 0 0 24 0; #X connect 1 0 3 0; #X connect 2 0 5 0; #X connect 3 0 4 0; #X connect 4 0 2 0; #X connect 5 0 22 0; #X connect 8 0 23 0; #X connect 8 1 25 0; #X connect 10 0 8 0; #X connect 11 0 4 1; #X connect 14 0 15 0; #X connect 15 0 17 0; #X connect 16 0 17 1; #X connect 17 0 20 0; #X connect 18 0 17 1; #X connect 19 0 21 0; #X connect 20 0 0 0; #X connect 20 1 16 0; #X connect 21 0 14 1; #X connect 21 1 12 0; #X connect 22 0 14 0; #X connect 22 1 18 0; #X connect 22 2 13 0; #X connect 22 3 19 0; #X connect 23 0 1 0; #X connect 24 0 7 0; #X connect 25 0 9 0; #X restore 48 183 pd first_part; #N canvas 162 22 383 663 second_part 0; #X obj 48 483 tabread positions; #X obj 48 172 vasp.noise; #X obj 48 238 vasp.??; #X obj 48 192 vasp.abs; #X obj 48 215 vasp.< 0.1; #X obj 48 262 route list; #X text 58 501 insert a soundfile at certain offset-position; #X text 124 552 fuer drei teilbereiche; #X obj 48 586 vasp.+ vasp insert; #X obj 48 120 t b b; #X obj 126 146 vasp.= 0; #X obj 48 70 inlet; #X obj 103 192 r \$0-density; #X msg 162 323 \; positions resize \$1; #X obj 80 359 tabset positions; #X obj 48 384 0; #X obj 48 408 until; #X obj 90 433 + 1; #X obj 48 433 0; #X msg 72 383 0; #X obj 97 307 length; #X obj 48 457 t f f; #X obj 97 328 t f f; #X obj 48 285 t b b l l; #X obj 48 148 vasp.! 128; #X msg 48 525 vasp 128 schnipparray \$1; #X obj 48 551 vasp.o+ 128; #X msg 126 124 vasp 128 schnipparray 256; #X connect 0 0 25 0; #X connect 1 0 3 0; #X connect 2 0 5 0; #X connect 3 0 4 0; #X connect 4 0 2 0; #X connect 5 0 23 0; #X connect 9 0 24 0; #X connect 9 1 27 0; #X connect 11 0 9 0; #X connect 12 0 4 1; #X connect 15 0 16 0; #X connect 16 0 18 0; #X connect 17 0 18 1; #X connect 18 0 21 0; #X connect 19 0 18 1; #X connect 20 0 22 0; #X connect 21 0 0 0; #X connect 21 1 17 0; #X connect 22 0 15 1; #X connect 22 1 13 0; #X connect 23 0 15 0; #X connect 23 1 19 0; #X connect 23 2 14 0; #X connect 23 3 20 0; #X connect 24 0 1 0; #X connect 25 0 26 0; #X connect 26 0 8 0; #X connect 27 0 10 0; #X restore 191 181 pd second_part; #N canvas 427 3 562 703 third_part 0; #X msg 155 289 \; positions resize \$1; #X obj 73 325 tabset positions; #X obj 41 350 0; #X obj 41 374 until; #X obj 83 399 + 1; #X obj 41 399 0; #X obj 41 445 tabread positions; #X msg 65 349 0; #X obj 41 134 vasp.noise; #X obj 41 200 vasp.??; #X obj 41 154 vasp.abs; #X obj 41 177 vasp.< 0.1; #X obj 90 273 length; #X obj 41 423 t f f; #X obj 41 224 route list; #X obj 310 641 vasp.+ vasp insert; #X obj 41 82 t b b; #X obj 119 108 vasp.= 0; #X obj 41 52 inlet; #X obj 96 154 r \$0-density; #X text 177 107 (clears second part); #X text 327 499 sample-length; #X obj 292 520 - 0; #X text 329 519 minus offset; #X text 292 215 this part has to write "around the corner"; #X obj 48 636 vasp.+ vasp insert; #X msg 48 586 vasp \$1 schnipparray; #X text 446 641 insert at end; #X text 49 663 insert at beginning; #X obj 90 294 t f f; #X obj 41 251 t b b l l; #X msg 310 565 vasp \$1 schnipparray; #X obj 310 613 vasp.o; #X obj 186 609 vasp.o; #X msg 413 614 vasp \$1 insert; #X msg 186 586 vasp \$1 insert; #X obj 48 550 t f f; #X obj 48 527 - 0; #X obj 276 471 t b b f f; #X text 73 528 already at the end; #X obj 292 541 t f f f f; #X obj 41 111 vasp.! 128; #X obj 292 497 128; #X obj 48 505 128; #X obj 341 590 + 256; #X msg 119 86 vasp 128 schnipparray; #X connect 2 0 3 0; #X connect 3 0 5 0; #X connect 4 0 5 1; #X connect 5 0 13 0; #X connect 6 0 38 0; #X connect 7 0 5 1; #X connect 8 0 10 0; #X connect 9 0 14 0; #X connect 10 0 11 0; #X connect 11 0 9 0; #X connect 12 0 29 0; #X connect 13 0 6 0; #X connect 13 1 4 0; #X connect 14 0 30 0; #X connect 16 0 41 0; #X connect 16 1 45 0; #X connect 18 0 16 0; #X connect 19 0 11 1; #X connect 22 0 40 0; #X connect 26 0 25 0; #X connect 29 0 2 1; #X connect 29 1 0 0; #X connect 30 0 2 0; #X connect 30 1 7 0; #X connect 30 2 1 0; #X connect 30 3 12 0; #X connect 31 0 32 0; #X connect 32 0 15 0; #X connect 33 0 25 1; #X connect 34 0 15 1; #X connect 35 0 33 0; #X connect 36 0 26 0; #X connect 36 1 35 0; #X connect 37 0 36 0; #X connect 38 0 43 0; #X connect 38 1 42 0; #X connect 38 2 22 1; #X connect 38 3 44 0; #X connect 40 0 37 1; #X connect 40 1 33 1; #X connect 40 2 31 0; #X connect 40 3 34 0; #X connect 41 0 8 0; #X connect 42 0 22 0; #X connect 43 0 37 0; #X connect 44 0 32 1; #X connect 45 0 17 0; #X restore 336 183 pd third_part; #X obj 48 55 r \$0-part; #X text 50 33 after a sample-part is played \, next step is calculated ; #X text 296 84 1) generate noise \; 2) get triggering-values \; 3) ...save in positions-array \; 4) read samplevalues of positions \; 5) at every trigger insert the "insert"array; #X connect 0 0 1 0; #X connect 0 1 2 0; #X connect 0 2 3 0; #X connect 4 0 0 0; #X restore 42 88 pd inserter; #X obj 40 37 table schnipparray 384; #X restore 516 119 pd inside; #X obj 322 271 vsl 15 100 0 1 0 1 empty empty volume 0 -8 0 8 -24198 -1 -1 600 1; #X obj 204 374 *~ 0.2; #X text 387 445 needs the zexy library and vasp; #X text 319 80 this array is inserted at triggering points; #X connect 2 0 14 0; #X connect 4 0 7 0; #X connect 5 0 9 0; #X connect 8 0 1 0; #X connect 9 0 4 0; #X connect 11 0 10 0; #X connect 13 0 14 1; #X connect 14 0 3 0; #X connect 14 0 3 1; #X connect 14 0 11 0;